Skybox

mboRacing

1RPM
Nov 2, 2008
6
0
45
Hey there

Is there a way in BTB to adjust the high level of the skybox. I've designed a track with a mountain, now btb lift up the skybpx very high :(
Or can i do this another way by changing some .xxx file, using the editor?

Many thanks

mbo
 

banger

500RPM
Mar 24, 2009
661
33
55
only way to do the sky height atm is to manually selected sky objected in simed, move it in 3dsimed and write down the editted coords DON'T SAVE THE SCN FILES (see below),then in notepad edited the sky instances.

*Note* don't try to move the sky in simed & save scn files ,if you have a background image has texture, or you will loose it all*

ED
 

zoka

75RPM
Sep 26, 2009
79
0
Can somebody put tutorial how to made sky in BTB,what we need ,how to do it,please..
 

mboRacing

1RPM
Nov 2, 2008
6
0
45
Hello banger

Wich file is to change? In GTRE is it the .trk file? Could you tell me wich is the correct parameter to change? I searched all the files (GTRE):

.gdb:
HorizonRadius = 662.751 //Radius of skybox horizon mesh
HorizonMaxHeight = 51 //Highest point of horizon, flare starts to fade out at this height
HorizonMinHeight = 32 //Lowest point of horizon, flare is all gone

(Just adjusting the clouds an radius) ?

.trk:
Light=Direct00
{
Type=Directional Color=(220, 220, 220) Dir=(0.5, -0.9, 0.5)
}


Instance=skyboxi
{
Moveable=True
MeshFile=skyboxi.gmt CollTarget=False HATTarget=False
Instance=day

?

Cheers

mbo
 

banger

500RPM
Mar 24, 2009
661
33
55
Instance=skyboxi
{
Moveable=True
MeshFile=skyboxi.gmt CollTarget=False HATTarget=False
Instance=day
}
skybox(sky) & skyboxi(horizon).