Thank you for the feedback, Des Kane
What is that 'less is more'? I don't quite understand...
Hey Andre - I will try and explain, the less is more is basically having the settings not too high to blow your socks off, settings are low - subtle, but have enough impact to give you engine feel with additional effects to create detailing when racing. Don't go mad!
Updated SSW to now '2.29 Beta' - but updated and ran a modified 7.wav compliments of Mr Latte - ' We are also running through iNuke DSP Amps profiles (again Mr Lattes' - little gems) x6 Transducers strategically placed around the rig 'TST and BK Advance Plus x4 other BK Advances' to simulate wheels Chassis etc.
First impressions of Engine Beat are pretty good, - Running only in AC with the Ferrari FXX and 388 GT3.
Tested on Road America Track as it has long straights so you can get a real feel of the engine effect at speed
For me and BK placement for my rig - I ran the FXX with a start effect of 70% played about with at 65% and this wasn't too bad either but 70% is about right for this car, just depends on where you want it to kick in, and the Gain set to 20% tried +2% anymore and its just a bit too much rattle so not realistic, I had all effects off and have introduced Just Gear Change, just to get a feel of how the engine effect feels, I do like the way it does crescendo when you accelerate and then blip when braking hard changing down for corners, for me it is one of them less is more, but very glad its part of the mix, have introduced a bit of wheel slip and my rig is shaking under racing but all very controlled, but liking this so far.
Also ran the Ferrari 388 GT3 as it's slightly more refined than the FXX and less angry - and this felt damn good, settings within SSW Engine Beat was set to 'Start Effect 60%' and 'Gain 35%' for this car, I did have Gear Shift on for both cars and this was set to 30%.
Overall gave a nice controlled effect, sure more testing to do by introducing the other effects to make sure the engine feel is still there and the detailing of the road gearchange and all the other elements are maintained in this balancing act of immersion.