SimRacing.pl revolutionising rFactor graphics

Discussion in 'rFactor' started by Ryan Callan, Nov 28, 2010.

  1. Ryan Callan

    Ryan Callan

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    SimRacing.pl and particularly Krzysztof have been busy adding and implementing new shaders into existing rFactor cars and tracks. Just take a look, some amazing stuff, no post-processing.

    Animated sky, sun, water waves and light glow over trees:
    sanluis1.jpg
    Window shader and water waves against the sun:
    Vancouver06.jpg
    Again window glass shader:
    CART98 Vancouver 02.jpg
    New asphalt/skids - shader on Algarve. The bestline reflects more light. Area out of best line diffuses light.
    There are also new car body/rims/tyres shaders in use:
    rf_hiper_shaders1.jpg rf_hiper_shaders2.jpg rf_hiper_shaders3.jpg rf_hiper_shaders4.jpg
    Bumps may wear painted lines out:
    spa_grid.jpg
    High beam and low beam flares:
    20100413_023322_MaXyM.jpg
    Car window glass shader - changes transparency and texture depending on eye-to-sun angle:
    20100413_023426_MaXyM.jpg
    High beams flares at night:
    00406_012.jpg

    Plenty of videos on show here also - http://www.youtube.com/user/kysz1, which are still WIP effects.
     
  2. broken7

    broken7

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    wow
     
  3. Mtommi Tam

    Mtommi Tam

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    Wa !! How to wait ? I want feel it now.
     
  4. Daniel Paskalev

    Daniel Paskalev

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    You could trick me into thinking that' rfactor 2 with those shaders!
     
  5. Georgios Davakos

    Georgios Davakos

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    I have never seen such beutiful work on rFactor. ISI just have to get SimRacing.pl onboard there rF2 project.
     
  6. justasimfan

    justasimfan

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    Amazing!!!!!
     
  7. Lee Palmer

    Lee Palmer

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    Simply put, amazing work.
     
  8. Rhys Gardiner

    Rhys Gardiner

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    This only goes to prove that even with rF2 on the horizon, rF1's graphics engine has lots of life left in it.
     
  9. Xosé Estrada

    Xosé Estrada
    Premium

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    It's a "pity" that this came so close to rF2, imagine it in 2008 :eek:
     
  10. MaXyM

    MaXyM

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    Don't worry. Looks like ISI will put base shaders into rF2 only. In that case experience collected on those shaders will be used on new platform easily.
     
  11. wil1o

    wil1o

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    i'll say!!:cool:
     
  12. Valerio Vinassa

    Valerio Vinassa
    PrestoGP Veteran

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    :good:no needed words:)
     
  13. Bram Hengeveld

    Bram Hengeveld
    Founder Staff Premium

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    +1 looks good
     
  14. Derek Speare

    Derek Speare

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    May I ask if there is some type of download for this? rFactor really needs some cockpit makeovers, too. I am band new to the sim, so I don't know what's out there in mod land. This one sounds great.
     
  15. MaXyM

    MaXyM

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    Shaders are ready to download from rfc. But implementing it into mods needs some modding skills.
    best regards
     
  16. Sebastian Huba

    Sebastian Huba

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    We use this shaders on SimRacingPL and I think that cars and tracks looks amazing