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Sim Racing Modding Roundup: March Assetto Corsa Tracks Edition

Paul Jeffrey

RaceDepartment Editor-in-Chief
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Assetto Corsa - Thomson Road Grand Prix .jpg

The second instalment of the RaceDepartment Modding Roundup for Assetto Corsa in March, this time with a focus on community made tracks...


Following on from our recent article looking at the best of the recently released community created cars in Assetto Corsa, for this edition we take a quick look at some of the new track releases for the sim.

I would again like to take this opportunity to remind you that in no way do RaceDepartment endorse these mods or take any responsibility whatsoever for any issues caused by downloading these files. The idea behind the articles is rather simple, to help throw light on some of the wonderful community content created for our favourite racing simulators. If you feel we have missed out some "must have" content, or want to draw my attention to a project you are working on, please feel free to drop me a PM or leave a message in the comments section below….

Autodrom Most ( chicane and no chicane ) V1.0
Assetto Corsa - Autodrom Most .jpg

Title
: Assetto Corsa
Category: Tracks / Permanent
Download Link - HERE
Latest Release
: 18/03/2017
Credits: See download link
Developed by @CidJc from the original rFactor 1 simulation, the impressive looking track has been brought up to the latest Assetto Corsa standards and visually already does a very good job of hiding it's rFactor routes. An entertaining circuit little seen in other sims, the track is already very good and with further developments planned can only get better.

Hoono Flygplats V0.9
Assetto Corsa - Hoono Flygplats .png

Title
: Assetto Corsa
Category: Tracks / Fantasy
Download Link - HERE
Latest Release
: 12/03/2017
Credits: See download link
Built from scratch by @Hompe originally as a texture project, the track has now been finalised for public release and is based on two real life Swedish airfields. Although currently lacking AI files and trackside camera, the mod is already looking impressive and provides a interesting alternative experience for those looking for something a bit different to the usual track releases.

Circuit Mont Tremblant V0.70
Assetto Corsa - Circuit Mont Tremblant .jpg

Title
: Assetto Corsa
Category: Tracks / Permanent
Download Link - HERE
Latest Release
: 10/03/2017
Credits: See download link
A stunning real life circuit, Mont Tremblant is currently in development as a scratch built track by @Two and already shows great early promise. Already fully playable and a nice experience lapping different cars, hopefully the author continues his hard work and brings together the final details required to do this great circuit justice.

Daytona Roadcourse V0.95
Assetto Corsa - Daytona Roadcourse .jpg

Title
: Assetto Corsa
Category: Tracks / Oval Road
Download Link - HERE
Latest Release
: 8/03/2017
Credits: See download link
Converted from rFactor 2 by @Terra21 and @jim lloyd for Assetto Corsa, finally a seriously good version of the legendary circuit is available for the sim. Very well developed and featuring some nice visual touches, this is a great track for Assetto Corsa and well worth a download. Still under development and with further improvements to follow, this is already a very nice mod and can only get better.

New Jersey Motorsports Park: Lightning V1.0
Assetto Corsa - New Jersey Motorsports Park Lightning .jpg

Title
: Assetto Corsa
Category: Tracks / Permanent
Download Link - HERE
Latest Release
: 3/03/2017
Credits: See download link
This track is the latest release from @LilSki , the guy behind the truly awesome Riverside International Raceway and Bridgehamption Race Circuit mods and again his new release matches the quality of his previous tracks for Assetto Corsa. Scratch built using aerial LiDAR data, NJMPL has all the quality hallmarks of a LilSki release, including such goodies as AI, dynamic line, spots for 24 cars and some TV cameras for use in replays. Although the mod would benefit from more work on reducing guardrail distortion, the track is nevertheless an outstanding addition to the sim and easily falls under the "must have" category.

Fort Wayne Speedway - Oval & Infield course V0.8
Assetto Corsa - Fort Wayne Speedway - Oval & Infield course.jpg

Title
: Assetto Corsa
Category: Tracks / Oval and Road
Download Link - HERE
Latest Release
: 5/2/2017
Credits: See download link
Featuring both a full oval and road course layout, this new track from @Tyrone already has many of the elements required to be a very nice track mod in Assetto Corsa. Although some texture improvements here and there would be beneficial to the overall look of the track, the layout is entertaining to drive and looks suitable for producing some good racing. A solid start and it will be interesting to see how the mod progresses as it nears version 1.

Thomson Road Grand Prix V1.0
Assetto Corsa - Thomson Road Grand Prix .jpg

Title
: Assetto Corsa
Category: Tracks / Historic
Download Link - HERE
Latest Release
: 01/02/2017
Credits: See download link
Well what can we say, this scratch built historic track from @Fat-Alfie is simply breath taking in it's detail and construction. Flawlessly designed and running impressively smoothly considering the detail on screen, this is one of the best historic tracks for Assetto Corsa bar none. Especially impressive considering this is the authors first track release for the sim. Absolutely worth a download and one not to be missed.

Miseluk V1.0
Assetto Corsa - Miseluk.jpg

Title
: Assetto Corsa
Category: Tracks / Street
Download Link - HERE
Latest Release
: 2/2/2017
Credits: See download link
Visually stunning and high quality track, Miseluk by @Lemax is a scratch built location featuring a variety of configurations suitable for Gymkhana style drifting and one by one drag racing. Due to the level of detail and work undertaken to realise this release, Lemax offers this version as a free download with the "full" version that includes additional Miseluk GP and Miseluk layouts available as a payware mod. A very interesting and exceptionally well made track.

60's Hockenheim Grand Prix Circuit - F3 Classic Tracks V1.1
Assetto Corsa - 60's Hockenheim Grand Prix Circuit .jpg

Title
: Assetto Corsa
Category: Tracks / Historic
Download Link - HERE
Latest Release
: 16/3/2017
Credits: See download link
Another exceptional historic venue, this time created and released by @Sergio Loro , 60's Hockenheim is rich in detail and presentation that makes taking out some of the classic content in Assetto Corsa a thoroughly rewarding experience. Although this track originally released back in December 2016, the new update in March has added significant performance improvements and a fully functioning AI, helping the track step up to become one of the best historic venues available in the sim. Road Mesh improvements have been promised for future updates, which should help elevate the standards of the track even further.

RaceDepartment have our very own Assetto Corsa Modding Discussion forum, a location where community members can share progress on the latest mods, download new content and interact and ask questions about the world of mod creation in Assetto Corsa. Check out the Assetto Corsa Modding Forum for details and take a look at our general Assetto Corsa forum where you will find all the latest news items and community discussion topics.

Please can I take this opportunity to ask you, the community, to help improve other users experiences when downloading a mod at RaceDepartment? If you download a mod here at RD please consider testing and taking the time to leave a rating and comment so the author and other community members can see opinions on how each mod is developing. Just five minutes of your time for each download you make can go a long way towards helping others make informed decisions, and helps add to the general awesomeness that is the RaceDepartment mods section! Thank you...

Oh and one last reminder... RaceDepartment hold regular club racing events in Assetto Corsa using a variety of content found in game. Check out the AC Racing Club for details and how to join in the action. Its fast and fun and easily one of the best ways to get the most out of your game. YOU people make our clubs what they are, so get stuck in and join up for some races today and lets go have some fun!

Assetto Corsa is available to purchase for Windows PC, Xbox One and PlayStation 4 now.

Did you enjoy our review of the most recently released mod tracks for Assetto Corsa? Have we missed something that should be included? Do you have a project you are working on you would like us to feature? Let us know in the comments section below!
 
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@Paul Jeffrey Great round up of tracks... I've only had the time to check out Thomson Road so far... Which is an absolute must have... I'm looking forward to checking out NJMP when I get enough time as I'm sure that will be another must have, a nice little track which I'm sure will be perfect for some of the less powerful cars.. and will also check out some of the other tracks on your list :)

Got to love both the content these talented modders are releasing....
And RaceDepartment for the excellent site which put all these mods in one place...

Oh and have to love Assetto's modability :) Good times for Sim Racing!
 
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I'm having extremely low framerate at Daytona... Looking forward to updates!

I haven't tried this track on AC yet but it looks like it has tonnes of detail which would probably cause your issues.

Oddly every version of Daytona road course on most sims seems to suffer with FPS issues. There's an RF2 version which is fine but then suffers slightly once you're on the banking. It could just be the PC having to draw all the objects in the distance.
 
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Odd, I've raced on it a couple times but haven't noticed any FPS issues. Wonder what the problem could be.
What is the resolution you use? I have GTX970 running 5760*1080, on official tracks I usually could get 60+ with 10 AI, but on this Daytona I only get 30~40 even I'm using practice mode.
 

Brandon Wright

I may not be fast, but I'm wide!
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What is the resolution you use? I have GTX970 running 5760*1080, on official tracks I usually could get 60+ with 10 AI, but on this Daytona I only get 30~40 even I'm using practice mode.

Same, but I'm on a 1070. I normally average over 100fps with max settings, I've not checked what it is on Daytona but I guess even if it dropped 20-30 FPS I wouldn't notice.
 

Brandon Wright

I may not be fast, but I'm wide!
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Damn. Time to save for upgrades and maybe a VR HMD as well I guess :cry:

I was rocking the 970 on my old PC and never really had any problems with it but I couldn't crank up the eye-candy too far. I had lots of weird problems with that PC though so I broke down and bought a whole new system a couple months ago and this thing is a freaking beast. Here's my benchmark, reflections are set to low/static, motion blur off, FXAA off, smoke generation normal, the rest is at maximum.

img_4089-jpg.632795
 
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