Sidecars and How to Ride Them

Discussion in 'TT Isle of Man - The Game' started by FJBH10, May 29, 2018.

  1. FJBH10

    FJBH10
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    Hey all,

    First off I just want to say if you're reading this and you've already given up on the sidecars I really recommend you go back and give them another try, as unrealistic as the physics are they can actually be really fun and rewarding to ride once you understand their physics!

    Before you start I would say lowering your sensitivity settings are essential, I run with brake and throttle at 0% and steering at 45%. The sidecars are all about being smooth and gentle, the dreaded rightwards spin usually results from asking too much from the tyres in a corner, lowering your sensitivity means you have a much higher control range to play with before you start pushing the tyres too much.

    At the start take the sidecar with the highest handling, set semi-auto passenger, pick your favourite non-TT circuit and just do some laps, my advice is as follows:

    - Left-hand Corners: Going left is the easier of the two directions, don't use too much input and you should be able to get through the corner ok. If the sidecar starts to lift it is really hard to recover so you have to be really smooth, use all the road and be gentle and you're good. Sometimes the AI passenger will be stupid and not lean around a corner, if this happens just manually move them for that corner to avoid a crash.

    - Right-hand Corners: This is probably the hardest element of the sidecars, too much steering input will spear the sidecar right and is basically instant death when it happens. Be smooth with your inputs, gradually move the stick to the side and look and listen as you go through the corner, you will over time be able to see and feel when it is about to slide and thus recover. Again using all the road is very important. Most of the spins I see are from people steering waaay too much and instantly losing traction coming through the corner.

    - Braking: It is less common but sometimes the sidecar will spin on the brakes, this happens because of lock-ups, listen to the engine as you brake and don't let it bog down because it is starting to lock and will probably spin if you carry on like that. Use tiny brake inputs at first, the brakes are quite strong and don't need anywhere near full input to slow down properly.

    Summary:
    - Be smooth
    - TINY steering inputs
    - Use ALL the road
    - Learn from your crashes; Too much steering input? Locked a wheel? What did you do to cause the crash?

    So I hope this guide helps a few people to enjoy the sidecars and maybe even brings some of you back who have abandoned them, as I said before they can be really rewarding and satisfying to get right, you just have to get your head round them first.

    FJBH10
     
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  2. Lidoptics

    Lidoptics

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    Thanks for the thorough post. I’m sure this will help quite a few people out.
     
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  3. ChickenBoy18

    ChickenBoy18

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    I honestly didn’t find them too hard. The key is, like you say, being smooth. I don’t use the brakes that much and don’t downshift too much and concentrate on smoothness and shifting the passenger correctly (I play with no aids). I crashed a lot initially while I got used to things but it’s fine once you know where the limits are on different corners.
     
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  4. girlracerTracey

    girlracerTracey

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    Here's a fast lap from a Danish friend of mine on PS4..

    It took a lot of effort for him to get onto this type of "clean lap" pace using manual passenger movement(s).

     
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  5. Damage Inc

    Damage Inc

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    Turning right is such a sod, I don't think my thumb is capable of the finesse needed which is a tad irritating.

    My sidecars pull to the left I presume this is normal and a quirk of the units layout? Or do I have a problem?
     
  6. FJBH10

    FJBH10
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    Yeah they pull to the left for me, dunno about how it is IRL but I assume it is due to the drive coming from the right-hand side. Which sidecar are you using? I find the one with the highest handling stat is more forgiving when turning right, if all else fails just try going 10mph slower on right hand corners than you were before. It is really a case of clicking with the physics and is not bad once you have got the hang of it.
     
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  7. Damage Inc

    Damage Inc

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    As long as it's not just me!! yeah I use the one with the highest handling, I think it's got a female passenger? I'm putting more hours into the game again after a brief falling out over physics! I'm learning the corners that NEED a slower speed than I think and going from there on all the bikes. Seems to be solving the weird crashes, I think the slow speed physics on the edge of grip and over are a tad bunk, but I'm getting my head around those corners (probably camber/bump related) and going super carefull!
     
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  8. Andy_J

    Andy_J
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    I have managed one lap without crashing the sidecars. It is a real challenge.
     
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  9. Damage Inc

    Damage Inc

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    How was it at the race Andy, I've only had time to watch up to the mid point of the 1st 600 race so no spoilers please ;) !! Gutted to hear about Dan Kneen :( RIP
     
  10. Andy_J

    Andy_J
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    No spoilers? Have you not seen the results? All I will say is this year was a special year for the TT. Despite the sadness of those who lost their lives.
    Already booked for next year. Just bought a new bike for me and the missus to go on. :thumbsup:
     
  11. Damage Inc

    Damage Inc

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    I've recorded the ITV4 shows and only up to the 1st 600 race, been really busy with other stuff and not finding the time to watch it all yet. SO much better now that I can easily recognise where they are from the game being so accurate. So much to do and so little time to do it all!
     
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