- Jun 4, 2011
You guys getting the same error?
I have stated this previously, but many here shout me down and sat "live with it, it's the future". Which I disagree with strongly. If the game has a championship mode with AI, then it should not require online always to play it. After all we have purchased it. I too have paid a lot for the content.If only they could put the game into a playable offline state for times like this.
You're right, I agree with you, but as I've said before, R3E is 'always online' and has been from the outset with no promise or indication that this will change in the future. We've all ploughed a lot of money into this product knowing this is the case. We can call for change but shouldn't expect it because like it or not, we have supported this model with our purchases.I have stated this previously, but many here shout me down and sat "live with it, it's the future". Which I disagree with strongly. If the game has a championship mode with AI, then it should not require online always to play it. After all we have purchased it. I too have paid a lot for the content.
S3 should take example from 777 Studios, creators of the Rise of Flight. They also started their sim, which has exactly the same business model with micro transactions as R3E in a "online only" manner even for single player, but later on decided to change it, so there is no more need for online connection to run the game itself, apart from multiplayer of course. And their menu wasn't even lagging due to connection, it was just for DRM purposes. In R3E it's much worse, please S3 understand us players - it's just massive pain in the ass for us having to wait for each one button click because menu is extremely laggy due to permanent online connection it requires.
I know nothing of the evils of cracking games, but isn`t it just the .exe file that`s hacked? And wouldn`t that only give the downloaders what they can get for free anyway?im not certain , but if i search Rise of Flight using google and adding 1 extra word Cr..k i get loads of hits ; when i do the same for r3e ....its not the same
So maybe this is one of the reasons they are slow to go down this road ....
For me the biggest flaw is not even the need to be permanently online to play the game - it only gets in the way while there is some maintenance on server, so not very often (although friday evening is probably not the best idea for this). What is annoying as hell is the time it takes to load each and every part of the menu and time to wait on each button click. The game could still check for online connection & account authorisation on each run for content protection, but I believe there is no need for all amount of data that is curently transfered online each time and causes massive menu lagging and excessive waiting times.RaceRoom cant be cracked that why
And the reason GCSE isnt downloaded much is most likely because most people ripped the content out of it and are driving it in Rfactor.
So as mentioned earlier, we might be looking at making things more efficient and better working, but the current system allows us to protect our content which is a really good reason tbh.