Tracks Seattle Circuit (Gran Turismo)

Should I also do a wet/rain version of this course?

  • Yes

    Votes: 71 59.7%
  • spend time on something else!

    Votes: 48 40.3%

  • Total voters
    119

Tyrone

75RPM
Original poster
Jun 6, 2013
80
550
27
Hey guys,

I'm working on a version of the seattle circuit from GT, it's not a conversion, it's made from Google maps terrain, but follows the same route as the Gran Turismo 4 Circuit.

It's going to be a pain getting the AI to slow down across the bumps so they don't flip and die when they land, any tips?

Take a look below, hopefully a WIP release will be available to you all soon, i'm just conscious of releasing too early and getting a load of 1 star ratings like my Anglesey circuit got.


View up the bumps


view from the top of the bumps


leaving the underpass heading up to the hilly section



view of the start/finish section


the two stadiums



turn 1! great place to be a spectator!
 
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Reactions: anguco61

AccAkut

2000RPM
Premium
Mar 21, 2015
2,765
2,645
I love the idea, but would recommend you to make everything less "angular". Just rounding/bevelling the edges does wonders ;)
 

Tyrone

75RPM
Original poster
Jun 6, 2013
80
550
27
I love the idea, but would recommend you to make everything less "angular". Just rounding/bevelling the edges does wonders ;)
Thanks for the reply, I'm hoping to make it feel a bit more natural when refining some of the textures, adding some greebling detail too. Here's how the track stands at the moment.