Ride 3 Modding

BIKER7202

1000RPM
I tried my project name at first, but only when I put in a number higher than the previous pak number did it show up - for me at least.
Ah ok, Ride 3 must work slightly different. I know model_test and Dainese_Boots work for ride 3 also
 
As far as I can understand I need to know the repak command to repak the cooked file(s) . Anyone know this ?
I successfully went through the tutorial . Basically I have successfully cooked the modded textures for one bike
 
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BIKER7202

1000RPM
As far as I can understand I need to know the repak command to repak the cooked file(s) . Anyone know this ?
https://www.racedepartment.com/downloads/motogp-18-modding-tools.21477/
Download this and there’s a python script to repack the file and a command to activate it in a text file (Just change where it says motogp18 to ride3 and change the file extension to bat) then place the bat file and the python script in the same folder as the files you are trying to repack and run the bat
 
I understand everything up until this part - " and change the file extension to bat) then place the bat file and the python script in the same folder as the files you are trying to repack and run the bat "
What file extension ?
And so the command line would be - u4pak.py pack pakchunk0-WindowsNoEditor_X.pak ride3
??

Edit - O.k I see how a batch file creates a pak file
 
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BIKER7202

1000RPM
I understand everything up until this part - " and change the file extension to bat) then place the bat file and the python script in the same folder as the files you are trying to repack and run the bat "
What file extension ?
And so the command line would be - u4pak.py pack pakchunk0-WindowsNoEditor_X.pak ride3
??
Yes that is the command line, forget the bit about the file extension and do this instead: go to where the ride3 folder you are trying to pak is and paste the python script there, then hold down CTRL+Shift and right click->Select "Open command window here" and just paste in the command line
 
I think I might make a thread and a video explaining the process in detail to make it easier for people new to unreal engine
That would be amazing . Its the only difficult part IMo
Dogface was mentioning in unreal editor to turn off texture streaming . when I get time to work on this again I will be trying this out.
 

BIKER7202

1000RPM
That would be amazing . Its the only difficult part IMo
Dogface was mentioning in unreal editor to turn off texture streaming . when I get time to work on this again I will be trying this out.
I didn't actually realise you could turn texture streaming off, I may have to look into that
 
O.k . So where I am at now is ... I know I can create a PAK file , but when it creates the PAK file the PAK file is 0KB and this is why it will not work . Tried re cooking files with and without texture streaming (no difference either way ) . I tried another modding tools folder that has a different command line slightly , this one will not create a PAK file at all . The first Modding tool folder that actually creates a PAK file I feel is not grabbing the cooked files for some reason .
The File structure looks to be correct and have checked many times ... hmmm

The Command line for the command that creates the 0KB PAK file is - C:\Python27\python.exe C:\Users\Rossy\Desktop\Motogp2018\u4pak.py pack pakchunk0-WindowsNoEditor_X.pak ride3

The Structure of the cooked files path is - ride3/content/assets/graphics/vehicles/bikes/chassis/chassis015/textures

In the textures folder there are the three files each for each modded texture these are the cooked files

The above file structure with the cooked files inside is in the same folder as the folder with the bat file and the python script etc.
 
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Many thanks Buddy . I will look at this later . Dogface just mentioned " the version of unreal editor (4.19.2) the another one (4.21.1) dont work."
Do you find this to be true also ?
 
Thanks very much for this buddy . I will look at this later today . Also Dogface mentioned " the version of unreal editor (4.19.2) the another one (4.21.1) dont work." . Is this true for you also ?
I am also using the latest version of Python
 

BIKER7202

1000RPM
Many thanks Buddy . I will look at this later . Dogface just mentioned " the version of unreal editor (4.19.2) the another one (4.21.1) dont work."
Do you find this to be true also ?
I know that 4.19.2 definitely works on ride 3, it’s quite possible that 4.21 doesn’t work on ride 3 as there are some versions that don’t work for MotoGP 18 but I only have 4.19 and 4.18
 

BIKER7202

1000RPM
Thanks very much for this buddy . I will look at this later today . Also Dogface mentioned " the version of unreal editor (4.19.2) the another one (4.21.1) dont work." . Is this true for you also ?
I am also using the latest version of Python
I’d definitely try python 2.7, that could fix the problem
 
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