- Jun 30, 2011
In Steam game ptoperties you can see the build number. They say, you should chose Public Beta at the same window to use new UI as well.How do I know that I received the new build? According to Steam, last build update was Sept 6??
STEAM BUILD IDSOk thanks, I've got Build ID 5842885, which I think is correct....I guess it downloaded...
About the new UI, I guess the next update will force it on us....
can you share your significant specs?
I did a quick compare with Nurburg combined@Ruy Horta I bet it's his CPU, if I'm not mistaken, he's running the new Ryzen 5000. And since rF2 is still mostly single-threaded and loading in particular, and it's very CPU heavy too, he sees a significant reduction in loading times due to how fast these CPUs are in single-threaded tasks. Disk speeds don't have that much of an effect on rF2 loading times (they do, somewhat, but less than pretty much any other game, and I think I've yet to see a game that does benefit from SSD over HDD as little as rF2 does).
Also it seems that installed mods slow rF2 loading times a fair bit, maybe even replay files saved on disk, so those might be a factor as well.
There are quite a few features that are only in the new UI. That said, they need to work on the structure of the new UI. The functionality is great, the server browser is better, the setup screen is more functional with changed settings being highlighted in blue or orange, it's quite a bit more fluid compared to the old UI and you can browse forums and the workshop from within the UI. But the one thing that I really find annoying is the whole structure. Why they didn't go for a simple MP and SP structure within the UI is beyond me and I have no idea why I have to press the Race tab before selecting MP or SP. Anyway, this just seems to be a beta to have the the basics in place so I hope that they resolve this until they phase out the old UI at the end of the year, once the competition infrastructure gets integrated.Didn't they already say they will be phasing it out and weren't there already some features implemented that only work with the new UI?
What I can't get my head around is their glacial work tempo: over four years for a frickin' UI? And it's not even finished, Other developers make a complete game engine in four years.I've just about given up on any sense of normality with Rfactor2.
It has come a long way under the current studio but it still has too many niggles.
I've never seen the 'new' UI...and I've owned the title from the very beginning.
My check of the software shows I'm on build 5842885.
I start it about once a month now, just to see what has changed...if any.
I still long for the day when I can race other humans again.
Not enough emphasis was given to fixing the lack of proper multiplayer server setup.
Does anybody ever race on the old SPA anymore?
I remember running in Durge's group a few time long, long ago.
It was a lot of fun back then...and easy to join.
It took way more years for the original Rfactor to become this fractured.