Paul Jeffrey
Premium
Studio 397 and more specifically Christopher Elliot and Rene Butler, have released a very interesting new video where they discuss the user experience and new UI functionality within rFactor 2.
Making the most of the current stay at home orders in place pretty much throughout the world, Studio 397 colleagues Christopher Elliot and Rene Butler have used the opportunity to put together a short Q&A style video around the user experience within rFactor 2 - including some interesting insight into the future development direction of current big project underway within the studio.
The HTML based new UI for rFactor 2 has taken on something of a mythical status in sim racing circles. At first, a delayed launch and much hyping led the community into something of a lather about how this seemingly boring aspect of the sim might change the player experience. Since launch, the first pass at the new UI has been met with a mixed reception from the community - but it seems like Studio 397 remain as committed as ever to developing, enhancing and improving the feature to better support ongoing developments within rFactor 2 in the years ahead.
The video is an interesting idea from the team at 397, and well worth 20 minutes of your time to sit down and watch when you get a spare minute...
rFactor 2 is available now exclusively for PC.
Want to learn some of the tricks and tips for getting rF2 to perform how you want it to? No worries, start up a thread in the rF2 sub forum here at RaceDepartment and ask our community!
Making the most of the current stay at home orders in place pretty much throughout the world, Studio 397 colleagues Christopher Elliot and Rene Butler have used the opportunity to put together a short Q&A style video around the user experience within rFactor 2 - including some interesting insight into the future development direction of current big project underway within the studio.
The HTML based new UI for rFactor 2 has taken on something of a mythical status in sim racing circles. At first, a delayed launch and much hyping led the community into something of a lather about how this seemingly boring aspect of the sim might change the player experience. Since launch, the first pass at the new UI has been met with a mixed reception from the community - but it seems like Studio 397 remain as committed as ever to developing, enhancing and improving the feature to better support ongoing developments within rFactor 2 in the years ahead.
The video is an interesting idea from the team at 397, and well worth 20 minutes of your time to sit down and watch when you get a spare minute...
rFactor 2 is available now exclusively for PC.
Want to learn some of the tricks and tips for getting rF2 to perform how you want it to? No worries, start up a thread in the rF2 sub forum here at RaceDepartment and ask our community!