rF2 | New Nürburgring Layouts and Plenty of Updates Now Available

Paul Jeffrey

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Studio 397 have been busy - three new Nürburgring layouts, Reiza Pack Updates, New Porsche 991 GT3 Cup 'Endurance' update and more are here!

Yes, owners of the legend that is the rFactor 2 Nürburgring Nordschleife DLC have some more fun to look forward to the next time they fire up rFactor 2... the previously promised three additional layouts have been added to the pack - bringing the total number of combinations up to seven in total as the 'Sprint', 'Sprint no Chicane' and 'Endurance' layouts arrive to the simulation.

rF2 Nords Update.jpg


With the free update (for existing DLC owners) headlining the day for Studio 397, we also get a few more goodies to enjoy as well. When Nordschleife released back in late September, the little Porsche 911 GT3 Cup also made an appearance, and now the developers have given the car an altogether more aggressive update - adding an 'Endurance' specification to the machine that "consists of different dampers and 2 sets of softer springs, compared to the Supercup specification. The Endurance package also comes with ABS system and aerodynamic package: front fender flares + rear wing 10 mm gurney flap and restricts the engine power output to a nominal 413 PS. Additionally the Endurance package also comes with a possibility to refuel the car, with fuel tank capacity lowered to 95 L, compared to 100 L with the Supercup specification. The car also weighs 30 kg more" - oh and two new liveries as well.

rF2 Porsche Update 1.jpg

rF2 Porsche Update 2.jpg



On the content front, the popular 'Reiza Pack' DLC has also received some love, with a new build releasing for this awesome pack that adds fixes and improvements to a number of the cars and the Imola circuit;

Imola:
  • Fixed various reported wall collision issues and holes in 1988 & 2001 versions.
Metalmoro AJR:
  • Adjusted aero pitch & yaw sensitivity;
  • Slightly downgraded Judd V10 performance to better match that of other engine variants;
  • Added turbo model to AJR Honda Turbo variant.
Metalmoro MR18:
  • Added turbo model;
  • Adjusted aero pitch & yaw sensitivity.
MCR 2000:
  • Adjusted aero pitch & yaw sensitivity;
  • Slight graphical height correction.

rF2 Reiza Pak 1.jpg
rF2 Reiza Pak 2.jpg


Back in the land of official Studio 397 content, a golden oldie makes a bid for the limelight with the wonderful Nissan GT500 receiving the new shaders and materials update treatment - hopefully breathing fresh life into a car that brings the criminally under represented Japanese GT500 series into sim racing as official content;

Nissan GT500 v2.01
  • Updated to new materials
  • Adjusted the windows in and out GMT so it can be skinned
  • Rim LODs fixed smoothing groups
  • Adjusted smoothing groups for all tire LODs
  • Added proper icons
  • Updated Templates

rF2 GT500 2.jpg


Last and probably least is a very, very minor fix to the Aston Martin Vantage GTE. Not as exciting as the previously mentioned updates, this move to v1.05 is just a minor fix to show proper GTE badge on steering wheel - but any little improvement is always welcomed!

Happy days for rF2 fans.


rFactor 2 is available exclusively for PC.

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Sim Racing is AWESOME!
 
Love the new track updates to Nurburgring and the cup car with ABS. Both great additions.

Why just graphical updates to the GT500? This car drives nothing like any of the modern cars. No physics or sound update?

Good to see the Aston badge fixed. Still waiting on the yellow strip on the steering wheel of the Porsche GT3 car.
Ironic that the Reiza content is getting more polish and updates than the rf2 stuff.
 
Why just graphical updates to the GT500? This car drives nothing like any of the modern cars. No physics or sound update?
You're right, it doesn't drive like any of the modern cars. And thank (insert fictional entity) for that!

Please, S397, don't change the physics of this car. rF2 needs at least some cars that are still fun to drive for more than three laps at a time.

Imagine it would be as horrible to drive as those awful post-BoP GTEs...
 
Haven't boarded the RF2 train "yet". I know I'm very late but there's something I can never get my head around .... When I fire up the SIM with all the graphics maxed out it looks rather terrible but then I see these screenshots ... Am I missing something ?
 
Haven't had chance to check out the new updates yet but is it a new vln version of the porsche or an update of the existing cup car ? Is it in the Endurance pack within the UI car selection or listed as a new porsche ?
 
Imagine it would be as horrible to drive as those awful post-BoP GTEs...
I've found a "somewhat" workaround in general for the newer rF2 cars....
Lowering tyre pressures to unrealistically low values. Your times get better, your tyres aren't overcooking, your tyres aren't get damaged, your control on throttle has a wider margin, your braking is more stable, tyre wear doesn't get significantly higher.
It's a known exploit in rF2 to get fast, but it really is the easiest way, to make the cars more drivable/believable...
 

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