rF2 | Le Mans 2020 Added Plus Various Other Updates

Paul Jeffrey

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Studio 397 have been busy with their rFactor 2 simulation, adding a raft of new updates that include the 2020 variation of the fabled Le Sarthe Circuit..
  • New updated adds Le Mans 24hr 2020.
  • Berlin, Silverstone and New York receive updates.

From the speed, noise and drama of Le Mans, to the innovation, electrical power and action of Formula E - content in rFactor 2 has been on the receiving end of the Studio 397 update treatment today, with a new patch having been deployed to the rFactor 2 simulation that brings a number of nice changes and improvements to four key racing venues within the title.

First up, and arguably the most high profile of the lot is a fresh 2020 update to the recent Le Mans Circuit de la Sarthe DLC track within the sim. Now updated to version 2.51, the track has enjoyed a fresh pass by the art and team at Studio 397 to update it to the 2020 setup, including new signage and a selection of minor adjustments.

rf2 update.jpg


Other goodies brought about in this new update include a nice refresh for one of the older tracks within the title, as the home of the British Grand Prix (twice this year!) at Silverstone gets a good going over, with an endurance layout added, plus plenty of visual improvements and proper night lighting.

Berlin and New York from Formula E land have also been updated, details of which you will find below:


Le Mans 2018/2020 v2.51
  • Added 2020 advertisements
  • Adjusted LODs on brake markers
  • Improved grass colour
  • Added some adjustments to run off road colours
Berlin FE 2020 v1.07
  • More accurate racesurface
  • Added night-lighting
  • Fixed various collision issues
Silverstone v2.10
  • Fixed floating pit-out lights on old pit exit
  • Fixed various object popping issues
  • Fixed minor road gaps
  • Some Curb Adjustments for accuracy at Club & Copse
  • Slight tweaks to colour balance
  • Added Endurance layout with extra trackside lighting for nighttime racing
New York FE 2020 v1.05
  • Fixed minor camera activation issue


rFactor 2 is available exclusively on PC.

Want to know how to get the best from the sim? Start a thread in the rFactor 2 sub forum and let our community offer you the benefit of their massive combined experience.

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They're making solid efforts to make the game look better lately.

However, as far as I'm concerned, I think this still looks a bit too blueish and dull/underexposed for 4 PM on a sunny spring/summer day:

rFactor2_2020_07_13_20_44_54_847.png


This is more what it should look like IMO (though I have to admit this screenshot doesn't show the difference too well):

rFactor2_2020_07_13_20_44_57_298.png


And I also think the nights are way too light in rF2 (AMS2 has the opposite problem, the nights are way too dark there, with crushed blacks too):

rFactor2_2020_07_13_20_51_43_831.png


And should be more like this to be "realistic", possibly even a bit darker considering the bright dashboard and headlights which would not help eye adaptation to darkness much:

rFactor2_2020_07_13_20_53_10_636.png


(Note that this was achieved very lazily just by pulling gamma, so obviously would require more tweaking to be done properly. Also bear in mind that the previews here look darker than they are due to the bright white background of the forum.)

Many would probably consider this nitpicking. If you do, that's fair enough.
 
rF2 you can make rfmod in 1 minute then run a private server offline and select any car you included
in mod from the garage ! NO OTHER SIM DOES THIS !@!

You can make the mod with 1 skin per model and use as Hotlap session and retain ALL SECTORS IN ALL CARS you drive during the session and have only one car of each model
You can select up to 25 different cars, so you can include all GT packs + RSS IMSA + URD Ford + others

This is unique


so rather then pick on the things it don't do or do well how about applauding the things you can do :x3::barefoot:

You are so right, thanks a lot to remind people what kind of beast is rF2 ... Most of the complains comes from a lack of knowledge on how the game works !
 
Silvertsone trackside video screens in VR show horrible double cockpit images that move in line with the HMD. Very distracting. Is it the same with the other updated tracks?

Otherwise a nice update and framerate is good using Oculus rift. (Might be even better without the trackside screens?)
 
Silvertsone trackside video screens in VR show horrible double cockpit images that move in line with the HMD. Very distracting. Is it the same with the other updated tracks?

Otherwise a nice update and framerate is good using Oculus rift. (Might be even better without the trackside screens?)

Yup, same thing at Le Mans. Really distracting!
 

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