rF2: Enduracers Endurance Series V3.00 Released

Paul Jeffrey

RaceDepartment Editor
Staff
Premium
Enduracers Endurance Series V3.00 8.jpg

Very recently the Enduracers Modding Team and Gentlemen Racers released a new and rather impressive update to their Endurance Series rFactor 2 mod.


Having gone through some substantial updates in recent months, the Endurance Series collection of prototype and GT cars for rFactor 2 has been revisited once again by the talented Enduracers and GR modding teams, receiving a new version 3 patch that brings with it a raft of rather impressive improvements.

Already one of the stand out mods for rFactor 2, this new version 3 update lifts the Endurance Series mod yet further with a wide range of improvements that includes such things the inclusion of working position lights for all three categories, upgrading to the latest CPM tyre model version introduced as part of the Studio 397 'Endurance Pack' DLC, force feedback and physics enhancements as well as various improvements and changes throughout the mod.

Enduracers Endurance Series V3.00 6.jpg


Hot on the heels of the recent Flat 6 update by the same developers, this is certainly fast becoming one of the single most impressive mods in rFactor 2 so far, and well worth a look if you haven't yet had the opportunity to sample the new update for yourselves.

You can download the Endurance Series V3.00 mod from Steam HERE.

Enduracers Endurance Series V3.00 4.jpg


If you really want to experience these cars at their very best, our rFactor 2 club racing staff are hosting a 60 minute multiclass endurance racing event this Friday 1st February - sign up HERE.

Endurance Series V3.00 Update Notes:
  • UI : New cars menu icons.
  • GRAPHICS : C7R cockpit shaders update.
  • GRAPHICS : Updated cockpits and steering wheel shaders.
  • GRAPHICS : F458 driver hands issue on low graphic setup.
  • GRAPHICS : Rims & Tires lightning update on all cars.
  • GRAPHICS : Added realistic LM/WEC position lights on all cars.
  • GRAPHICS : Corrected Zytek Rim texture.
  • GRAPHICS : Corrected JSP3 Rear grill transparency.
  • GRAPHICS : C7R rear fan not turning.
  • SOUNDS : Onboard tire sounds increased.
  • SOUNDS : Inside / Outside sounds balance adjusted.
  • SOUNDS : JSP3 sounds changed.
  • PHYSICS : Inertia adjusted.
  • PHYSICS : Tire updated (based on latest S397 reference used on official DLC).
  • PHYSICS : Aero adjusted (to finetune after tires integration).
  • PHYSICS : Tire wear adjusted.
  • PHYSICS : Tire pressure adjusted.
  • PHYSICS : Default setup adjusted (don't reuse old setups).
  • PHYSICS : IA performances and stability fixed.
  • PHYSICS : Crash at high speed fixed.
  • PHYSICS : FFB power adjusted.
  • PHYSICS : Brake pressure is now adjustable.
  • PHYSICS : Method to check laptimes vs real laptimes changed to be closer than real time with rubbered tracks.
  • PHYSICS GTC CLASS : Rear wing steps passed from 10 to 20 to allow more finetune in setup.
  • PHYSICS GTC CLASS : Brake power and balance adjusted.
  • PHYSICS GTC CLASS : Some aero finetunes.
  • PHYSICS GTE CLASS : New Traction control system added with 12 positions:
  • PHYSICS GTE CLASS : Rear wing steps passed from 10 to 20 to allow more finetune in setup.
  • PHYSICS GTE CLASS : Caster adjusted.
  • PHYSICS P2 CLASS : New Traction control system added with 12 positions:
  • PHYSICS P2 CLASS : Front wing steps passed from 3 to 2 to simulate High & Low downforce packages.
  • PHYSICS P2 CLASS : Rear wing steps passed from 21 to 28 to allow more finetune in setup.
  • PHYSICS P2 CLASS : Undertray restored.
  • PHYSICS P2 CLASS : Caster adjusted.
  • PHYSICS P2 CLASS : Steering ratio increased.
  • PHYSICS P2 CLASS : Seat range increased.
  • PHYSICS P3 CLASS : Front wing steps passed from 3 to 2 to simulate High & Low downforce packages.
  • PHYSICS P3 CLASS : Rear wing steps passed from 21 to 28 to allow more finetune in setup.
  • PHYSICS P3 CLASS : Undertray restored.
  • PHYSICS P3 CLASS : Caster adjusted.
  • PHYSICS P3 CLASS : Steering ratio increased.
  • PHYSICS P3 CLASS : Seat range increased.
  • PHYSICS P3 CLASS : Brake power and balance adjusted.
  • PHYSICS P3 CLASS : Gearbox frozen.

rFactor 2 is a PC exclusive racing simulation available worldwide via the Steam network.

Check out the rFactor 2 sub forum here at RaceDepartment for all the latest news and discussion with regards to the simulation. You can take part in lively debates with fellow rFactor 2 fans and take part in some great Club and League racing events..!

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avenger82

Krzysztof Maj
That's a big update. In particular I appreciate physics adjustments and updates. Now finally with P2 cars you can lock wheels with max brake pressure. More importantly now they have much less grip, perhaps even too little ( because they slide much more than the official Oreca 07). Overall for me they handle better and are more challenging and fun to drive.
 
Last edited:
Why do most GT and LMP cars have fixed gear ratios now?? Give the Mechanics some freedom!!
It's mainly for cost saving. They don't want the wealthy teams to slap new gearboxes in there after every session and the team with less money creeping around with a two month old one. That's why there usually is a limitied number of gearboxes per season.
 

GTR233

Premium
Enduracers are certainly the most talented modding team with top notch work since rf1 so hat off guys and keep on your outstanding work ;)
I will always regret that they never officially ported their rf1 version to GTR2
 
Enduracers are certainly the most talented modding team with top notch work since rf1 so hat off guys and keep on your outstanding work ;)
I will always regret that they never officially ported their rf1 version to GTR2

Yeah I bought RF1 just so I could drive the previous generation on the mod. Would be great if it was converted across. Doesn’t have to be a complete conversion physics wise but would’ve been fun
 

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