rF2: Circuit de la Sarthe (Le Mans) Released & rF2 Updated

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Paul Jeffrey

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Studio 397 have released their beautiful laser scanned Circuit de la Sarthe for rFactor 2.

One of the most iconic tracks in world motorsport, this weekend has seen the 87th running of the Le Mans 24 Hour race in France - the centrepiece event of the sportscar racing calendar and the season finale of the 2018/19 FIA World Endurance Championship season.

To mark the big event in style, Studio 397 have released their latest DLC for rFactor 2 - the laser scanned 2018 version of the famous Le Mans circuit!

Available to purchase now from the rFactor 2 Steam Store page for 10.99 eu, the new track is once again an impressive creation from Studio 397 - continuing the recent very high quality track standards achieved by the Dutch development studio.

rF2 Le Mans: Check out our test drive and Marcel Offermans interview HERE.

rF2 LM24 Released.jpg


Alongside the new track comes a brand new update for rFactor 2, one that brings a number of fixes and improvements to the simulation as Studio 397 continue work towards refining and updating this highly regarded simulation. To catch up on the latest changes, check out the new build update notes below...

rF2 Update Notes:

With the track release comes a new build too. As always we advise people to update their dedicated servers and game clients. In fact, Le Mans requires this new build.

rFactor 2 version: 1.1112
Steam Build IDs: 3921932 (client), 3921933 (dedicated server)

Changes:
  • Improved performance logging to be faster and give more information.
  • Fixed skewed driver labels on triple screen multi-view (cockpit and track-side full-screen cams).
  • Removed aggressive threading as it’s not that helpful.
  • Improved timing to help avoid stutters and real-time freezes.
  • Improvements on materials and lighting.
  • Implemented all new ‘digital flags’ – for ‘Circuit des 24 Heures du Mans’.

Here's what Studio 397 have to say about the new release:

Just a few weeks ago, in our latest roadmap, we announced that Le Mans was coming to rFactor 2. Now, on the weekend that the 2019 edition of this famous 24h race is held, as the real cars pass the checkered flag after yet another memorable race, the racing won’t stop! We are proud to announce the release of the Le Mans 24h track, available immediately!

For those of you who can’t wait, here’s the link to the store, where you can buy your copy of the track right now and start driving!

Background
The story of the creation of this iconic track goes all the way back to the days when Studio 397 was founded, almost three years ago now. I guess, when we chose the name of our company we already showed our intention.

Being new to the game obviously meant that we had to first introduce ourselves to the Automobile Club de l’Ouest (ACO) and build a relationship with them. Such things always take time. Over the first two years, we met regularly, explained our ideas and plans, and listened to their feedback. In that same time period, we also entered into discussions with various other tracks and car manufacturers and showed that we were serious about making rFactor 2 the most realistic racing simulation for everybody who enjoys the experience of driving race cars. All these things led to a licensing agreement, roughly a year ago, that all parties were happy with.

Just in time too for doing a laser scan of the 2018 track, as obviously Le Mans only exists in this configuration for a couple of weeks a year. With the license in place and the scan in our possession, production work started a little over half a year ago, with us balancing our track team resources at the time between three big tracks, the Nürburgring, already in production at that time after we announced it at SimRacing Expo last year, Monaco and Le Mans.

As with Sebring, our goal was to create the most realistic model of Le Mans possible for any consumer-oriented racing simulation available. By pairing our highly accurate physics with a very detailed road mesh, we have recreated the track in a way that makes you feel every bump and curb out there.

Graphically, we have used our latest shaders on this track. Improvements to our lighting model and materials are still in full swing. So whilst you will find this track already looks gorgeous, it is safe to say we will do an update once everything is finalized later in the year, and we will provide a more in-depth update on this process in one of our upcoming roadmaps.

rF2 Le Mans a.jpg
rF2 Le Mans b.jpg
rF2 Le Mans c.jpg
rF2 Le Mans d.jpg


For more from the world of rFactor 2, head over to the RaceDepartment rFactor 2 sub forum and connect with your fellow rF2 fans today!

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You mean these?

https://www.google.com/maps/@47.951...4!1sdNVAveHDeADLOkabGtR5Lg!2e0!7i16384!8i8192

That's just standard road signs, telling you that you should finish your overtaking and get back to your lane as the broken line will be turning solid soon (as can be seen here as well). You don't have this in the US? This is pretty much a standard thing all across Europe in my experience.


I am familiar with how loading tracks works in rF2. And honestly, while it loads a bit faster afterwards, it doesn't load *that* much faster.
Thank you for the explanations.
 
the track looks really bad.. no a buy for me

ok let me articulate it

lights and materials don't look polished
there is no trackmap and classes with different colours ( it is a must for me for endurance races)
there is no online server where you can try this unless you join a community
so if i buy , i will enjoy the track and then don't use it anymore like all the content I bought.
Don't let me start with the Formula E. ..
 
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Never heard of Iracing i suppose / You make a great PERFECT SIM for us and distribute it for Free
I never said I want it for free. I don't use iRacing for financial reasons.

I feel like you took a portion of my post out of context. I didn't say it should be free, I said that it's not the best value on this competitive market. And later on I gave my reasons why I won't get it now and that I hope my issues with rF2 will be eventually solved so I can justify getting it.
 
  • Deleted member 6919

It's a ok version, but looks bland, the night lighting is dim, which is more noticeable because the vehicle lights in rf2 are weak as well, and I do think it's abit pricey..
 
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