Reshade and SweetFX Final: Guide for New Users

Discussion in 'Euro Truck Simulator 2' started by JuanBonX, Aug 16, 2017.

  1. JuanBonX

    JuanBonX
    Premium

    Messages:
    244
    Ratings:
    +63
    SweetFX ON - 1.jpg

    Compatible: Window 7/8/10 (32/64bits)

    Download: goo.gl/Jr4fh2 (DirectX+)
    Download: goo.gl/9x3RFy (Reshade and SweetFX)

    Credits: JuanBonX (Preset), CeeJay.dk (SweetFX), Crosire (Reshade)

    ****

    Compatibility in Games and GPU:

    Reshade v3.1.1 For PC/Laptop (Medium and High range)
    SweetFX v2.0 For PC/Laptop (Low range)

    I recommend Reshade v3.1.1 + Preset v1.9.8 (FXAA ON) for ATS/ETS2 and (FXAA OFF) for most games.

    Important: Use a Post-Processing effects package at a time.

    ****

    Reshade v3.1.1:

    Copy the files in the game path and play. Run the game as Administrator (Permanent Permit).

    Reshade menu: Activate with Shift + Delete. The key to activate and deactivate Reshade is INSERT. By default it is activated when the game is started.

    ****

    Required Files:

    - Direct3D 10+

    reshade-shaders (Folder)
    dxgi.dll
    dxgi.ini
    Realistic Lighting 2 JBX v1.9.8 - FXAA ON.ini


    - Direct3D 9

    reshade-shaders (Folder)
    d3d9.dll
    d3d9.ini
    Realistic Lighting 2 JBX v1.9.8 - FXAA ON.ini


    - OpenGL

    reshade-shaders (Folder)
    opengl32.dll
    opengl32.ini
    Realistic Lighting 2 JBX v1.9.8 - FXAA ON.ini

    Note: To use Reshade v3.1.1 on 32-bit systems, use the x86 dll folder (Backup).

    ****

    SweetFX v2.0 + Reshade v2.0.3

    Copy the files in the game path and play. Run the game as Administrator (Permanent Permit).

    The key to activate and deactivate SweetFX is INSERT. By default it is activated when the game is started.

    ****

    Required Files:

    - Direct3D 10+

    SweetFX (Folder)
    dxgi.dll
    ReShade.fx
    Sweet.fx


    - Direct3D 9

    SweetFX (Folder)
    d3d9.dll
    ReShade.fx
    Sweet.fx


    - OpenGL

    SweetFX (Folder)
    opengl32.dll
    ReShade.fx
    Sweet.fx

    Note: To use SweetFX v2.0 on 32-bit systems, use the x86 dll folder (Backup).

    ****

    Manually change Direct3D/OpenGL Rendering

    Rename the existing file in the game path: d3d9.dll to dxgi.dll or d3d9.dll to opengl32 and vice versa.
     
    Last edited: Feb 1, 2018
    • Like Like x 2