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Featured Rate The Sims: Community Edition | Assetto Corsa

Discussion in 'Assetto Corsa' started by Paul Jeffrey, Oct 7, 2019.

  1. 10

    232 vote(s)
    21.3%
  2. 9

    281 vote(s)
    25.8%
  3. 8

    336 vote(s)
    30.9%
  4. 7

    131 vote(s)
    12.0%
  5. 6

    51 vote(s)
    4.7%
  6. 5

    27 vote(s)
    2.5%
  7. 4

    10 vote(s)
    0.9%
  8. 3

    12 vote(s)
    1.1%
  9. 2

    3 vote(s)
    0.3%
  10. 1

    6 vote(s)
    0.6%
  1. Zoltan76

    Zoltan76
    Premium

    Messages:
    327
    Ratings:
    +97
    AC's physics works best with custom LUT file.
    It makes such a HUGE difference when using proper settings as it was a different game.
    Using a good custom LUT file makes the steering and FFB much stiffer and direct.
     
    • Agree Agree x 3
  2. j_troc_71

    j_troc_71
    Premium

    Messages:
    46
    Ratings:
    +25
    that's a great question actually. Should non developer content be factored into the rating? Without SOL, CM and 10,000 mods AC is like a 4 for me. Including all mods etc its like a 8 or 9.
     
    • Agree Agree x 1
  3. Jason Mullin

    Jason Mullin

    Messages:
    545
    Ratings:
    +420
    My interpretation of rating something a 10 means it’s perfect, there’s no room for improvement.
    Assetto Corsa + mods is a 7 for me.
    It is great value for money with a lot of quality mods available.
    Looking at the Pauls sim list for the upcoming weeks, I see two 8’s and one very strong 9.
    Of course our opinions here are fun to read, but all about as subjective as someones FFB preferences.
    Interesting thread I look forward to all the results.
     
    • Agree Agree x 3
    • Like Like x 1
  4. Ghoults

    Ghoults

    Messages:
    1,106
    Ratings:
    +637
    Even after the official development stopped the game just keeps getting better. Kunos did not get everything right with ac. No game is perfect. But more importantly they got very very few things wrong and even then there are workarounds for some of those issues. The game truly excels as modding platform totally blowing all other modding platforms out of the water. Totally. And it just keeps getting better.

    Most of the things the game got wrong is some of the physics stuff and some other weird stuff. The game could and should have wider support for various things in the car. The tire model had the single point tire model with its obvious getting stuck to kerbs issue that was blatantly ignored until they were forced to fix it in acc. Some of the stuff omitted from physics is pretty bizzarre. Solid axles with no camber and toe. Wings can be only mounted to body which means every single seater lacks correct aerodynamic lift created by its own tires which creates wrong suspension loads and ride heights. The suspension geometry issues. And generally the physics are very forgiving. A direction towards the physics took somewhat early on. Although unintentionally I honestly think. Kicking out mods of their forums was just totally dumb and they could not even get their lies to match up about it. And the developer acts like a total child occasionally.

    But so much is right. The modding capabilities are almost endless. Modded cars, tracks, weather, rain, sound mods, excellent modding tools, excellent documentation, ui mods... the list just goes on and on. The feature lists are shorter than some of its competitors but everything that is there is easily accessible and understandable. And it is hassle free, works out of the box all the time, every time. Even with its faults I gave it a 9 because all of the flaws can be somewhat avoided or worked around. Solid axles can be massaged to get rid of some of the issues, I don't drive open wheelers, I avoid mugello which has the corner where the tires always get stuck on kerbing and I put the dev on ignore list. Easy solutions.

    The game runs fine, no steering lag, high fps, no other fps issues, no bugs, rarely if ever crashes and great active community. I'd say amazing community. I give the game a 9. Only some of the missing physics stuff and the missing rain (specifically transitions from dry to rain) drops it down from 10. I don't think 10 would be perfect but it would be something which does everything good enough so that the faults which all games have become just differences and not missing features.
     
    • Agree Agree x 5
    • Like Like x 2
  5. Atticvs

    Atticvs

    Messages:
    26
    Ratings:
    +16
    Wow, good initiative!

    Soo, if we say the perfect sim (lap, etc.) simply doesn't exists, and the closest anything comes is rFactor 2 (physics) and iRacing (matchmaking and not much worse physics) at, say, 9, then Assetto Corsa can slot in at... 7?

    Competizione and Automobilista also beat it on physics and tyre model (although the AC tyre model is VERY good), which AC may compensate for its simply insane variety of content, both cars and tracks.

    I don't know - there is something in every sim that I love, that makes it stand above the rest. rF2 has the best physics, iR has the best multiplayer, AMS has the best force feedback (maybe), AC has the most content...

    Ok, let's try this again:

    rFactor 2 - Vehicle dynamics 9, tyre model 8, force feedback 7, cars 6, tracks 7, multiplayer 7, 'extras' (rain, DTN, dynamic groove, etc.) 8
    iRacing - Vehicle dynamics 7, tyre model 7, force feedback 7, cars 8, tracks 9, multiplayer 9, extras 6
    Automobilista - Vehicle dynamics 8, tyre model 8, force feedback 9, cars 6, tracks 6, multiplayer 4, extras 6
    Assetto Corsa Competizione - Vehicle dynamics 6, tyre model 9, force feedback 7, cars 4, tracks 6, multiplayer 6, extras 9
    Assetto Corsa - Vehicle dynamics 5, tyre model 8, force feedback 6, cars 9, tracks 8, multiplayer 9, extras 4
    RaceRoom - Vehicle dynamics 4, tyre model 5, force feedback 6, cars 7, tracks 5, multiplayer 8, extras 4

    That gives

    iRacing - 7.6
    rFactor 2 - 7.5
    Automobilista - 7.1
    Assetto Corsa Competizione - 7.1
    Assetto Corsa - 7.0
    RaceRoom - 5.6

    For cars, that's mostly just quantity (car physics covered elsewhere), for tracks, it's quantity and accuracy.

    Part of this is just feeling, so feel free to rate differently. (I don't think I'm that far in general, but I may well be off by 1-2pts per category for every sim.) Also, if we add more categories (e.g. damage model, graphics, pricing), we might come to different conclusions still.

    Anyway, I gave a 7/10 here.
     
    • Like Like x 4
    • Agree Agree x 2
    • Beer Beer x 1
  6. Xela1

    Xela1

    Messages:
    501
    Ratings:
    +315
    9/10 ( 10 isn‘t RL)
    Best balance between physics-graphics-hardware. Still love it (much)
     
    • Agree Agree x 3
    • Like Like x 1
    • Disagree Disagree x 1
  7. Will Mazeo

    Will Mazeo

    Messages:
    2,089
    Ratings:
    +807
    I think all my ratings will vary from 4 to 5 for all sims lol
     
    • Haha Haha x 2
    • Love Love x 1
  8. Bozz.gee

    Bozz.gee

    Messages:
    125
    Ratings:
    +590
    AC will still continue to be my favourite sim, with all the great new mods constantly breathing new life in the sim... However I seek a real Endurance Racer with true multi class racing and I am yet to find what I am looking for in terms of licensing, flexibility of game play/customization... I think I am looking for PCars2 licensing with the flexibility of AC + Content Manager
     
    • Haha Haha x 1
  9. Bozz.gee

    Bozz.gee

    Messages:
    125
    Ratings:
    +590
    AC (Rated 8) 1081 hours and counting and will still continue to be my favourite sim, with all the great new mods constantly breathing new life in the sim... However I seek a real Endurance Racer with true multi class racing and I am yet to find what I am looking for in terms of licensing, flexibility of game play/customization... I think I am looking for PCars2 licensing with the flexibility of AC + Content Manager
     
    • Haha Haha x 1
  10. turbo86

    turbo86

    Messages:
    25
    Ratings:
    +4
    Um.....GRID? Why....? If you include GRID then you have to include pretty much every crappy NFS game as well.
     
    • Agree Agree x 3
    • Like Like x 1
  11. O Sanchez

    O Sanchez

    Messages:
    3
    Ratings:
    +1
    I like Assetto Corsa with Oculus, Content Manager, Mod Sol, Crew Chief and SRS.
    Yeah!!
     
    • Like Like x 1
    • Agree Agree x 1
    • Disagree Disagree x 1
  12. Conguito_

    Conguito_

    Messages:
    19
    Ratings:
    +13



    clearly a 12 out of 10
     
    • Haha Haha x 8
    • Beer Beer x 2
    • Disagree Disagree x 1
  13. BeliacosGR

    BeliacosGR

    Messages:
    27
    Ratings:
    +12
    Played it since first release! 3.631 hours till now and still keep going! Racing in champiships,racing alone or just drive it for pleasure! Great Sim and a big passion for me.
     
    • Like Like x 1
    • Beer Beer x 1
    • Disagree Disagree x 1
  14. Loregan

    Loregan

    Messages:
    36
    Ratings:
    +8
    9/10 on my side
    6 for original content
    +1 for VR support
    + 2 for Ilja and Peter's outstanding work
     
    • Like Like x 4
    • Disagree Disagree x 1
  15. ShredatorFIN

    ShredatorFIN

    Messages:
    704
    Ratings:
    +585
    I'd suggest that Kunos physics and FFB are still the biggest strength. Lots of sims support modding, but the reason ACs modding scene is so massive, is that the physics base is solid and worth modding.

    With custom shaders patch, SOL and content manager, honestly for me it beats ACC. ACC wins in sound but I rather play AC than ACC. ACC is too specific for me in the end. And too heavy on system (VR sucks too, compared to AC VR)
     
    • Agree Agree x 3
    • Like Like x 1
  16. Cote Dazur

    Cote Dazur

    Messages:
    1,346
    Ratings:
    +699
    10, not because it is perfect, because it is not, but because as a package it is way above anything else that we have access to today.
    I enjoy other SIM and racing game, but I still spend more time in AC than in all the other put together. Do I wish some features from the other SIM I like would also be in AC, yes, but they might, as it seems that Ilja and his crew have endless solutions for all that is not perfect yet.

    Rate the Vanilla game if it is what you are playing, I am playing the unleashed version with all the toppings, so this is what I am rating.
     
    • Like Like x 4
    • Disagree Disagree x 2
  17. Andrew_WOT

    Andrew_WOT

    Messages:
    2,465
    Ratings:
    +581
    There is no perfect sim out there, so 10 should be the highest rated sim out of the existing bunch.
    At least that was my thinking rating it.
     
    • Agree Agree x 2
    • Disagree Disagree x 1
  18. Stereo

    Stereo

    Messages:
    3,169
    Ratings:
    +2,335
    It's the only sim on the list of ratings that I still actually play so I think that speaks for itself, it's missing a fair number of features but the rest of the sims are missing the same and more.

    As far as physics goes, I trust AC's accuracy and range more than the other ones I've tried, they just plain didn't feel as much like cars. Or in one case, had so many ffb sliders that it makes me assume there is no correct setting that produces realistic feedback on all the content. My basic approach is to never do per-car settings, if a sim can't make a single controller config work on all its cars then I'm not going to do better.
     
    • Agree Agree x 2
    • Disagree Disagree x 1
  19. j_troc_71

    j_troc_71
    Premium

    Messages:
    46
    Ratings:
    +25
    I'm sure that will go as well as the "is acc dead video" ;)
     
    • Haha Haha x 1
  20. Jason Mullin

    Jason Mullin

    Messages:
    545
    Ratings:
    +420
    ACC is dead? Well why didn't anyone let me know cause that and rFactor are the only two installed on this PC.
    It was quite lively racing it last night...:)
     
    • Like Like x 1
    • Beer Beer x 1
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