Rate The Sims: Community Edition | Assetto Corsa Competizione

Rate ACC out of 10 - 1 is lowest possible score, 10 is highest


  • Total voters
    1,286
  • Poll closed .
Exactly... free 2019 update incoming... its free as promised... not like rF2 where u have to pay a lot for new stuff and the old stuff aint fixed.

Lot of blamers here as usual.

And no, RD is not the center of the sim racing universe. Its only an UK sim page thats all. :p
Sebring RF2 is hand's down one of the best tracks in a racing game i've driven.I did iracings 12 hours sebring didn't feel one bump jumped on Rf2 after it got released was like watching and driving the real track the attention to detail is just nuts
 

blot

75RPM
Premium
Ok for the content part but :

1) it is not a sim, it is a game with pretty good physics but lacking very iumportant ffb elements
2) The title itself says "competition", there is none. You only "play" against very bad IA, online racing is a joke
3) adding a point because Kunos finished the game, you kidding ?
Thats your opinion, Fine, I didn't state that the sim was finished? How would you feel if Kuno's released this as it was and then dumped it and moved onto something else like other Dev's do? Kuno's are doing a great job of continuing to improve this title as they get more of an idea about what people want out of it IMO, Cheers.
 
Can you prove they used drone to laserscan?? While every pohoto so far they shared from laserscaning sessions where huge SUVs with equipment on it.
I can't "prove", I can only say that most tracks that are on both iRacing and ACC have MUCH lesser details in ACC, so if they used land scanners, they should learn to use them correctly...
 
Thats your opinion, Fine, I didn't state that the sim was finished? How would you feel if Kuno's released this as it was and then dumped it and moved onto something else like other Dev's do? Kuno's are doing a great job of continuing to improve this title as they get more of an idea about what people want out of it IMO, Cheers.
That's your opinion, fine :)

I don't think Kunos did or is doing a great job and I explained why. Now ACC wasn't made for my kind of simracer, this wouldn't be a probelm if they had state since the beginning that they had no plan for serious online racing.
 

mister dog

250RPM
Good game, but to me it still has an early access feel over it as many things are not featured yet even though it is supposed to have left EA. The game can also be a headache to setup correctly as optimization isn't the best neither, so you spend too much time dialing in settings in order for it to run smoothly (at least in my case).

Game wise a solid 8, but - 1 point for the above mentioned critiques so a 7.
 

Chrhun

50RPM
Premium
I like a lot in the game, and GT3's are my favorite cars. However, the game is, in my opinion, still EA and I don't play it much for the numerous issues it has starting from performance and going to all the glitches in the gaming side of things.
 

David Wright

1000RPM
I gave it a six. I'm a big fan of single championship games, the sounds seem a step up from AC, its great that all the tracks are scanned and I love the cockpit graphics.

While you expect new games to be more demanding than their predecessors, the drop in framerates is too big IMO and I can't run against 20 AI even with graphics settings that are not that impressive. I find the simplifications adopted for the wet tracks a little too obvious. I don't find the cars fun to drive, don't find the FFB informative, and, with all the online community for ACC racing GT3s, do think Kunos missed an opportunity to introduce an iRacing type matchmaking system.
 

mister dog

250RPM
and, with all the online community for ACC racing GT3s, do think Kunos missed an opportunity to introduce an iRacing type matchmaking system.
This. It would have been the ideal game to implement iracing style matchmaking and rankings + would have set it apart. Don't get why they didn't make use of that opportunity.
 

GuitarTech

250RPM
Premium
This. It would have been the ideal game to implement iracing style matchmaking and rankings + would have set it apart. Don't get why they didn't make use of that opportunity.
Because KUNOS: they seem to make a point of always doing everything differently to everbody else, as if on principal. And to exacerbate the problem, their comunications with the end user leaves much to be desired.
But hey, there's always rF2 :D
 

maelstrom

100RPM
If I could get it to run at any sort of respectible level I would score it higher, but seen as I can't I gave it a 1.
What hardware are you running it on?

This. It would have been the ideal game to implement iracing style matchmaking and rankings + would have set it apart. Don't get why they didn't make use of that opportunity.
Because Kunos is a small studio and doesn't have the huge budget, associated administrative setup and dedicated servers that iRacing has. Almost since its release, there have been people complaining that they're not getting the iRacing experience with ACC. If that's what you want, pay the subs and go to iRacing. However, you'd miss out on racing in a better simulation in my opinion.
 

DrRob

250RPM
This. It would have been the ideal game to implement iracing style matchmaking and rankings + would have set it apart. Don't get why they didn't make use of that opportunity.
Wasn't there the explanation, that it would be a subscriptioned based system like on iRacing then? If so, I am glad Kunos didn't go that route.
 

kamackeris

2000RPM
Premium
What hardware are you running it on?

I5 6600k, 1060 graphics card and 12gb ram

Because Kunos is a small studio and doesn't have the huge budget, associated administrative setup and dedicated servers that iRacing has. Almost since its release, there have been people complaining that they're not getting the iRacing experience with ACC. If that's what you want, pay the subs and go to iRacing. However, you'd miss out on racing in a better simulation in my opinion.
 
I think this game is the best sim racing experience today, but it really needs a high end PC.

I have a high end PC: RTX2080, I7 9700, 16GB RAM, SSD Disk, and for Oculus VR CV1 it still needs ASW enabled and VR pixel density only in 120% (the highest value is 200%) and all settings at medium.

If it gets optimized, the game is awesome: sounds, 333Mhz FFB, Unreal textures, track details, and a aggesive IA. The menus are basic, but I prefer they work on track rather than menus.
 

David Wright

1000RPM
Because Kunos is a small studio and doesn't have the huge budget, associated administrative setup and dedicated servers that iRacing has. Almost since its release, there have been people complaining that they're not getting the iRacing experience with ACC. If that's what you want, pay the subs and go to iRacing. However, you'd miss out on racing in a better simulation in my opinion.
The thing is Sector 3 say they are working on an iRacing system for RR and Studio 397 say the same about rF2. Both Studios are much smaller/poorer than Kunos, and with players spread over many racing series in RR and rF2, neither is as well suited as ACC. We also have the SRS for AC which has a rating system, scheduled races and splits if required and this is free. IRacing has to have the infrastructure to support 4000 simultaneous racers but for ACC you would only need to support 300. Unless it took off of course but then you would get new customers.
 
Last edited:

Kafir

25RPM
The thing is Sector 3 say they are working on an iRacing system for RR and Studio 397 say the same about rF2. Both Studios are much smaller/poorer than Kunos, and with players spread over many racing series in RR and rF2, neither is as well suited as ACC. We also have the SRS for AC which has a rating system, scheduled races and splits if required and this is free.
Exactly. As if the argument was already pretty poor before, now that we know Kunos is working on paid DLC's, there's no excuse to not work on multiplayer.
 
Top Bottom