F1 2012 Rain (How to guide)

F1 2012 The Game (Codemasters)
Do this for each track with the Ryder database editor (thanks Ryder!)

<dynamic_environment_settings>
<clear_state_ratio>0.4601133</clear_state_ratio>
<dry_time>900</dry_time>
<heavy_rain_state_ratio>0.04786399</heavy_rain_state_ratio> lower this value or set to '0'
<ID>13</ID>
<light_cloud_state_ratio>0.2300567</light_cloud_state_ratio>
<light_rain_state_ratio>0.03190933</light_rain_state_ratio> lower this value or set to '0'
<max_humidity>0.96</max_humidity>
<max_state_duration>60</max_state_duration>
<max_temp>31</max_temp>
<max_transition_duration>60</max_transition_duration>
<max_wind_speed>4.388889</max_wind_speed>
<min_humidity>0.46</min_humidity>
<min_state_duration>20</min_state_duration>
<min_temp>17</min_temp>
<min_transition_duration>15</min_transition_duration>
<min_wind_speed>0.3888889</min_wind_speed>
<overcast_state_ratio>0.2300567</overcast_state_ratio>
<soak_time>600</soak_time>
<track>83</track> Check under 'track' This is Monza

All red values must add up to '1'. example: 0.46 - 0.0 - 0.23 - 0.0 - 0.23 adds up to 0.92 so change clear_state_ratio to 0.54 so you'll have no rain.

If you just want less rain it is trail and error with the light and heavy rain values
 
Fyi guys, when modding the database its a good idea to search through the schema xml file for the game. I noticed there's descriptions for some things in there for example:

Code:
  <table name="dynamic_environment_settings">
    <field name="clear_state_ratio" description="The ratio, percentage, of a clear state." type="float" />
    <field name="dry_time" description="The time, in seconds, required to dry the track when there is no cloud at all." type="float" />
    <field name="heavy_rain_state_ratio" description="The ratio, percentage, of a heavy rain state." type="float" />
    <field name="ID" description="Automaticaly generated identifier." type="int" key="primary" />
    <field name="light_cloud_state_ratio" description="The ratio, percentage, of a light cloud state." type="float" />
    <field name="light_rain_state_ratio" description="The ratio, percentage, of a light rain state." type="float" />
    <field name="max_humidity" description="The maximum absolute humidity." type="float" />
    <field name="max_state_duration" description="The maximum time a state lasts in minutes." type="int" />
    <field name="max_temp" description="The maximum temperature in celcius." type="float" />
    <field name="max_transition_duration" description="The maximum time taken to change state in minutes." type="int" />
    <field name="max_wind_speed" description="The maximum wind speed in m/s." type="float" />
    <field name="min_humidity" description="The minumum absolute humidity." type="float" />
    <field name="min_state_duration" description="The minimum time a state lasts in minutes." type="int" />
    <field name="min_temp" description="The minimum temperature in celcius." type="float" />
    <field name="min_transition_duration" description="The minimum time taken to change state in minutes." type="int" />
    <field name="min_wind_speed" description="The minimum wind speed in m/s." type="float" />
    <field name="overcast_state_ratio" description="The ratio, percentage, of a overcast state." type="float" />
    <field name="soak_time" description="The time, in seconds, required to soak the track at full rain intensity." type="float" />
    <field name="track" description="Track ID, referenced from track table." type="int" />
  </table>

Some are useful, some are obvious/repetitive.

Hey Ryder how did you open the Schema.bin file into a readable format?
 

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