Tyre compounds have been confirmed for the next RaceRoom Racing Experience patch, due for release in September! Teased earlier in the week by RaceRoom themselves, the new patch for the game will feature not only the legendary Imola circuit as DLC but "a couple of interesting game updates" should make it to the public release, with Sector3's own @Georg Ortner confirming one of those new features will be the inclusion of tyre compound choices on an initially limited number of cars within the title. Launching for just the new FR X-17 Formula One style car and the IndyCar lookalike FR US, the new tyres will come in a number of ranges between hard and soft compounds, promising to add a new layer of strategic thinking in the game. In order to test the tyres and give us a better idea of what to expect, Georg ran a public live stream test race with FR X-17 at Suzuka, putting the car (and tyres) through their paces alongside a number of RaceDepartment regulars and select online testers. You can check out the live stream repeat below: It is thought that tyre compounds will not be brought to the sim alongside the ability to adjust tyre pressures, with the tyre pressure adjustment option still considered to be lower down the priority list for the developers at this stage - although this could change in future of course. No release date for the September patch has been announced as of yet. Stay tuned for more info as and when it becomes available. RaceRoom Racing Experience is a PC exclusive racing simulation available as a free to play base software with additional paid content available through the RaceRoom Store. Take your RaceRoom Racing Experience online with RaceDepartment. Check out our Club and League Racing sub forum for a great place to sample a popular and wide cross-section of cars and tracks from Sector3 Studios current racing simulation. As well as organised Club and League events, we also host a number of mods and car setups, plus a thriving sub forum dedicated to this racing title. Pleased to hear about the addition of tyre compounds in R3E? Would you like to see the feature rolled out to more vehicles / classes in future? Let us know in the comments section below!