RaceRoom Racing Experience | New Update Now Live

Paul Jeffrey

Premium
Those of you with a keen eye will have noticed RaceRoom Racing Experience went down for maintenance early today.. well, it's back up and freshly updated.

The new build of RaceRoom Racing Experience should be available next time you restart your Steam client, and in this latest 544mb hotfix the developers have mostly looked to address various cars within the title - adding fixes, tweaks and improvements across a wide variety of content.

Changelist:
  • Fixed revlimiter issues introduced in a previous update
Content updates:
  • All cars - Reduced differences between car classes with regards to damage and detachable parts falling off the car.
  • DTM 2013 - 2016 - Added default gear ratios for Daytona
  • DTM 92 car class - Updated default gear ratios
  • Formula RaceRoom 3 - Improved AI behaviour
  • Formula RaceRoom Junior - Improved default car setup
  • Group 5 car class - Updated physics
  • GTO car class - Improved AI behaviour, added default gear ratios for Daytona, fixed an error with AI’s handling of the Audi 90 gear ratios. Updated drivetrain oscillation effects, differential behaviour and baulktorque values.
  • Hillclimb Icons - Updated default gear ratios
  • Porsche 911 GT3 Cup - Endurance spec version now received a wider range of spring settings, dampers and ride height adjustments
  • Porsche 911 GT3 R (2019) - Fixed cockpit cameras that were off center
  • Porsche 962C - Retrieved dumpvalve sounds on gearshifts in cockpit cameras after popular request
  • Tatuus F4 - Fixed default final drive for Knutstorp that was way too long, improved AI behaviour
  • Touring Classics car class - Updated default gear ratios
  • Daytona Moto and Road Course - Limited AI tendency to sometimes hit the tyres in turn 1 of the first lap
  • Sepang North - Fixed a wrong cut track penalty triggered while entering pitlane

In case you missed it, Sector3 have also recently deployed booth the Daytona International Speedway and 2019 Porsche 911 RSR, you can read all about these two new pieces of content here.

RaceRoom Racing Experience is available now exclusively to PC.

Want to know how to make the most of the simulation? Start a thread in the RaceRoom Racing Experience sub forum and let our awesome community help you out!


R3E Update 1.jpg
 
  • Deleted member 197115

But the problem with DX12 is that there is sadly still a lot of people who refuse to upgrade to Win 10 :(
Martin Fiala said this.
Why is it sad that win 10 is so BAD thay many wil not touch it.
Win 8.1 mainstream support ended on January 9, 2018.
Win 7 (most popular version) mainstream support ended on January 13, 2015, and extended support ended on January 14, 2020
Not much choice really.
 
But the problem with DX12 is that there is sadly still a lot of people who refuse to upgrade to Win 10 :(
As Andrew points out above, there comes a point in time where you have to just stop supporting people that are reluctant to get with the times. If the software industry was forced to support absolutely everyone, they'd still be supporting WinXP and other completely out-dated OSs.

I was perfectly happy with Win7 myself and really didn't want to upgrade, but in the end I had to. I really don't want to have to upgrade my PC to support future games either, but I'll have to do that too eventually. The point is, technology moves on and so we must too.
 

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