Race07 crashes while loading any track with 20+ (or even <20) cars

Basically the name says it all.

Picture this:
Nurburgring Endurance layout.
Car filter set to allow EVERYTHING.
24 opponents set, 50 laps set. (I'm a maniac, fight me.)
I only tried the Formula Raceroom but it also happened while trying to load with other cars.

And every single god damn time, the game crashes while it says a car name on the loading screen (the game's probably right before the end of the loading process) and throws me out.

I got no clue what to do! I did see the possible "IGA delete" fix but that didn't work either, I tried it.

I don't know what to do, but I attached all of the minidumps that the game wrote. Maybe someone can decipher them and help me out?

I'm running on a HP Pavilion 15 notebook.
Windows 8.1 64-bit
Race_Steam.exe 64bit patched.
nVidia GeForce GT740M running through HDMI onto a second monitor with the game running 1440*900@75Hz.

I have a G29, a TH8A Shifter, a Logitech F310 controller and a Thrustmaster T.Hotas4 stick connected as controllers. (As I said, it works fine with fewer cars, so the controllers havent changed since then)

I also attached a Google Drive link to my minidump files, since they're each over 30 MB and probably too big for the normal upload tool here on RD, i hope that's okay.

Minidump.7z
 
You need to create trace file to see what causes this problem, this works for Simbin games

Add "-trace=1000" to your race07.exe shortcut path like this:

E:\GTR2\GTR2.exe "-trace=1000"

 
At first, I thought that the cause was my BTCC 94 mod, so I took it out of the vehicle filter. The traceback said something about one car in that mod not loading properly, but it still crashed. Here's my latest traceback.

TRACE LEVEL = 1000
NetComm.cpp 9987 - 0.186s: NetComm checking command line: ""-trace=1000""
game.cpp 1273 - 0.186s: Entered Game::Enter()
osman.cpp 637 - 0.188s: Entered OSMan::Enter()
vidman.cpp 957 - 2.813s: Entered VidMan::Enter()
specialfx.cp 4062 - 6.945s: Entered SpecialFX::Enter()
dynman.cpp 663 - 6.945s: Entered DynMan::Enter()
plrfile.cpp 4225 - 7.046s: Entered PlayerFile::Enter()
sound.cpp 792 - 7.349s: Entered Sound::Enter()
hwinput.cpp 6192 - 7.728s: Entered HWInput::Enter()
onscreen.cpp 2364 - 7.733s: Entered OnScreen::Enter()
game.cpp 1473 - 7.782s: Entered Game::Setup()
hwinput.cpp 6209 - 7.782s: Entered HWInput::Setup()
options.cpp 1833 - 8.032s: Entered Options::Setup()
tire_manager 1175 - 9.506s: Non-existent tire brand ""
tire_manager 1175 - 9.510s: Non-existent tire brand ""
tire_manager 1175 - 10.023s: Non-existent tire brand ""
tire_manager 1175 - 10.023s: Non-existent tire brand ""
specialfx.cp 4068 - 53.889s: Entered SpecialFX::Setup()
steward.cpp 5115 - 53.889s: Entered Steward::Setup()
dynman.cpp 675 - 53.889s: Entered DynMan::Setup()
sound.cpp 815 - 53.889s: Entered Sound::Setup()
onscreen.cpp 2370 - 53.889s: Entered OnScreen::Setup()
vidman.cpp 1081 - 53.889s: Entered VidMan::Setup()
plrfile.cpp 4235 - 53.889s: Entered PlayerFile::Setup()
plrfile.cpp 3293 - 53.890s: Attempting to save to C:\Users\ralle\Documents\SimBin\RACE 07\USERDATA\Ryan Cooper\Ryan Cooper.TMP
plrfile.cpp 3320 - 53.897s: Retcode: 0 for renaming to C:\Users\ralle\Documents\SimBin\RACE 07\USERDATA\Ryan Cooper\Ryan Cooper.PLR
game.cpp 1561 - 53.946s: Entered Game::Init()
vidman.cpp 1144 - 53.946s: Entered VidMan::Init()
ai_db.cpp 2354 - 62.544s: Entered AIDatabase::Init()
steward.cpp 5267 - 63.359s: Entered Steward::Init()
hwinput.cpp 6256 - 63.410s: Entered HWInput::Init()
specialfx.cp 4180 - 63.410s: Entered SpecialFX::Init()
dynman.cpp 699 - 64.275s: Entered DynMan::Init()
slot.cpp 342 - 66.896s: Entered Slot::Init()
vehgfx.cpp 2090 - 66.983s: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR_BMW_E90.CAS)
AnimationAct 226 - 69.724s: GMT and EFX meshes diff too much.
AnimationAct 226 - 69.724s: GMT and EFX meshes diff too much.
slot.cpp 342 - 72.445s: Entered Slot::Init()
pitmod.cpp 251 - 72.464s: Entered PitAction::Init
vehgfx.cpp 2090 - 72.464s: Entered VehGraphics::Init(GAMEDATA\TEAMS\FORMULARR\FORMULARR.CAS)
SteeringAnim 865 - 73.586s: Error loading NONE.
SteeringAnim 1007 - 73.586s: ShiftStickPosition not set in *.CAR file
slot.cpp 342 - 73.895s: Entered Slot::Init()
pitmod.cpp 251 - 74.316s: Entered PitAction::Init
vehgfx.cpp 2090 - 74.316s: Entered VehGraphics::Init(GAMEDATA\TEAMS\GT_PRO\ASTONMARTIN_DB9R\DB9R.CAS)
AnimationAct 226 - 77.216s: GMT and EFX meshes diff too much.
AnimationAct 226 - 77.216s: GMT and EFX meshes diff too much.
slot.cpp 342 - 78.901s: Entered Slot::Init()
pitmod.cpp 251 - 78.926s: Entered PitAction::Init
vehgfx.cpp 2090 - 78.926s: Entered VehGraphics::Init(GAMEDATA\TEAMS\CADILLAC_RACE\CADILLAC_R.CAS)
AnimationAct 226 - 81.163s: GMT and EFX meshes diff too much.
AnimationAct 226 - 81.163s: GMT and EFX meshes diff too much.
slot.cpp 342 - 83.367s: Entered Slot::Init()
pitmod.cpp 251 - 83.395s: Entered PitAction::Init
vehgfx.cpp 2090 - 83.395s: Entered VehGraphics::Init(GAMEDATA\TEAMS\PRODUCTION_CARS\AUDI_R8\AUDI.CAS)
AnimationAct 226 - 85.963s: GMT and EFX meshes diff too much.
slot.cpp 342 - 87.768s: Entered Slot::Init()
pitmod.cpp 251 - 87.783s: Entered PitAction::Init
vehgfx.cpp 2090 - 87.783s: Entered VehGraphics::Init(GAMEDATA\TEAMS\BMW_M3_GT2\M3.CAS)
AnimationAct 226 - 89.752s: GMT and EFX meshes diff too much.
AnimationAct 226 - 89.752s: GMT and EFX meshes diff too much.
slot.cpp 342 - 92.293s: Entered Slot::Init()
pitmod.cpp 251 - 92.330s: Entered PitAction::Init
vehgfx.cpp 2090 - 92.330s: Entered VehGraphics::Init(GAMEDATA\TEAMS\RADICALSR3\SR3.CAS)
AnimationAct 226 - 94.305s: GMT and EFX meshes diff too much.
slot.cpp 342 - 97.532s: Entered Slot::Init()
pitmod.cpp 251 - 97.571s: Entered PitAction::Init
vehgfx.cpp 2090 - 97.571s: Entered VehGraphics::Init(GAMEDATA\TEAMS\WTCC_2006\CHEVROLET LACETTI TEAMS\CHEVROLET\..\CHEVROLET_LACETTI.CAS)
AnimationAct 226 - 99.857s: GMT and EFX meshes diff too much.
AnimationAct 226 - 99.857s: GMT and EFX meshes diff too much.
slot.cpp 342 - 100.360s: Entered Slot::Init()
pitmod.cpp 251 - 100.401s: Entered PitAction::Init
vehgfx.cpp 2090 - 100.401s: Entered VehGraphics::Init(GAMEDATA\TEAMS\CATERHAM\CATERHAM.CAS)
AnimationAct 226 - 102.741s: GMT and EFX meshes diff too much.
slot.cpp 342 - 106.344s: Entered Slot::Init()
pitmod.cpp 251 - 106.389s: Entered PitAction::Init
vehgfx.cpp 2090 - 106.389s: Entered VehGraphics::Init(GAMEDATA\TEAMS\CAMAROCUP\CHEVROLET_CAMARO\CAMARO.CAS)
AnimationAct 226 - 107.686s: GMT and EFX meshes diff too much.
AnimationAct 226 - 107.686s: GMT and EFX meshes diff too much.
slot.cpp 342 - 108.926s: Entered Slot::Init()
pitmod.cpp 251 - 108.933s: Entered PitAction::Init
vehgfx.cpp 2090 - 108.933s: Entered VehGraphics::Init(GAMEDATA\TEAMS\F3000\2002_LOLA_BT250.CAS)
AnimationAct 226 - 110.730s: GMT and EFX meshes diff too much.
slot.cpp 342 - 112.669s: Entered Slot::Init()
pitmod.cpp 251 - 112.685s: Entered PitAction::Init
vehgfx.cpp 2090 - 112.685s: Entered VehGraphics::Init(GAMEDATA\TEAMS\SEAT LEON 2008\SEAT_LEON_2008.CAS)
AnimationAct 226 - 114.479s: GMT and EFX meshes diff too much.
AnimationAct 226 - 114.479s: GMT and EFX meshes diff too much.
slot.cpp 342 - 116.993s: Entered Slot::Init()
pitmod.cpp 251 - 116.995s: Entered PitAction::Init
vehgfx.cpp 2090 - 116.995s: Entered VehGraphics::Init(GAMEDATA\TEAMS\FORMULARR\FORMULARR.CAS)
slot.cpp 342 - 117.293s: Entered Slot::Init()
pitmod.cpp 251 - 117.360s: Entered PitAction::Init
vehgfx.cpp 2090 - 117.360s: Entered VehGraphics::Init(GAMEDATA\TEAMS\WTCC_2006\ALFA ROMEO 156 TEAMS\NTECHNOLOGY\..\ALFA_ROMEO_156.CAS)
AnimationAct 226 - 119.611s: GMT and EFX meshes diff too much.
AnimationAct 226 - 119.611s: GMT and EFX meshes diff too much.
slot.cpp 342 - 120.840s: Entered Slot::Init()
pitmod.cpp 251 - 120.856s: Entered PitAction::Init
vehgfx.cpp 2090 - 120.856s: Entered VehGraphics::Init(GAMEDATA\TEAMS\CAMARO_CUP_2010\CAMARO GENERATION 4\CAMARO_GENERATION_4.CAS)
AnimationAct 226 - 122.382s: GMT and EFX meshes diff too much.
AnimationAct 226 - 122.382s: GMT and EFX meshes diff too much.
slot.cpp 342 - 122.889s: Entered Slot::Init()
pitmod.cpp 251 - 122.904s: Entered PitAction::Init
vehgfx.cpp 2090 - 122.904s: Entered VehGraphics::Init(GAMEDATA\TEAMS\WTCC_2007\SEAT LEON TEAMS\SEAT_LEON_2007.CAS)
AnimationAct 226 - 123.618s: GMT and EFX meshes diff too much.
AnimationAct 226 - 123.618s: GMT and EFX meshes diff too much.
slot.cpp 342 - 125.326s: Entered Slot::Init()
pitmod.cpp 251 - 125.338s: Entered PitAction::Init
vehgfx.cpp 2090 - 125.338s: Entered VehGraphics::Init(GAMEDATA\TEAMS\ZONDA\ZONDA.CAS)
AnimationAct 226 - 127.013s: GMT and EFX meshes diff too much.
AnimationAct 226 - 127.013s: GMT and EFX meshes diff too much.
slot.cpp 342 - 128.343s: Entered Slot::Init()
pitmod.cpp 251 - 128.344s: Entered PitAction::Init
vehgfx.cpp 2090 - 128.344s: Entered VehGraphics::Init(GAMEDATA\TEAMS\CATERHAM\CATERHAM.CAS)
AnimationAct 226 - 128.507s: GMT and EFX meshes diff too much.
slot.cpp 342 - 128.589s: Entered Slot::Init()
pitmod.cpp 251 - 128.623s: Entered PitAction::Init
vehgfx.cpp 2090 - 128.624s: Entered VehGraphics::Init(GAMEDATA\TEAMS\WTCC_1987\BMW E30 TEAMS\TEAM1\..\BMW_E30.CAS)
AnimationAct 226 - 130.786s: GMT and EFX meshes diff too much.
AnimationAct 226 - 130.787s: GMT and EFX meshes diff too much.
slot.cpp 342 - 131.786s: Entered Slot::Init()
pitmod.cpp 251 - 131.800s: Entered PitAction::Init
vehgfx.cpp 2090 - 131.800s: Entered VehGraphics::Init(GAMEDATA\TEAMS\GT_PRO\SALEEN_S7R\SALEEN.CAS)
AnimationAct 226 - 134.104s: GMT and EFX meshes diff too much.
AnimationAct 226 - 134.104s: GMT and EFX meshes diff too much.
slot.cpp 342 - 135.041s: Entered Slot::Init()
pitmod.cpp 251 - 135.042s: Entered PitAction::Init
vehgfx.cpp 2090 - 135.042s: Entered VehGraphics::Init(GAMEDATA\TEAMS\F3000\2002_LOLA_BT250.CAS)
AnimationAct 226 - 135.308s: GMT and EFX meshes diff too much.
slot.cpp 342 - 135.410s: Entered Slot::Init()
pitmod.cpp 251 - 135.453s: Entered PitAction::Init
vehgfx.cpp 2090 - 135.453s: Entered VehGraphics::Init(GAMEDATA\TEAMS\STCC\SEAT LEON STCC TEAMS\SEAT_LEON_STCC.CAS)
AnimationAct 226 - 135.921s: GMT and EFX meshes diff too much.
AnimationAct 226 - 135.921s: GMT and EFX meshes diff too much.
slot.cpp 342 - 136.153s: Entered Slot::Init()
pitmod.cpp 251 - 136.166s: Entered PitAction::Init
vehgfx.cpp 2090 - 136.166s: Entered VehGraphics::Init(GAMEDATA\TEAMS\RADICALSR4\SR4.CAS)
AnimationAct 226 - 137.566s: GMT and EFX meshes diff too much.
slot.cpp 342 - 138.681s: Entered Slot::Init()
pitmod.cpp 251 - 138.683s: Entered PitAction::Init
vehgfx.cpp 2090 - 138.683s: Entered VehGraphics::Init(GAMEDATA\TEAMS\FORMULARR\FORMULARR.CAS)
slot.cpp 342 - 138.992s: Entered Slot::Init()
pitmod.cpp 251 - 139.032s: Entered PitAction::Init
vehgfx.cpp 2090 - 139.032s: Entered VehGraphics::Init(GAMEDATA\TEAMS\ZONDA_ R_GT\ZONDAGT.CAS)
AnimationAct 226 - 139.402s: GMT and EFX meshes diff too much.
AnimationAct 226 - 139.402s: GMT and EFX meshes diff too much.
slot.cpp 342 - 139.578s: Entered Slot::Init()
pitmod.cpp 251 - 139.579s: Entered PitAction::Init
vehgfx.cpp 2090 - 139.579s: Entered VehGraphics::Init(GAMEDATA\TEAMS\CAMAROCUP\CHEVROLET_CAMARO\CAMARO.CAS)
AnimationAct 226 - 139.692s: GMT and EFX meshes diff too much.
AnimationAct 226 - 139.692s: GMT and EFX meshes diff too much.
LensFlare.cp 74 - 139.958s: Entered LensFlare::Init()
camera.cpp 5035 - 140.041s: Entered CamMan::Init()
sound.cpp 820 - 140.106s: Entered Sound::Init()
render.cpp 289 - 141.056s: Entered Render::Init()
onscreen.cpp 2378 - 141.056s: Entered OnScreen::Init()
AnimationLoa 47 - 141.800s: Could not open Nurburg.ani
game.cpp 1727 - 142.882s: Entered Game::Restart()
sound.cpp 827 - 142.882s: Entered Sound::Restart()
steward.cpp 5446 - 142.882s: Entered Steward::Restart()
specialfx.cp 4921 - 144.130s: Entered SpecialFX::Restart()
hwinput.cpp 6267 - 144.137s: Entered HWInput::Restart()
dynman.cpp 823 - 144.194s: Entered DynMan::Restart()
driver.cpp 599 - 144.228s: Race Ability: 1.168767 CorneringAdd: 0.915616
 
Your 'poor' laptop with Windows 8.1 (?) maybe the real reason, before current Win 10 I had Win 7 and XP, never used Win 8.1 in my PC


RACE 07: Official WTCC Game crashes to the desktop

If RACE 07: Official WTCC Game often crashes to the desktop, try to reduce quality of the graphics. It is possible that your PC just does not have enough performance and the game may not work correctly.
 

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