FM5 RACE SERIES: Forza 5 Continental Tire Sports Car Challenge

Forza Motorsport 5 (Turn 10 Studios)
The_logo_of_the_Continental_Tire_Sports_Car_Challenge.jpg


Continental Tire Sports Car Challenge

http://www.imsa.com/series/sportscar-challenge
Start Time: Sundays @ 6pm GMT; 1pm US EDT
The History:
The IMSA Continental Tire Sports Car Challenge is a touring car series run by IMSA. Originating from the Canadian Motorola Cup, the series was taken over by Grand-Am in 2001 to become the Grand-Am Cup following the demise of rival IMSA's Firehawk series of similar rules in the US. KONI became series sponsor for the start of the 2007 season, renaming again prior to the start of the 2010 season. The Continental Challenge was the support series for Grand-Am's premier offering, the Rolex Sports Car Series. In 2014, the series became the support series for the United Sports Car Championship upon the merger of the Rolex Series and the American LeMans Series. The series was renamed the IMSA Continental Tire Sports Car Challenge.

The Cars:
The Grand Sport (GS) class features large-displacement 6-cylinder, 8-cylinder, etc., sports cars. All vehicles have fewer modifications than most series, using a "showroom stock" format. The format is reminiscent of the original Trans-Am Series, combining conventional sports cars and touring cars. Some vehicles in the Continental Challenge have actually been painted to resemble the original Trans Am cars, such as the Boss 302 Mustangs of George Follmer and Parnelli Jones or the original Sunoco Camaro.
NOTE: Cars have been designed in Forza5 to run as close as possible to the Individual Car Specifications of the original series itself without giving advantage to other competitors.

The Series:
This is a Club Series, so drivers may sign up for as many or as few races as they wish. Drivers may use any car listed below for any track, withing the given spec range and PI. Drivers may run any paint that is not offensive or otherwise deemed inappropriate by this website, but should put their driver number next to their sign up name and Gamertag (e.g. Robert Waddell / OctoberDusk06 / #7) for each race.

The Tracks:
March 29, 2015:
Official-Indianapolis-Motor-Speedway-logo.png

April 5, 2015:

sebring.jpg


April 12, 2015:
932d1390149453-rounds-9-10-discussion-road-atlanta-sebring-no-times-road-atlanta-logo-test.jpg


April 19, 2015:
1.jpg

April 26, 2015:

logo.jpg


May 3, 2015:
Road-America-logo.gif

May 10, 2015:
MAZDA-RACEWAY-LAGUNA-SECA-LOGO.jpg

____________________________________________________​
The Cars:
Grand Sport (GS) - GS class cars start out as stock, production model cars that race with minor modifications only. The GS class contains the top performing cars and include the BMW M3, Ford Mustang Boss 302, Nissan 370Z, and Subaru WRX-STI. The engines are tuned to produce around 400 horsepower and are capable of speeds in excess of 160 mph.

2008 BMW M3
Times change. First, the M3 ditched the manic inline four for a six cylinder powerplant. Now, with the fourth-generation M3, BMW is leaving the straight six by the wayside and turning to a 4-liter V8, derived from the V10 that resides under the hood of the then-current M5. Pair the high-revving (peak horsepower, 414 in total, is available at 8,300 RPM) with a chassis weighing less than 100 lbs. less than the outgoing model, and it’s clear that the M3 isn’t just going to perform well—it’s also going to be very entertaining to drive. That proves to be the case, as everything that was great about the M3—poise, balance, and driver feedback—is still there, just to the sound of a wailing V8. In case you get too excited about the rapid forward progress of the M3, huge binders allow you to slough off speed enthusiastically. Be aware, though, that while the M3 is fast at low RPMs by any objective standard, this car is happiest near redline, so keep speed up and you’ll be rewarded with great performance and the sounds of a happy motor.
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2015 Ford Mustang GT
It’s been fifty years since this American automotive icon was introduced and effectively changed the domestic car market. The Mustang has been many things to many people and, through its many evolutions, it has been many things unto itself. Since the introduction of the more classically shaped Mustang in 2005, a rebirth of the Mustang took place. Now, ten years later, with a search for global-viability factoring in to the Mustang’s redesign, we still see the classic form but with some tweaks that distinguish this ‘stang as something new. Under this new skin nearly every inch of the 2015 Mustang has been reengineered for efficiency, reliability, and performance. Under its aluminum hood, in between aluminum fenders that together offer 200 pounds of weight savings, the new V8 (in GT models) brings more than 400 ponies under the command of your right foot. Rear-wheel drive is a precious commodity the Mustang has always cornered the market with, and the new Mustang is happy as ever to light up the rear wheels, get tail-happy, or just delight you with its tendency for oversteer. Most of all though, this is a Mustang, and the passion that lights in the soul of Mustang lovers is reason enough to make it a favorite.
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2010 Nissan 370Z
The Z-car formula has never been complicated. All it takes is a lusty six cylinder tucked under a long hood, with power going to the rear in the way Mr. K, father of the original 240Z, intended. The 370Z improves on this recipe for success by being smaller, lighter, wider, and more powerful than the 350Z that came before, incorporating new, lightweight aluminum body panels and a larger 3.7-liter V6. It also is the first car in the world to debut a nifty piece of new technology—SynchroRev Match, which automatically blips the throttle on downshifts for perfect rev-matching every time. One look at the 370Z’s tighter lines, featherweight forged wheels, and the menacing sharks’ tooth head- and taillights will tell you that the new Z is a thoroughly modern driver’s dream with a legendary name. It’s also the perfect canvass to create a custom drift monster: try swapping in the Skyline’s twin-turbo inline six and perfecting your drift technique.
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2011 Subaru WRX STI

Considering the long list of WRC trophies that the Impreza line has racked up since hitting the rally scene in the early 1990s, it’s hard to believe that the 2011 Subaru WRX STI (like its predecessors) started out life as a regular Impreza. Of course, the WRX STI name means that the Subaru has been stuffed to the gills with rally-inspired technology, including the turbocharged 2.5-liter horizontally-opposed “Boxer” motor producing 305 horsepower and 290 foot-pounds of torque channeling power through a slick 6-speed manual transmission. Other than a healthy power output, what sets the STI apart from its lesser Impreza brethren is an advanced version of Subaru’s Symmetrical All-Wheel Drive system with Driver Controlled Center Differential, which allows the driver to optimize the AWD front to rear power distribution for optimal handling in any conditions. The driver is also in control of the engine’s electronic throttle mapping through Subaru’s SI-Drive, which in “Sport” and “Sport Sharp” modes allow quicker throttle response for ultimate acceleration. Subaru’s has pulled the new STI lower to the tarmac, bolted up thicker front and rear stabilizer bars to reduce understeer, and fitted new wheels that save four pounds per corner. What it all adds up to is the best-handling STI ever and, as always, this Subaru is a lot of rally-bred performance for very little coin.
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Open to: Everyone (Unlicensed and Licensed Race Department Members)
Rules: http://www.racedepartment.com/forum/threads/forza-5-racing-rules.80172/

Assist: None Allowed
Setup: Allowed
Start Time: Sundays @ 6pm GMT; 1pm US EDT


Entry list:
To sign-up for this series simply post a reply, with your gamer tag and forum name. You can do it here, or for any given race.

Sign Ups:
  1. Robert Waddell / OctoberDusk06
  2. Daniel Smissen-DANDAN140787
  3. Josh Alessandro (MR BLONDE 27)
  4. PFM Charger
  5. Rene Garcia / nSmokez420
  6. Steve Colgate / XPR Moontower 879
  7. Dan Kincaid / dakinca91
  8. LF A R V A
  9. FRC Decimal
  10. Brandon Harrison / MissionBULLITT
  11. Adam Reick / Amp

Points:
First Place - 35 Points
Second Place - 32 Points
Third Place - 30 Points
Fourth Place - 28 Points
Fifth Place - 26 Points
Sixth Place - 25 Points
Seventh Place - 24 Points
Eighth Place - 23 Points
Ninth Place - 22 Points
10th Place - 21 Points

Each subsequent finishing position from 11th to 30th follows the same one-point increment with 11th-place receiving 20 points, 12th-place receiving 19 points and so on, with the 16th-place finisher receiving 15 points.

Race Format:
There will be a 10 minute qualifying session followed by a 5 minute break, followed by a race lasting approximately 45 minutes or lap equivalent.

Pit Stops:

One pit stop is required, regardless of car condition, in every race by each driver. If a driver sustains damage and wishes to pit, he may count that stop toward the mandatory requirement. More than one stop is allowed, for any reason. Drivers may not be on the track or in the pits unless they are racing or conducting a pit stop.

Starts:
Starts shall be rolling, two-wide to begin the race. The pole position driver shall pace the field at 60-70 mph until the race begins. The pole driver may not accelerate until he crosses the start finish line after the first pace lap and must announce the start by yelling "green, green, green" to the rest of the field. The race will start as the pole driver crosses the start/finish line regardless of any announcement by any driver.

Restarts/Cautions:
There will be no caution periods unless lag affecting more than 2 cars is present during the first three laps or if a portion of the track is blocked during a race. Restarts shall be in single file and proceed as the race start requires.

Sporting Regulations:

ON-TRACK PROTOCOL

PASSING. It is the responsibility of both the overtaking Driver and the Driver being overtaken to assure safe overtaking. Where two Cars are reasonably alongside each other, each must permit the other Racing room. A Car traveling alone may use the full width of the racetrack. Overtaking may be either right or left depending on prevailing conditions.

BLOCKING. Any Driver who, in the sole opinion of the Race Director, moves in reaction, altering their line based on the actions of pursuing Competitors, or who selects a defensive line and then returns to a racing line between corners or sections of the racetrack may be warned or penalized and such decision shall be conclusive. If the Race Director is involved in the incident, a panel of three drivers shall decide the penalty, unless they cannot agree, in which the least punitive penalty is applied.

INCIDENTS. Any Driver who, in the sole opinion of the Race Director, is responsible for: an incident where a Car spins, or goes off-track, or suffers a flat tire or other mechanical difficulty requiring it to pit directly for repairs, or an incident of contact resulting in a change of position, may be warned or penalized, penalized grid positions in future races, have points deducted, or be suspended or banned from future races, and such decision shall be Conclusive.

UNJUSTIFIABLE RISK. Any Competitor who, in the sole opinion of the Race Director, engages in any behavior deemed to represent an unjustifiable risk or reckless endangerment may be warned or penalized, and such decision shall be Conclusive.

DISABLES CARS. During an Event, if a Car is involved in an incident and/or is stopped on or near the Racing surface and unable to continue to make forward progress, the Driver should quit the race and record the results if he chooses to spectate.

These Rules supplement the racing rules of the Race Department website, which are incorporated herein.

All drivers are encouraged to record races. Any grievance may be addressed to the Race Director: Robert Waddell / OctoberDusk06.

Builds (buy the cars stock then add the following only):
BMW
Race Rear Wing and Front Bumper
Race Tire
Full Tire Width
Race - Platform & Handling AND Drivetrain categories (all parts except weight reduction, which is "sport")
Wantanabe Cyclone Rims
Race Flywheel
Race Pistons
Race Exhaust
____________
PI 656
____________
0-100: 8.19 s
451 HP
321 Tq.
1.26 lat. g


SUBARU
Race Rear Wing and Front Bumper
Tire: Race Tire
Tire Widths:
F = 275/35R/18
R = 275/35R/18
Wantanabe Cyclone Rims
Race - All Platform & Handling AND Drivetrain categories
Engine:
Race Valves
Race Flywheel
Race Exhaust
Race Pistons
Street Intake/Air
Race Ignition
____________
PI 656
____________
0-100: 9.8 s
375 HP
357 Tq.
1.28 lat. g


MUSTANG
Race Rear Wing and Front Bumper
Race Tire
Tire Width: Max/Full (Right) for both front and rear
Race - Platform & Handling AND Drivetrain categrories (EXCEPT weight reduction, which is "sport")
Wantanabe Cyclone Rims
Race Flywheel
Race Pistons
Race Intake
Race Air
____________
PI 655
____________
0-100: 8.12 s
458 HP
425 Tq.
1.26 lat. g


NISSAN
Race Rear Wing and Front Bumper
Race Tire
Full Tire Width
Race - Platform & Handling AND Drivetrain categories
Wantanabe Cyclone Rims
Race Flywheel
Race Pistons
Race Exhaust
____________
PI 655
____________
0-100: 8.9 s
372 HP
302 Tq.
1.28 lat. g

Notice To: @Daniel Smissen, @Chris Cronshaw,@Mark Torres, @Rob Poelmans, @Dan Hawkins,
@ari12345, @chessmaster02, @Marcin Siewierski, @Peter Evans, @William Wester, @Vence Alfred, @Garry Pullen,
 
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Many thanks to Nightmare for the recruiting job after it appeared he and I it! :-0. Also thanks to who helped fill at the last minute. Hope you all had fun at Sebring.
The BMW was the car of choice, but I will point out they were split by a 3rd place Mustang and 5th and 6th place Nissans. The battle for 4-7 was so intense most of the race, so I recorded the action and I'll have the video up shortly. Can't believe the Mustang was the car that got me my first podium ;-/ Hope to see you all again soon. No problem for those who missed...hope to see you again soon.

Qualifying:
1. Nightmare - 2:13.637
2. Hippie - 2:16.506
3. Dusk - 2:19.091
4. Shady - 2:20.687
5. BULLITT - 2:20.758
6. Pideon - 2:21.606
7. dakinca - 2:26.227
8. Blonde - No time

Race Pos. / Fast Lap (pts):
1. Nightmare - 2:12.330 (35)
2. Hippie - 2:15.765 (32)
3. Dusk - 2:17.840 (30)
4. BULLITT - 2:17.553 (28)
5. Blonde - 2:21.213 (26)
6. dakinca - 2:20.241 (25)
7. Shady - 2:20.367 (24)
8. Pidgeon - 2:20.657 (23)
 
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Standings To Date:

1. Dusk (56)
2. Blonde (54)
3. Dakinca (50)
4. Nightmare (35)
4. LF A R V A (35)
6. Charger (32)
6. Hippie (32)
8. Adam (30)
9. BULLITT (28)
10. DanDan (24)
10. Shady (24)
12. Decimal (23)
12. Pideon (23)
14. Smokez (22)
 
Road Atlanta, Full Circuit
Sunday April 12, 2015, 6pm GMT; 1pm US EDT
_________________________
Open to: Everyone (Unlicensed and Licensed Race Department Members)
Rules: http://www.racedepartment.com/forum/threads/forza-5-racing-rules.80172/

Assist: None Allowed
Setup: Allowed
Start Time: Sundays @ 6pm GMT; 1pm US EDT


Entry list:
Sign up and claim a car w/ a number:
1. Robert Waddell / OctoberDusk06 / Mustang #63
2. Tomas Birzinis / cHraTR
3. Rene Garcia / nSmokez420 / #74 Mustang
3. Dan Kincaid / dakinca91
4. John A. / MR BLONDE 27
5. LA A V A R A / BMW
6. xNiGHTMARE / BMW
7.


Points:
First Place - 35 Points
Second Place - 32 Points
Third Place - 30 Points
Fourth Place - 28 Points
Fifth Place - 26 Points
Sixth Place - 25 Points
Seventh Place - 24 Points
Eighth Place - 23 Points
Ninth Place - 22 Points
10th Place - 21 Points

Each subsequent finishing position from 11th to 30th follows the same one-point increment with 11th-place receiving 20 points, 12th-place receiving 19 points and so on, with the 16th-place finisher receiving 15 points.

Race Format:
There will be a 6 lap qualifying session followed by a 5 minute break, followed by a race lasting 30 laps.

Pitt Stops:

One pit stop is required, regardless of car condition, in every race by each driver. If a driver sustains damage and wishes to pit, he may count that stop toward the mandatory requirement. More than one stop is allowed, for any reason. Drivers may not be on the track or in the pits unless they are racing or conducting a pit stop.

Starts:
Starts shall be rolling, two-wide to begin the race. The pole position driver shall pace the field at 60-70 mph until the race begins. The pole driver may not accelerate until he crosses the start finish line after the first pace lap and must announce the start by yelling "green, green, green" to the rest of the field. The race will start as the pole driver crosses the start/finish line regardless of any announcement by any driver.

Restarts/Cautions:
There will be no caution periods unless lag affecting more than 2 cars is present during the first three laps or if a portion of the track is blocked during a race. Restarts shall be in single file and proceed as the race start requires.
 
Last edited:
Road Atlanta Results:
1. Nightmare - 35
2. Bloodtyp - 32
3. IF A R V A - 30
4. Dusk - 28
5. Mission - 26
6. Shady - 25
7. Vape - 24
8. dacinka - 23
9. Mr. Blonde - 22
 
Standings To Date:

1. Dusk (84)
2. Blonde (76)
3. dakinca (73)
4. Nightmare (70)
5. LF A R V A (65)
6. BULLITT (54)
7. Shady (49)
8. Charger (32)
8. Hippie (32)
10. Adam (30)
11. DanDan (24)
11. Vape (24)
13. Decimal (23)
13. Pideon (23)
15. Smokez (22)
 
Long Beach, GP Circuit
Sunday April 19, 2015, 5pm GMT; 1pm US EDT
_________________________
Open to: Everyone (Unlicensed and Licensed Race Department Members)
Rules: http://www.racedepartment.com/forum/threads/forza-5-racing-rules.80172/

Assist: None Allowed
Setup: Allowed
Start Time: Sundays @ 6pm GMT; 1pm US EDT


Entry list:
To sign-up for this series simply post a reply, with your gamer tag and forum name. You can do it here, or for any given race.
Entry list:
Sign up and claim a car w/ a number:
1. Robert Waddell / OctoberDusk06/ Subaru
2. Brandon Harrison/ MissionBULLITT/ E92 M3
3. Austin Duit/ Brink Vortex/ Nissan
4. Dan Kincaid / dakinca91 / Nissan
5. MR BLONDE 27 / Nissan
5. Dren Throwdown / BMW
6.
7.

Points:
First Place - 35 Points
Second Place - 32 Points
Third Place - 30 Points
Fourth Place - 28 Points
Fifth Place - 26 Points
Sixth Place - 25 Points
Seventh Place - 24 Points
Eighth Place - 23 Points
Ninth Place - 22 Points
10th Place - 21 Points

Each subsequent finishing position from 11th to 30th follows the same one-point increment with 11th-place receiving 20 points, 12th-place receiving 19 points and so on, with the 16th-place finisher receiving 15 points.

Race Format:
There will be a 6 lap qualifying session followed by a 5 minute break, followed by a race lasting 30 laps.

Pit Stops:

One pit stop is required, regardless of car condition, in every race by each driver. If a driver sustains damage and wishes to pit, he may count that stop toward the mandatory requirement. More than one stop is allowed, for any reason. Drivers may not be on the track or in the pits unless they are racing or conducting a pit stop.

Starts:
Starts shall be rolling, two-wide to begin the race. The pole position driver shall pace the field at 60-70 mph until the race begins. The pole driver may not accelerate until he crosses the start finish line after the first pace lap and must announce the start by yelling "green, green, green" to the rest of the field. The race will start as the pole driver crosses the start/finish line regardless of any announcement by any driver.

Restarts/Cautions:
There will be no caution periods unless lag affecting more than 2 cars is present during the first three laps or if a portion of the track is blocked during a race. Restarts shall be in single file and proceed as the race start requires.
 
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Long Beach, GP Circuit
Sunday April 19, 2015, 5pm GMT; 1pm US EDT
_________________________
Open to: Everyone (Unlicensed and Licensed Race Department Members)
Rules: http://www.racedepartment.com/forum/threads/forza-5-racing-rules.80172/

Assist: None Allowed
Setup: Allowed
Start Time: Sundays @ 6pm GMT; 1pm US EDT


Entry list:
To sign-up for this series simply post a reply, with your gamer tag and forum name. You can do it here, or for any given race.
Entry list:
Sign up and claim a car w/ a number:
1. Robert Waddell / OctoberDusk06 / Mustang #63
2. Brandon Harrison/ MissionBULLITT/ E92 M3
3.
3.
4.
5.
6.
7.

Points:
First Place - 35 Points
Second Place - 32 Points
Third Place - 30 Points
Fourth Place - 28 Points
Fifth Place - 26 Points
Sixth Place - 25 Points
Seventh Place - 24 Points
Eighth Place - 23 Points
Ninth Place - 22 Points
10th Place - 21 Points

Each subsequent finishing position from 11th to 30th follows the same one-point increment with 11th-place receiving 20 points, 12th-place receiving 19 points and so on, with the 16th-place finisher receiving 15 points.

Race Format:
There will be a 6 lap qualifying session followed by a 5 minute break, followed by a race lasting 30 laps.

Pit Stops:

One pit stop is required, regardless of car condition, in every race by each driver. If a driver sustains damage and wishes to pit, he may count that stop toward the mandatory requirement. More than one stop is allowed, for any reason. Drivers may not be on the track or in the pits unless they are racing or conducting a pit stop.

Starts:
Starts shall be rolling, two-wide to begin the race. The pole position driver shall pace the field at 60-70 mph until the race begins. The pole driver may not accelerate until he crosses the start finish line after the first pace lap and must announce the start by yelling "green, green, green" to the rest of the field. The race will start as the pole driver crosses the start/finish line regardless of any announcement by any driver.

Restarts/Cautions:
There will be no caution periods unless lag affecting more than 2 cars is present during the first three laps or if a portion of the track is blocked during a race. Restarts shall be in single file and proceed as the race start requires.
 
Hi everyone, was hoping to join your race at Long Beach. However not sure if i am up to your race standards yet.

I haven't raced properly for nearly 4 years, loved the early FM's and Race Pro (despite bugs), have the Fanatic set up with 911 wheel and CS pedals which is now sadly redundant on Xbox one so i just purchased the Thrustmaster TX with the new Proj Cars in mind. Struggling with no clutch pedal and silly button pressing for clutch...so if you don't mind someone to regularly lap, i can hold the racing line but am slow slow slow, then i would love to race on Sunday.
 
Hi everyone, was hoping to join your race at Long Beach. However not sure if i am up to your race standards yet.

I haven't raced properly for nearly 4 years, loved the early FM's and Race Pro (despite bugs), have the Fanatic set up with 911 wheel and CS pedals which is now sadly redundant on Xbox one so i just purchased the Thrustmaster TX with the new Proj Cars in mind. Struggling with no clutch pedal and silly button pressing for clutch...so if you don't mind someone to regularly lap, i can hold the racing line but am slow slow slow, then i would love to race on Sunday.
Hey! Glad to have you. Just put down your car choice and gamertag. I have the TX too. Fantastic wheel. marginal pedals. You can always set the clutch to "manual" w/o gears so the paddles will shift w/o a clutch. We aren't that hardcore. :)
 
Thanks Robert, i'll be there...just noticed i have to do a work around for the headset as well :thumbsdown:

GT= Dren Throwdown
Car= BMW please

Look forward to racing with you :)

Hey there Dren. I just got a pair of $40 TB Ear Force One headsets and they are great. Lightweight, yet wonderful sound and a great chat mic. Highly recommended.

Good to have you. I'll add you to the list.
 
Does the headset plug into the wheel or are you using another controller alongside Robert?

Had a quick tune earlier, doing regular 1:31.xx with the odd mid 1:30.xx, having quite a few spins on the curbs though ha ha, more tuning needed.

No that's really not a bad time at all. There will be some aliens, as always, but I'm usually mid-pack in Forza 5 and I'm doing 1:29 consistently. 1:28.9 was my best. I have the Ear Force One plugged into a controller that's plugged into a USB on the back of the box. Works perfectly. Can live stream the action too. Chat mike is 100% times better (not as ridiculously loud as the TBX12 or what ever for the 360) than old gen. And this has bass boost and independent controls for chat/game volume plus the ability to modulate the sound of your own voice. A great bargain for $40.
 
Enjoyed the racing today, couldn't hear much with my headset so didn't chat much, will get that sorted for next week. Also forgot to do a livery until the very last moment :redface:
No worries. Glad to have you. You had a nice pace. Can't believe I binned it and lost 2 places at the end! Paint is not biggie, since it's a club race.
 
Long Beach Results:
1. Nightmare - 35
2. Bloodtyp - 32
3. Charger - 30
4. Dren - 28
5. Mission - 26
6. dacinka - 25
7. Vape - 24
8. Dusk - 23
9. Mr. Blonde - 22
10. Woody - 21
 

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