What’s New Experience - ADAC GT MASTERS 2014 Experience Cars - ADAC 2014 - BMW Z4 GT3 2014 - ADAC 2014 - Audi R8 LMS Ultra 2014 - ADAC 2014 - McLaren MP4-12C GT3 2014 - ADAC 2014 - Chevrolet Camaro GT3 2014 - ADAC 2014 - Mercedes-Benz SLS AMG GT3 2014 - ADAC 2014 - Chevrolet Corvette Z06.R GT3 2014 And various new liveries. New Tracks: - Sachsenring - Slovakiaring Game: - Fixed an issue where assigning a button wouldn’t override the other functionality that was using the same button. - Fixed: DTM 2014 – If player has no pit preset, tyre compound selection reverts to “prime” after pit menu overlay is closed - Fixed: Drive Through Penalty served is displayed after serving a Stop and go penalty. - Enabled Pit Stops in Multiplayer. - Enabled Pit Stops in all experiences. - Added car status toggle in options. - Fixed certain downloaded ghosts causing a crash when spawned. - Improved pit waypoint system. - Fixed an issue where the user landed on the main green orb menu with experience themed text, after changing the language. - Fixed an issue where split time between drivers would sometimes show bad data for opponent. - Fixed track texture quality being linked to the car texture quality in graphic settings. - Fixed an issue where the bangers were still deformed after repairing aero in pit stop. - Added a check in code that makes sure the physics are definitely loaded for the player car. - Made the following changes to the wrecker prevention system: Ghosted if: - Going in the wrong direction for more than 3 seconds. - Standing still for more than 5 seconds - When resetting the car Unghosted when: - Driving in the correct direction - Going faster than 20m/s (72km/h) - No car within 5 meters Offline (Car reset only): - Only ghosted when resetting the car - Unghosted when going faster than 2m/s (7.2km/h) and no car within 5 meters. - Reduced damage when not using clutch to help with manual clutch shifting. - Fixed Race session ignoring preferred grid position set in game menu if Practice is ON but Qualify is OFF. - Fixed an exploit in Qualifying where the player could get an extra qualifying lap if they enter the pits instead of crossing the finish line at session end. - Corner Markers are now OFF by default in settings. - Fixed Lap counter in pause menu not always matching the real lap counter. - Fixed an issue where tyre flex was visible and stretching across the screen when car is on two wheels. - Improved code flow for initializing controllers and handling ffb restarts. Multiplayer: - Limited the amount of server ping requests that can be active at the same time to 5. - We now freeze session times if there are no players connected in practice and Qualifying. - Increased MP server response timeout. Physics & AI & Camera & Audio: - McLaren MP4 - Improved external sounds. - McLaren MP4 – Lowered rear-view camera for better view. - Honda Civic WTCC 2013 – Fixed Stereo Panning Channel, adjusted cockpit sound. - Carlsson Judd – Fixed Stereo Panning Channel. - BMW 635 CSi: Improved overall sounds. - Made AI on main path not avoid cars in pit exit unless very slow. - Made AI in pit entry/exit not overtake other cars unless very slow. - Improved pit stop turn-in speed for low AI skill level. - Fixed an issue that could cause AI to pit too late. - Changed AI control timer when exiting pit from 3 to 0. - Improved general AI behavior on all tracks. Art: - Chevrolet Camaro GT3 – Fixed issues with rear view and side mirrors. - BMW M3 E30 – Various art fixes. - McLaren MP4-12C: Fixed some reflection issues. - Portimao - Updatedwith new road shader, road bumps and various tweaks and bug fixes. - Zolder – Various art fixes such as flickering white lines - RedBull Ring – Various art fixes for shadows. - Hockenheim – Various art fixes. - Indianapolis – Various art fixes. - Nurburgring: Fixed flickering issues on some time of day settings. - Lakeview Hillclimb: Various art fixes. - Global: Tweaked shadows. Increased draw distance and limited noise. - Global: Minor tweaks to car materials. Boost of reflections. Adjusted chrome, increased specular intensity on car and in cockpit. Portal - Added a discount functionality that pre-calculates the discounts before finalizing the order. - Added Newsfeed notification settings in profile. - Newsfeed now shows all FB updates from subscribed fan pages. - Various optimizations to the store page for better performance. - Fixed an issue where players could interact with menus outside of their visual representation. - Fixed not being able to test drive DTM 2014 cars in R3E portal. - Fixed Leaderboards related stats not updating in profile. - Fixed Packs not counting the liveries that comes with the cars under liveries. - Fixed Single Player practice menu showing Leaderboards header on top in all experiences. - Fixed “Add all to cart” option appearing under user’s profile page. - Fixed number of opponents not hiding properly in practice mode when selecting a hillclimb track. - Removed headline/close on all championship splashes. - Added class icons and link to Car renders in portal to better distinguish cars with same or similar names. - We now grey out Confirm purchase button until the transaction is actually done to avoid double transactions being sent to Steam.