PC1 Project Cars: 24 Hours of Le Mans partnership announced

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A stunning new licensing deal brings the 24 Hours of Le Mans race to Project Cars.


The following news release was posted on the World of Mass Development blog announcing the new partnership between Slightly Mad Studios' multiplatform racing game and the organizers of the race of races, the Automobile Club de l'Ouest.

Slightly Mad Studios is proud to announce a new partnership with the Automobile Club de l’Ouest, organizers of the world-famous 24 Hours of Le Mans, that will allow gamers to experience the world’s biggest motor race in Project CARS.

Players will be given the unique opportunity to tackle one of motorsport’s most daunting and challenging tasks, a high-speed race twice around the clock at day & night, rain or shine.

Project CARS will be the first racing game to properly simulate all the aspects that make the Le Mans 24 Hours one of the most challenging racing events in the world, as gamers will be given the chance to run the event in real-time, facing a full grid of 55 opponents on track.

On their way to the top spot of the podium, players have to dodge GT traffic at high speeds and fight the elements as Project CARS dynamic time-of-day & weather engine makes the virtual race twice around the clock every bit as unpredictable & challenging as the real event.

To ensure we capture all the essence of the legendary race in Project CARS, our development team is aided by no less than three race drivers that competed in last weekend’s edition of the event:

While Rene Rast and Oli Webb successfully raced each other and 16 competitors in the LMP2 class, finishing 3rd & 4th in class, Project CARS Physics & Handling Consultant Ben Collins was busy in the GTE class. Their experience will translate directly into the game, allowing all gamers to share the thrill of competing in this legendary event.

First run in 1923 as the Grand Prix d’Endurance, the Le Mans 24 Hours have become one of racing’s crown-jewel events as no race driver career is complete without a start at the French classic.

For more than eighty years, the world’s most famous manufacturers and drivers have been flocking to central France each June, trying to make their mark on this prestigious event by proving both the superior speed & reliability of their cars.


Project CARS will feature a true to life virtual version of the Circuit of the 24 Hours of Le Mans. Using a mix of permanent race track and closed public roads, the track’s 13,6 kilometer layout poses a unique challenge that is unlike any other circuit in racing.

One of the circuit’s most distinctive features is the legendary Mulsanne straight. A public Route National for most of the year, the six-kilometer stretch of road turns into a slipstream battleground each summer as prototypes reach speeds of more than 340 kilometers an hour on the legendary “Hunaudieres”.

Going along with the track will be plenty of machinery that has shaped the history of the event, including Audi’s extremely successful 2002 Audi R8 & 2011 R18 TDI prototypes as well as Ingolstadt’s newest creation, the Le Mans race-winning 2014 Audi R18 e-tron quattro.

The popular LMP2 class is represented by two cars as Project CARS will feature both the Alpine A450 LMP2 as well as the ORECA 03 LMP2, representing more than 80% of this year’s LMP2 grid within the game.


Project CARS will also honor some of the race’s most legendary cars as players will be able to experience Le Mans legends like the race-winning 1978 Renault Alpine A442B, the 1990 Mercedes Benz Sauber C9 Group C car & BMW’s 1999 V12 LMR prototype.
 

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brings back fond memories of the arcade racer lemans24 from sth. like 10 years back. this had the most brutally designed "I get faster if you overtake me" ai behaviour ever. it was easy to get to pos1 in lap1 or so, but for the rest of the game you ahd half the field nibbling at your lead, great fun. you could play the 24h in real time or compressed in various steps, i once did a 1.5 hour game complete with dawn night sunset etc. one could stop the game at any pitstop and then resume from there, so i actually embarked on a real time 24 hour event played in 50 minutes or so installements, but after some days i.e. one or two hours into the virtual night i lost interest, lol.
besides, the intro featured the dandy warhols:
glad i bought into the pcars idea a few days after it was started and hung on. i couldnt play for the first 18 months or so since my then wheel was not supported properly, with the g27 i now use i go back every couple of months,to check the progress.not convinced yet, surely not about the feel, but it sure looks lovely, and the lemans 24h is one of the few events i would buy a standalone game for, if i get it for free now: nice :)
 

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