Project Cars 2 - Modding Discussions

Discussion in 'Project CARS 2 Mods' started by Graham Laing, Sep 24, 2017.

  1. AngryChicken

    AngryChicken

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    Hello, for this it will require a compiler to build texture pack and replace the one in the game directory. I don't know how much skills this would require, I guess one have to be in touch with the programmers or have the build tool.


    In the same vein, I would like to know if anyone has interests to see how to re-enable the free camera that is locked from retail users. I was a participant in the beta and there was a panople of free camera tools that was activated by pressing CTRL+F and activate debuger tools by pressing F1. In addition there was some Steam command line that allowed you to unlock these features (I don't quite remember, there was a bunch of them)
     
    Last edited: Nov 11, 2018
  2. JDougNY

    JDougNY

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    I've answered this at least one time in this thread before...I think.
    I won't point you to a mod that takes care of this, but you can make one yourself.
    For each track that you want to change signage, you would need to run the the track BFF(s) unpacked with dummy BFF applied. Then, you can edit the offending track textures as you please.
    Tracks that are run unpacked(loose) take longer to load in game.
    Quckbms for unpacking
    After unpacking, the files require renaming/sorting and there's a tool for that by Shiimis and you'll find in the download section here.
     
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  3. robi3381

    robi3381

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    1996 Ferrari F50 for Project Cars 2
    Car converted/edited by Robi3381
    3D Model from CSR2, edited by Robi3381
    Physics by Robi3381
    Two versions of the car, open and closed top, proper physics for each.

    [​IMG]

    The link can be found in the Discord ;)
     
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  4. IBOOFF

    IBOOFF

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    many, many thank's!!
     
  5. Starraider

    Starraider

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    @robi3381
    Looks great, cant await to test it, thank you so much!:)
     
  6. walken

    walken

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    Thank youuuuuuuuuu !!!!
     
  7. JDougNY

    JDougNY

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    Citroen DS3 Racing V1.00 for Project Cars 2
    Converted/edited by GVSE (made from S2U conversion by JDougNY)
    Physics by JDougNY
    Sounds by SMS
    Checkout/Testing/Corrections by JDougNY/GVSE
    Models by Turn 10

    *** Performance increased to be competitive with our Fiat 500 Abarth Tuned

    ****************
    *** NOTE *******
    ****************
    Must have PC2 patched to V6.0.0.0 (Update 1.6.0.0) or greater to use this car.

    Visit PC2 Downloads for link.
    [​IMG]
     
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  8. walken

    walken

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    Thank you @JDougNY !!! Downloading …. :)
     
  9. Starraider

    Starraider

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    @JDougNY
    Many many thanks for the Citroen. :)
     
  10. LamboMantisMan23

    LamboMantisMan23

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  11. IBOOFF

    IBOOFF

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    super!!
     
  12. Cote Dazur

    Cote Dazur

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    Can we have an invite link for the discord?
     
  13. Cote Dazur

    Cote Dazur

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    @JDougNY I went to the download site, but I did not see instructions on how to put the mods in the game, how is it done?
     
  14. LamboMantisMan23

    LamboMantisMan23

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  15. Cote Dazur

    Cote Dazur

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  16. gvse

    gvse

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    You need to get the bootfiles and apply them using JSGME activator. In fact all our mods contain readme's with instructions on how to install them. Should you still be lost then post specific questions here.
     
  17. C295A35

    C295A35

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    hi!
    I got a little problem since few weeks ago.
    Long time ago, i could change light colors of any car, replacing the .CGP file. Since few weeks, this changes do not work yet. I don't know why. Has anyone any idea?
     
  18. JDougNY

    JDougNY

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    You shouldn't replace the CGP files on the vanilla(original) cars, because that will change the predefined tuning setups in the code of the CGP. You should simply edit 0x50-0x5B (R,G,B color) and then 0x5C-0x5F if you want to change intensity.
    There's no problem at all with making the edits and having the changes work, when I make an edit to an addon car.
    If you are working with the vanilla cars, then you need current HRDFpersistemt unpacked with a dummy BFF applied (a dummy BFF that actually works).
     
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  19. JDougNY

    JDougNY

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    @LamboMantisMan23
    @robi3381
    @Didouc
    @Stlaker90
    To all the guys huddled together on the Discord....LMM23, Robillard, Didouc, Stlaker90 etc.
    I see that an "optional" set of wheels was released for a car made by GVSE and myself. This was done without our approval. At the very least you should have the courtesy to contact one of us about such an optional revision. Sadly, you guys are incapable of such things.
    Now, there is confusion for users of our car, because those wheels will never be part of our official release.
    Perhaps I should provide "optional" physics for every car you guys make and release without saying one word to any of you.
    Anyway, you guys stick to making your own cars and leave our work alone. Got it?
     
    Last edited: Dec 10, 2018 at 17:59
  20. LamboMantisMan23

    LamboMantisMan23

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    Wanna state which guy it is and call them out individually instead of trying to blame all of us :p
     
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