Problems when exporting to rfactor

Yo all,

Im having some problems trying to export my track to rfactor. I've been working on it for a few weeks and its my 1st one. I've had no problems exporting it to rf for testing, it worked fine, i added more and tested and everything was cool, But now, as its nearly finished, it wont export.

I've tried removing everything that was added after the last time it worked but its still not exporting for some reason. Im sure everything has been removed to its last working state but i cant be 100% as there is lots of vegetation. So before i scrap it all together, can anybody de-chipher this error message? Maybe someone can spot whats wrong? But its not the end of the world if its gone for good, as it was track making practice, but i would like to save it :wink2:

It was made on version 0.6.0.6, and i now have 0.7.0.0 but it still wont export.

Here's the error i get whilst trying to export to rFactor:-

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.BaseMesh.Clone(MeshFlags options, VertexElement[] declaration, Device device)
at BobsBits.rFactor_GMT.PopulateFromTerrain(TerrainArea loTA, Vector3 Offset, String lsName)
at BobsBits.ISIEngine.rFactor_Venue.AddTerrainArea(Int32 TerrainAreaId)
at BobsBits.ISIEngine.rFactor_Venue.AddTerrain()
at BobsBits.ISIEngine.rFactor_Venue.CreateAll(Vector3 Offset, String VenueFolder, String TrackFolder)
at BobsBits.Venue.ExportForrFactor(String ExePath, String VenueFolder, String TrackFolder, String VenueName, String TrackName, Boolean OverwriteTDF, Boolean OverwriteGDB, Boolean OverwriteSCN, Boolean OverwriteAIW, Boolean OverwriteCAM)
at BobsTrackBuilder.frmExport.butrFactorExport_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
...
That may aswell be in Japanese to me lol, but i know you lot have large brains in this dept. hehe :dance2:

Thanks for any assistance in advance.

Spec:-
Windows XP Pro SP3
AMD 64 X2 Dual Core 6400+
3.21 GHz, 3.50 GB of RAM
NVIDIA GeForce 8800GT
Bobs Track Builder Version v 0.7.0.0
 
Thanks Brendon, read that, not sure how to find the 'Venue.xml' file though ??

Also i hav'nt made or altered any Xpacks myself.
I used 0.6.0.6 to make it but have latest version now.
Also removed objects to last working state.

the Xpacks i used are:-

Default
Adsboards
Ennis Extras
European RE
Haywood Club
Old UK Ads
Race Objects
Road Mid
Savannah Grasslands
Trackside Objects

Cheers
 

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