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Tracks Pitstop man showing inverted textures on custom map

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Hello,

fairly new to modding and creating custom Assetto Corsa maps. Ive come a cross a pretty annoying problem that I couldn't fix. Ive trierd so many things and it just hasn't worked. Everything is scaled properly and everything is rotated properly but for some reason the Main pit stop guy who holds the PIT sign has inverted textures. It only occures on my map and not any other. I'm not sure what caused this issue but it might have something to do with the KS Editor. As you can see in the images, the outer layer of him is flipped as if it was invisible. Ive tried flipping the texture around of the AC_PIT_0 but it's no use. ://
Any help would be great.

Thanks :thumbsup:
 

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Messages
7
Points
6
SOLVED!

The dummy AC_PIT_0 had a negative size value (it was something like xyz: -0.535). I scaled it to +xyz: 0.5 and it fixed the issue :)
 
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