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Misc Physics reworked for Mazda MX-5 Miata 2019-09-27

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alekabul submitted a new resource:

Physics reworked for Mazda MX-5 Miata - Progressive steering feel, no FFB clipping, and more..

Why improve the already most forgiving and balanced car in AC?
For once:
View attachment 326350
Marked is one of many large flat spots in the FFB of the car. This is correctable by using a custom level of say 70%. What`s not correctable that way is the too big turning circle, the high center of gravity, the wider tracks and the bigger drag. These combined produce somewhat clumsy MX-5 look-alike from Kunos. It is still enjoyable and sits well in the "Touristenfahrten" BTG mix:...

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did you dial back the brakes a bit? this is the only car in the game i tune the brake pressure down to 80% and its still way too sensitive. like to the point i Assetto Car Tuner'd my own JUST to do that.
 
did you dial back the brakes a bit? this is the only car in the game i tune the brake pressure down to 80% and its still way too sensitive. like to the point i Assetto Car Tuner'd my own JUST to do that.

From what I have as personal experience the brakes on the actual MX-5 ND are powerful and fast biting. Of course I could have done some tweaking to allow more modulation but it feels right to me as it is. Plus I rarely use "ctrl+A" to toggle the ABS on a modern street cars. My "el cheapo" pedals are to blame!
See, I got excuses. Just like a pro :laugh:
 
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