Reviving an old topic from a couple of years ago, we would like to know what the RD community think is missing from the current sim racing landscape.
The subject was brought back to my attention by RD staff member @Daniel Monteiro during The RD Podcast recording earlier this evening, and I thought it might be worth throwing this question back out to the community to see if opinions have changed since 2017.
Sim racing does indeed continue to improve and get bigger at a seemingly endless rate, but even with all the progress made since back in the early 2000's, I'm sure it is fair to assume plenty still remains to be done in order to tick all those boxes our sim racing faithful would like to see in the hobby we all so love.
With that in mind, it's feeling like the time is right to ask you all this (rather large and broad) question once again:
What have you always thought should be part of a sim-racing game but somehow has (almost) never made it to any game?
Over to you, folks.
Screenshot Credit: Tino66
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