Question - Are you sick of ending up like this after only a light altercation with your RaceDepartment buddy?
or this...
Answer - You need to adjust your BoneSpring settings in your .PLR file!
Your .PLR file is located in your SimBin folder e.g.
...\Documents\SimBin\RACE 07\UserData\Gunthar Rowe\Gunthar Rowe.PLR
Now you might need to go to the properties for the file and uncheck "Read Only" first.
Now, open you .PLR file in Notepad.
Search for "BoneSpring"
This will take you to "BoneSpring Threshold= ..."
Now edit the three BoneSpring entries that look like this:
So the three BoneSpring entries look like this:
Save and you should see a great improvement
or this...
Answer - You need to adjust your BoneSpring settings in your .PLR file!
Your .PLR file is located in your SimBin folder e.g.
...\Documents\SimBin\RACE 07\UserData\Gunthar Rowe\Gunthar Rowe.PLR
Now you might need to go to the properties for the file and uncheck "Read Only" first.
Now, open you .PLR file in Notepad.
Search for "BoneSpring"
This will take you to "BoneSpring Threshold= ..."
Now edit the three BoneSpring entries that look like this:
Code:
BoneSpring Threshold="0.10000" // If latency is below this threshold, the spring is disabled
BoneSpring Min Constant="25.00000" // BoneSpring(TM) constant at collision threshold
BoneSpring Max Constant="120.00000" // BoneSpring(TM) constant at spring enact latency (should be higher than constant min...)
Code:
BoneSpring Threshold="[COLOR=Red][B]1.00000[/B][/COLOR]" // If latency is below this threshold, the spring is disabled
BoneSpring Min Constant="25.00000" // BoneSpring(TM) constant at collision threshold
BoneSpring Max Constant="[COLOR=Red][B]125.00000[/B][/COLOR]" // BoneSpring(TM) constant at spring enact latency (should be higher than constant min...)