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WTCC Monday.png

Welcome to our first ever WTCC Monday in R3E, what better place to kick off this club racing than on the infamous Australian mountain, Bathurst Circuit?

We can't promise any kangaroos, but the twisty and bumpy bits at the top of the mountain should offer challenge enough for most of us mere mortals.

All premium members can sign up for this event and we have unlimited slots available so make sure to bring a friend. Sign up below and make sure to tag fellow community members who you think are up for a challenge!

Join us
Not a premium member yet but interested to race with our group of friendly drivers? Click here for more information and learn how you can participate as well. See you on track?!

Server Name: RaceDepartment WTCC Monday 8th
Server and Teamspeak Password: click here
Racing Club Rules: click here

Cars pack(s): WTCC 2013
Track:
Bathurst Circtuit
Practice: 19:00 GMT - 60 mins
Qualifying:
20:00 GMT - 15 mins
Race:
20:15 GMT - 45 mins

Notice that all our Club Races are run on the Get Real difficulty mode. Furthermore you need to own the track we are running and at least one car from the class, you do not have to own any cars you are not going to race yourself.
 
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UMC 22

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Information - Please Read!

We're running a special event this Saturday, in the form of the Portimao Grand Prix! The race will feature the full race distance and will require all drivers to make at least one pit stop, so ensure you know how to do so before race night. The special rules for this race are as follows:

1) As usual, this event is open to all comers regardless of experience or ability level.​
2) The event will use full Grand Prix race distance, making it 66 laps in total.​
3) All drivers must make a mandatory pit stop during the pit window, but additional pit stops are allowed at any time.​
4) All drivers must change all four tyres during their mandatory pit stop.​
5) There is no requirement to use different compounds during the race.​
 

Bob Laycock

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Hi all
Wow 66 laps,
I will probably be lapped 10 times in 66 laps!
However if you all don't mind dodging the KIWI moving chicane count me in.

If OK with you all I will select a number tomorrow when I am at my sim PC
Otherwise more than happy for you to assign me a FAST number.

Thanks and best wishes
Bob
 

Bob Laycock

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Good idea pointing me to the Race room store ( I never thought of that)

I would like the monster energy # 22 please.

I read the blurb on the store page re :
"The screaming V10 engine gives fantastic straight line speed, and the high tech downforce configuration allows you to carry more speed into corners than any other vehicle in RaceRoom. This is truly a lightning bolt, and it will take practice and a skilled driver to safely pilot it near the limit."

Now, if only all the other competitors could be limited to a formula V or slower car, and I can drive this one perhaps I might only be lapped 5 times?

Best wishes
Bob
 

Jan Larsen

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#3 for me please.

Pit lane entry; is that after the last corner or the road running on the inside adjacent to the last corner? Also, the pit speed limit starts very early, almost on the actual track. Should we just go with what the game tells or is the pit line further up the pit entry? I cant seem to figure out which.
 
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UMC 22

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Ok, I’ll keep looking at the forum then, I thought everything would be on SGP now on! :)
Only two of our five racing clubs are fully supported, so that is some way off yet.

Should we just go with what the game tells or is the pit line further up the pit entry?
The speed limit warning appearing doesn't mean you are in the limit zone. It appear before that to give you advance warning. Try a singleplayer race and see where you get a penalty to confirm the actual limit line.
 
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