Misc (Oh So) Real Onboard Cams by shnala 1.3

NOW YOU CAN PIT WITH ANY OF THESE ON BOARD CAMERAS! + many more! ;)

  1. gamer19

    gamer19

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    gamer19 submitted a new resource:

    (oh so) REAL onboard cams by shnala - f1 2014 on board cams

    Read more about this resource...
     
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  2. aaee1122

    aaee1122

    Messages:
    79
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    +12
    Thx for this great mod!!!
    Can you do it with static t-cams?
     
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  3. patriciu75

    patriciu75

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    +39
    All respects from me to you and others who like and who knows to make this simulator game , very realistic ! I like very much your T-cams ! Congratulations!
     
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  4. gamer19

    gamer19

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    Well, to be honest, I didn't look at this.
    Is static T-cams the same one but without any movement when you accelarate/brake/turn ?
    Don't have any experience with this, I haven't seen this option in older games.
    But... if someone explain me what's this and where are those numbers... I don't see a reason why I would make two versions - one standard and the other with static cams.
    Regards.
     
    Last edited: Oct 23, 2014
  5. aaee1122

    aaee1122

    Messages:
    79
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    +12
    Yes, exactly what I thought.
    Thanks!!!!!!
     
  6. aaee1122

    aaee1122

    Messages:
    79
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    +12
    This mod is the most realistic what i seen ever.
     
  7. gamer19

    gamer19

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    Oh c'mon, please...:x3: I'm blushin here... :p

    I'm quite sure there's more realistic / more immersive mods around here.
    Here's one, off the top of my head - Vlasovas last year dynamic cockpit cameras mod, anyone !?!
    I like that one, it really gives F1 2013 some ...new dimension.

    Anyway... thank you mate, we'll see what we can do with your beloved static cams. ;)
     
  8. aaee1122

    aaee1122

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    :)
     
  9. gamer19

    gamer19

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    gamer19 updated (Oh So) REAL onboard cams by shnala with a new update entry:

    Force India BONNET CAM quick fix

    Read the rest of this update entry...
     
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  10. gamer19

    gamer19

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    Don't miss the latest update!


    And there's one NEW screen, posted this morning, which probably goes unnoticed. :)
    [​IMG]
     
    Last edited: Oct 24, 2014
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  11. gamer19

    gamer19

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    Like I already said, if you can help me saving some time (and have more time to edit cams) and know which numbers should be edited to turn this DYNAMIC T-cams into STATIC T-cam, write it here, pelase.

    They somewhere in here:
    View type="Mounted" ident="pod" reverseCamera="pod_reverse" hidden="false" spectator="false" useInSplitScreen="false" renderParticlesBeforeGrass="false" transitionType="switch" transitionSpeed="0.0000" transitionStrength="0.0000">
    <Parameter name="renderParticlesBeforeGrass" type="bool" value="false" />
    <Parameter name="yaw" type="scalar" value="-0.0243" />
    <Parameter name="pitch" type="scalar" value="0.2350" />
    <Parameter name="roll" type="scalar" value="0.0000" />
    <Parameter name="offset" type="vector3" x="0.1000" y="0.9900" z="-0.2350" />
    <Parameter name="fov" type="scalar" value="49.0000" />
    <Parameter name="nearPlane" type="scalar" value="0.1000" />
    <Parameter name="highResInterior" type="bool" value="true" />
    <Parameter name="DisableDriverHead" type="bool" value="false" />
    <Parameter name="DisableDriver" type="bool" value="false" />
    <Parameter name="DisableCoDriver" type="bool" value="false" />
    <Parameter name="axisScale" type="vector3" x="0.0000" y="0.0800" z="0.0800" />
    <Parameter name="axisScaleForTilt" type="vector3" x="0.2000" y="0.2000" z="0.2000" />
    <Parameter name="twistScale" type="vector3" x="-0.1423" y="0.0000" z="0.4107" />
    <Parameter name="maximumShift" type="scalar" value="0.0000" />
    <Parameter name="movementSpeed" type="scalar" value="0.0000" />
    <Parameter name="tiltDistance" type="scalar" value="1.0000" />
    <Parameter name="shakeAngle" type="scalar" value="0.5000" />
    <Parameter name="shakeDamping" type="scalar" value="0.8000" />
    <Parameter name="shakeMinSpeed" type="scalar" value="50.0000" />
    <Parameter name="shakeMaxSpeed" type="scalar" value="90.0000" />
    <Parameter name="shakeScaleX" type="scalar" value="0.0010" />
    <Parameter name="shakeScaleY" type="scalar" value="0.0010" />
    <Parameter name="shakeRotationSpeed" type="scalar" value="0.7000" />
    <Parameter name="finalMovementScale" type="scalar" value="1.0000" />
    <Parameter name="offsetOnly" type="bool" value="false" />
    <CorneringForces>
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="rollLimitInDegrees" type="scalar" value="2.0000" />
    <Parameter name="rollSmoothingScale0To1" type="scalar" value="0.4000" />
    <Parameter name="yawLimitInDegrees" type="scalar" value="2.0000" />
    <Parameter name="yawSmoothingScale0To1" type="scalar" value="0.4000" />
    </CorneringForces>
    <GroundBumpinessForces>
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="limitInMilimetres" type="scalar" value="2.0000" />
    <Parameter name="limitInDegrees" type="scalar" value="1.2000" />
    </GroundBumpinessForces>
    <SlipStreamingForces>
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="dirtyAirPoint0To1" type="scalar" value="0.2540" />
    <Parameter name="dirtyAirSpread0To1" type="scalar" value="0.7500" />
    <Parameter name="limitInMilimetres" type="scalar" value="1.1560" />
    <Parameter name="limitInDegrees" type="scalar" value="0.0920" />
    </SlipStreamingForces>
    <AccelerationForces>
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="smoothing" type="scalar" value="0.800" />
    <Parameter name="maxAccelerationInMPS" type="scalar" value="16.0000" />
    <Parameter name="maxDecelerationInMPS" type="scalar" value="70.0000" />
    <Parameter name="maxPushBackwardsInMillimetres" type="scalar" value="15.0000" />
    <Parameter name="maxPushForwardsInMillimetres" type="scalar" value="45.0000" />
    <Parameter name="maxPushUpInMillimetres" type="scalar" value="0.0000" />
    <Parameter name="maxPushDownInMillimetres" type="scalar" value="0.0000" />
    <Parameter name="maxTiltBackwardsInDegrees" type="scalar" value="1.5000" />
    <Parameter name="maxTiltForwardsInDegrees" type="scalar" value="0.7000" />
    <Parameter name="gearChangeTimeInSeconds" type="scalar" value="0.0000" />
    </AccelerationForces>
    <RevvingForces>
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="pitchLimitInDegrees" type="scalar" value="0.2500" />
    </RevvingForces>
    <VehicleDamageForces>
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="faultEffectDuration" type="scalar" value="0.4000" />
    <Parameter name="faultEffectScaleInMillimetres" type="scalar" value="17.0000" />
    <Parameter name="faultEffectRotationInDegrees" type="scalar" value="0.5000" />
    <Parameter name="brakeDamageCarSpeedForMinEffect" type="scalar" value="10.0000" />
    <Parameter name="brakeDamageCarSpeedForMaxEffect" type="scalar" value="50.0000" />
    <Parameter name="engineBlownDamageScaleInMillimetres" type="scalar" value="9.0000" />
    <Parameter name="engineSeizedDamageScaleInMillimetres" type="scalar" value="19.0000" />
    <Parameter name="engineDamageCarSpeedForMinEffectInMPH" type="scalar" value="10.0000" />
    <Parameter name="engineDamageCarSpeedForMaxEffectInMPH" type="scalar" value="50.0000" />
    </VehicleDamageForces>
    <ShakeOnBrakingLimitForces>
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="limitInMilimetres" type="scalar" value="1.5000" />
    <Parameter name="limitInDegrees" type="scalar" value="0.1500" />
    <Parameter name="minSpeedInMPH" type="scalar" value="10.0000" />
    </ShakeOnBrakingLimitForces>
    <ShakeOnTyreSlipForces>
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="limitInMilimetres" type="scalar" value="0.35000" />
    <Parameter name="limitInDegrees" type="scalar" value="0.0800" />
    <Parameter name="minSpeedInMPH" type="scalar" value="10.0000" />
    </ShakeOnTyreSlipForces>
    <ShakeOnTyreLateralSlipForces>
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="limitInMilimetres" type="vector3" x="1.4000" y="1.5000" z="0.0000" />
    <Parameter name="limitInDegrees" type="vector3" x="0.1450" y="0.0000" z="0.2000" />
    <Parameter name="minSideVelocity" type="scalar" value="1.5000" />
    <Parameter name="maxSideVelocity" type="scalar" value="4.0000" />
    <Parameter name="timeBetweenShakes" type="scalar" value="0.0000" />
    <Parameter name="timeToShakeFor" type="scalar" value="0.0000" />
    </ShakeOnTyreLateralSlipForces>
    <RandomBumpForces>
    <Parameter name="enabled" type="bool" value="false" />
    <Parameter name="limitInMilimetres" type="scalar" value="2.5000" />
    <Parameter name="limitInDegrees" type="scalar" value="0.2500" />
    <Parameter name="distanceBetweenBumpsInMetres" type="scalar" value="100.0000" />
    <Parameter name="likelihoodOfBumpPercentage" type="scalar" value="80.0000" />
    </RandomBumpForces>
    <GearChangeForces>
    <Parameter name="enabled" type="bool" value="false" />
    <Parameter name="gearChangeTimeInSeconds" type="scalar" value="0.1000" />
    <Parameter name="maxPushForwardsInMillimetres" type="scalar" value="10.0000" />
    <Parameter name="maxTiltForwardsInDegrees" type="scalar" value="0.3000" />
    <Parameter name="snapToLimitSpeed" type="scalar" value="0.7500" />
    <Parameter name="returnToDefaultSpeed" type="scalar" value="0.2500" />
    </GearChangeForces>
    <SpeedAndAccFOVMod>
    <Parameter name="speedAccFOVEnabled" type="bool" value="false" />
    <Parameter name="speedAccFOVMaxSpeed" type="scalar" value="29.1910" />
    <Parameter name="speedAccFOVScale" type="scalar" value="0.1100" />
    <Parameter name="speedAccFOVChangePerSecond" type="scalar" value="2.0000" />
    </SpeedAndAccFOVMod>
    <SpeedOnlyFOVMod>
    <Parameter name="speedOnlyFOVEnabled" type="bool" value="false" />
    <Parameter name="speedOnlyFOVMaxSpeed" type="scalar" value="14.4510" />
    <Parameter name="speedOnlyFOVScale" type="scalar" value="0.2020" />
    <Parameter name="speedOnlyFOVChangePerSecond" type="scalar" value="2.0000" />
    </SpeedOnlyFOVMod>
    <Parameter name="dofEnabled" type="bool" value="false" />
    <Parameter name="dofDynamicDistance" type="bool" value="true" />
    <Parameter name="dofStaticNearPlane" type="scalar" value="100.0000" />
    <Parameter name="dofStaticFarPlane" type="scalar" value="200.0000" />
    <Parameter name="dofDynamicNearDelta" type="scalar" value="-50.0000" />
    <Parameter name="dofDynamicFarDelta" type="scalar" value="100.0000" />
    </View>
     
  12. aaee1122

    aaee1122

    Messages:
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    Sorry, but i only could edit the database and textures:(
     
  13. ContinueLP

    ContinueLP

    Messages:
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    +57
    I've helped him already. :)
     
  14. aaee1122

    aaee1122

    Messages:
    79
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    +12
    ;)
     
  15. Lamichael

    Lamichael

    Messages:
    18
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    +2
    this thing is great, although i've never driven with t-cam view and i really need some adjusting
     
  16. realitychecked

    realitychecked
    TheJlfan

    Messages:
    1,509
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    There's a glitch on Lotus' rear cam, it changes place from TV Pod to the right, passing through the car's model.
     
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  17. Jorma Samuli

    Jorma Samuli

    Messages:
    243
    Ratings:
    +66
    Any chance to have static cock pit cams? good mod!
     
  18. Raskoljnikov

    Raskoljnikov

    Messages:
    18
    Ratings:
    +2
    Great mod! Only one mistake, check out the Lotus rear camera, it shows front, so you are not able to look back when driving Lotus...
     
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  19. gamer19

    gamer19

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    Already updated guys! :) Thanks for the bug finding btw. Also the guy named "kapi777"- he was the first to find this glitch.
    And don't make collosal mistake - check out version 1.1 ! ;)
    It comes for about.... 5 minutes now. :)
     
    Last edited: Oct 27, 2014
  20. gamer19

    gamer19

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    Done. Check the amazing 1 point 1 version mate! ;)