GT Omega Racing




I want to create a Xpack with 3ds object and later build a Sobject but have many problem

First, I want to create as Sobject crash, but those that I have a xpack (European Road Element) and the format is xml, how do I change it?
And later i want create a doubble crash......

Second, i want to create a little wall with 3dmax
like this that you see in the picture, behind the F3000
How do I do it?

Third, how to add texture to btb, what is the method to convert the file?
I have do a test but have error???

Sorry for my English



This is a guide on getting textures into btb.
Not sure if it works it seem to in clips

There is 3 parts, so check his youtube chanel out
GT Omega Racing