null object error

hi piddy,

seem to be getting an new error on 8.0.0.x to 8.03 not try yet. xpacker mainly.

Steps.
1) created a building layout from google earth.extruded it to hieght, quickly painted it (for test) and saved it has a Dae file. google sketchup 7.1 i have.
2) started xpacker.
3) imported objected , before it finshed the exception error came up.
4) picture include. no need to send you bin file has it just using the default xpacks textures.
 

Attachments

  • nullobject.jpg
    nullobject.jpg
    117 KB · Views: 182
i never get to continue thou, xpacker just sits there, the object is listed but never visable. try the object in simed same result, object & texture listed. but not visable?

all thought i do seem to be getting alot of materials, i haven't used in sketchup.it seems to be that sketcup saves all the materials in that scene including background colours.fog,line colours.?

ed
 
The good news is it's not a BTB problem.

The Bad news is that it's just a poorly constructed object with numerous faults.

Textures are not power of 2.
Some textures are missing.
There are irrelevant objects in the file. (probably a hangover from Sketchup export.)
And the object is just poorly constructed.
See how all the polys are draggged to the corners making very long thin triangles.

Unfortunately you will get this kind of thing using sketchup objects.
They aren't created with gaming (or BTB) in mind.
 

Attachments

  • factory.jpg
    factory.jpg
    75.5 KB · Views: 209

Latest News

How long have you been simracing

  • < 1 year

    Votes: 347 15.5%
  • < 2 years

    Votes: 241 10.8%
  • < 3 years

    Votes: 239 10.7%
  • < 4 years

    Votes: 177 7.9%
  • < 5 years

    Votes: 299 13.4%
  • < 10 years

    Votes: 257 11.5%
  • < 15 years

    Votes: 164 7.3%
  • < 20 years

    Votes: 125 5.6%
  • < 25 years

    Votes: 99 4.4%
  • Ok, I am a dinosaur

    Votes: 289 12.9%
Back
Top