F1 2018 New F1 2018 Trailer: Plenty of Gameplay Action

F1 2018 The Game (Codemasters)

Paul Jeffrey

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A brand new gameplay trailer for F1 2018 has been released, once again showing what looks to be a very promising racing title...

Due to launch on Xbox One, PlayStation 4 and PC at the end of this month, Formula One 2018 from Codemasters is potentially the most ambitious release from the development team to date, making use of years of experience with the Formula One licence and game engine - the 2018 edition of the series looks all set to be the biggest and most detailed yet.

We already know that this release will contain more classic cars than ever before, and of course we know the game will simulate the 2018 Formula One cars and circuits, including new for 2018 Paul Ricard and the returning Hockenheim. We've heard about the improvements to the vehicle handling and feedback, and the updates to the graphic engine, all we have let to do now is wait on release at the end of the month!

I'd lost a little faith with the F1 game series in recent years, however it very much looks like this new title is set to put Codemasters firmly back on track once again.

Commenting on the game’s recreation of the real world sport, F1 2018’s Art Director, Stu Campbell said:

F1has undergone a huge visual rebrand this year. It has an exciting, fresh new look and we are looking to bring that into the game as much as we can. Our aim this year was to create as big a visual improvement as we possibly could to give a more authentic and realistic experience. When you see it side by side with the 2017 game I think you will see a huge leap forward.”

Only 11 days until release people..

Formula One 2018 is scheduled to release for Xbox One, PlayStation 4 and PC August 24th 2018.

For more news and discussion around the upcoming new Formula One title, don't forget to check out the F1 2018 Sub Forum and get yourself involved in the discussion today!


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Tell us your impressions of the new trailer - are you looking forward to F1 2018? Let us know your thoughts in the comments section below!
 
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So is it still a console port on PC? Can you use the mouse in menus yet or do I still have to use a keyboard or gamepad?
Can I map things like brake bias and fuel mix to buttons or so I have to use the MFD?
If yes to either of the above then I will pass!
Graphics last year were very poor as well, car setups are basic and stale and have not really changed or progressed in years.
No more money from me codemasters
 
There are some proper/real gameplay footage on youtube, the name of the youtube channel i'm talking about is arava arrava or something like that lol
edit :
ok i have found it , it's aarava , i don't know wtf that means lol
it's one of them at spa:
https://goo.gl/SYBwfr
 
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I do.

The amount of people who actually can afford and have VR sets are currently in the minority, especially on the PC where a VR set will cost you as much as a new graphics card (I speak of cost in the UK, I don't know about the rest of the world).

So, why create extra work for yourself when it will only be used by a minority?

When/if VR sets come down to reasonable prices, I'm talking around the £100 or so mark, and the majority of gamers have them, then we can start complaining that companies don't put VR into games.

Yes from a pure business standpoint i guess you are right. But if you are passionate about a racegame/sim you would definitely implement it. If i was a developer i would want to see my racegame/sim in vr for sure. It`s way more satisfying to see your work in `true scale` and experience it like you are actually in the game.

But i understand your argument.
 
Got burned by 2017 on PC.

Can't get a gamepad setup properly so that the cars drive well. It does't recognise gamepads which use XCBD drivers, so I'm stuck using the crappy M$ drivers for my gamepad! It seems that in recent iterations they've done something to the gamepad input code or something. Gamepads worked OK in 2010 (the last one I actually bought before 2017), and 2016 iirc was OK using a gamepad as well from what I experienced when I played it around a friends house.

I also refuse to pay full price, £44.99, for what seems like almost the same game as last years, and I don't trust CD key sites who sell at a lower price - got burned by one of those on IL2 Sturmovik.

The price creep in video gaming is getting beyond a joke.

Won't be getting burned again...

Been playing the Beta and it’s looking very promising.

The handling is much better, as is the FFB which felt really underwhelming in the last one.

It’s also surprising how quickly you adjust to the halo. That was my only reservation, but it’s really not an issue.

Not sure I want to pay £45 though. Any recommendations for other sites (I’m wary of key sellers).

Me and my friend have been using cd keys. Com for years, never an issue. I understand the reluctance, but if you're using PayPal you're safe right? I think we've easily saved a couple of hundred quid by now.

Download straight to steam and bosh.
 
Been playing the Beta and it’s looking very promising.
The handling is much better, as is the FFB which felt really underwhelming in the last one.

It’s also surprising how quickly you adjust to the halo. That was my only reservation, but it’s really not an issue...
Many here talk a lot but they don't bother to read what others say.
Somehow - you miss this post. Especially that bold part.
Enough for me. :giggle: Thanks Jonny (Combat) boy.
 
£25.99 on cd keys pre order. Bargain!
Be careful with sites like CDKeys, they aren't an authorized seller, and the keys may be stolen. There is a reason for the low price. Same with sites like Kinguin, G2A, etc. They are all key REsellers, and not selling the keys firsthand. Presonally I stay away from sites like that. If you wanna dig some more, here is a video to start you off:
 
Quite the opposite. 3 laps in and people driving in game will realise just how little it is actually in the way and how once you're racing you never notice it. Even the awful version in Automobilista that blocks more view than Halos actually do is not in the way once you focus on driving.

If you've bothered to notice, the Halo has done nothing to make the racing and driving worse this season in F1. It has had no effect on anything, apart from Hartley's crash at Silverstone where it stopped his head hitting the tyre wall. It has done one thing all year, which is what it was supposed to do.

In total agreement; a lot of people getting triggered over a non-issue. I guess they'd rather Hartley injured or dead over the aesthetic beauty of a machine?

In regards to gameplay: I've been playing Automobilista using the Formula Ultimate '18 cars (their unofficial F1 2018 car) for many months and I've had no problem with the halo...got used to it within a couple laps the first time out. In fact, the lower you are in the car, the less the halo might obstruct your view (only the thinnest part of the halo is in your sightline). Try it in another sim before passing judgement; if you don't like it, there will be a feature in F1 2018 to make the halo transparent anyways...so again, what is the issue?
 

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