Just a general improvement over the default files, nothing revolutionary. You can try them with low risk and easy uninstall using the included jsgme tool
Hi, nope you can use the filter from my download on its own with csp and should get a nice resultHi, I use csp but don't use sol and never intend do. Been using your filter for a few years now, does your new 4.0 version need sol installed? Thanks and thanks for the filter
Hi, nope you can use the filter from my download on its own with csp and should get a nice result
Just changes to the .lua files for Sol usage (in particular for sky blue preset as these changed a lot in the latest Sol alpha):
- Reworked night time lighting, should yeild better results on floodlilt tracks (particularly those with poor CSP configs).
- Sky changed, can be tweaked in Sol config app (other than sky_blue_preset which I have selected in the .lua)
- Reduced sun saturation so that things go less yellow when in direct sunlight
- White balance/colour temp, unlikely to...
Sorry for the update spam...
View attachment 406931
- In Sol 2.0 alpha 5 Peter added update_sol_custom_config__post() allowing me to boost ambient brightness without wrecking the clouds (something changed in Sol 2.0 meaning that my previous approach lead to blown out clouds at dusk/dawn).
- In conjunction with it I've tweaked the cloud settings for better results at dusk/dawn, which will benefit users of this filter on some older versions of Sol too.
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Sorry for the update spam...
- In Sol 2.0 alpha 5 Peter added update_sol_custom_config__post() allowing me to boost ambient brightness without wrecking the clouds (something changed in Sol 2.0 meaning that my previous approach lead to blown out clouds at dusk/dawn).
- use new ambient__AO_visibility modifier to boost ambient
- In conjunction with it I've tweaked the cloud settings for better results at dusk/dawn, which will benefit users of this filter on some older versions of Sol...
"it splits the calculations of ambient, sun, fog, pollution and spread it over different frames. For most cpus, the effect is very minor. I made it for realy weak cpus, or if cpu consumption is already very high." quote from the developer of solWhat is the benefit of using CPU Split? Could never find a explanation of this option.
They are the same filter, the former is included for those who don't use content manager, it's mentioned in the instructionsHi, when I unzip it there is the folder "Natural Oculus Rift Filter" and also "Natural_Mod Filters" which has a Natural_Mod_Rift filter inside.
As a VR user, which should I use please?
Thanks
Ah okay, many thanks!They are the same filter, the former is included for those who don't use content manager, it's mentioned in the instructions