NASCAR Heat 5 Gold Edition To Release July 7th

JonnyCombat

50RPM
Feb 22, 2018
65
97
I actually quite enjoyed the last one until I got a widescreen monitor and half the view was taken up with side netting. I'm hoping they finally add a FOV slider or something similar.
 
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TheGrunt

100RPM
Oct 30, 2015
104
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It's main issue, tyres lacking a real slip curve which makes these cars incredibly hard to catch, is still prevalent in iracing (as pointed out by Bowyer). It really is an all-time classic.
This is more than expected as at the time iRacing launched (was it 2009?), most of its code was from nr2003. Things have probably changed quite a bit since then, but I am pretty confident that there is still some good old nr2003 in it, for better or worse.
 

M3ME

25RPM
Aug 12, 2015
26
16
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It's main issue, tyres lacking a real slip curve which makes these cars incredibly hard to catch, is still prevalent in iracing (as pointed out by Bowyer). It really is an all-time classic.
They've really fixed that in the oval racing cars in iRacing. I'm not sure how realistic it is, but I was practically able to drift the cup car around the track
 

Brendan24

10RPM
Premium
Mar 21, 2011
17
36
For AI oval racing why not to install NR2003?
1. Install game
2. Download and Install 1.2.0.1 patch, nocd, dx8todx9, nrcamhack and optionally reShade
3. Download and install all the amazing mods you like and optionally JSGME
4. Race
5. ??????
6. Profit!!!!!!

It is still really good in vanilla form, but with mods it is especially an amazing game: both current and historic series and tracks, different classes (ARCA, modifieds etc.), sound packs etc.
I was an avid NR2003 player, from early 2003 all the way until probably around 2010ish, then gradually just sort of moved on to other sims and didn't play NR2003 much. I actually did try re-installing it about a year or two ago but the graphics (even with dx9 etc.) and physics just don't hold up like they used to compared to newer sims. Still a great sim but just a bit too dated for me to really enjoy anymore
 

TheGrunt

100RPM
Oct 30, 2015
104
53
44
I was an avid NR2003 player, from early 2003 all the way until probably around 2010ish, then gradually just sort of moved on to other sims and didn't play NR2003 much. I actually did try re-installing it about a year or two ago but the graphics (even with dx9 etc.) and physics just don't hold up like they used to compared to newer sims. Still a great sim but just a bit too dated for me to really enjoy anymore
Physics aren't IMO at least worse than they are in these modern simcades and that also makes it still overall the best single player Nascar experience, even if not counting the plethora of mods available for it. I haven't tried iRacing SP, but although it is most likely far superior for vehicle dynamics, it is still much more limited for SP and is just for single races. It is also quite costly option for SP.

For nr2003 one of the most important thing is getting the FFB right. As ingame adjustments are limited, you need to do the fine tuning on the control panel. When FFB is set up right, the engine gives really good information through steering wheel for oval racing as the FFB strength changes for the turns. The point is that to get most out of it, you most likely need to fiddle with spring and damping settings on CP. At least I did.

It is quite expected that the games physics engine is not anymore up to current standards, but I am really not that bothered with it because it isn't bad either. Heck, I still enjoy playing GP Legends too, so nr2003 is not a problem. I play even older racing games than that, but I'am a retro gamer and computing hobbyist, so there is that. But I can also enjoy well made arcade racers, so I am not bothered about the "authenticity", but the quality overall. These are all just games and pretty far from the real thing after all.

I still think that nr2003 is overall the best SP Nascar game and is so by quite a large margin. Not forgetting that it still has active leagues going on. Yes, it is not the best racing sim by vehicle physics, but overall still an amazing product. It will be interesting to see what modding community can do with the physics editor, but it is awesome that a game that was released in february 2003 is still alive and kicking well.

Edit: Here are few edited physics available for nr2003 for those interested:

They can be found and downloaded under series tab. Using physics editor is still pretty much sorcery as many variables are undocumented and thus unknown for modders, but it certainly is interesting. Legendary nr2003 modder Brian Ring (KneePitGaming) is also back and fiddling with the editor.
 
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EduCalza

250RPM
Nov 2, 2015
337
183
31
Great! I like this game, each version always better than previous. Keep digging 704!
 

Ulfhedinn

1RPM
Premium
Nov 26, 2019
7
1
Oh here we go another thread thats gonna be turned into "oooh this games rubbish and iracing is the best (when really its a pile of dog crap)"
Not even close !!! sorry to disappoint you x) I just think the game needs a little bit more sim in it to make it a great game
 

Trebor901

2000RPM
Aug 10, 2007
2,120
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Not even close !!! sorry to disappoint you x) I just think the game needs a little bit more sim in it to make it a great game
But it doesnt. Its like F1 games or change of sport FIFA. They're made for the people who want an up to date game for the car/track or players of the current season. Kids that get hung up on having the most recent things in a game so they can go play it after watching it on tv. The sim market is already too saturated and will get to the point where racing games will just be unenjoyable if they're all sims.
 

Ulfhedinn

1RPM
Premium
Nov 26, 2019
7
1
That's an interesting point of view. I believe developers made a choice anyway or were asked to. What I'm wondering is why they've chosen iRacing over NH4 for the pro to race ?