Stock Car Extreme Mods (merged)

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ML2166

If quizzes are quizzical then what are tests?
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Hey guys

Okay here are the skins created by me over the last few weeks.

38 in total, 19 Chevrolet and 19 Peugeot.

All completely fictional of course, but I hope you enjoy them.

I have given all the cars different numbers and names from the originals in game, so you should be able to run them alongside the original skins.

Pretty new to the modding aspect on the rfactor platform, and this is my first attempt.

Haven't found a way to have the game read a new RFM file hence the reason for the new numbers and names.

Hope you enjoy them........happy racing fellas!

;)

selectionpug.jpg


selectionchevvy.jpg


Chevrolet Part 1

Chevrolet Part 2

Peugeot's
 
Oh Patrick, I've just spotted this (one of my fave tracks) and downloaded it, at the same time I'm downloading SP3 for Enduroracers mod and since the sun is out I really should be out in the garden working. I have a tough decision to make:confused: but thank you anyway once again.
 
Do you mean there should only be one file in the shared folder? There are 7 files in mine.
The mods that I have installed are PCC_997 and the porscheVsFerrari.
I took the mexico track out of the Mexico_GSCEx_v2.0 folder That seemed to work better till it also crashed in the loading page. This time I got 2 different errors;
#1)
gMotor2 error
error loading texture ROADA_S for material GRVL2
#2)
gMotor error
Error loading global material GRVL2

I have the same issue and I have also done everything that was suggested here but get the same result as Rudi

Edit: I dont know so much about things like this but can it have something to do with the shader level in GSC config.exe?
I have DX9 and Auto and tried both but with the same result as earlier.
 
Last edited:
Patrick Giranthon submitted a new resource:

Fontana (CART 1998) - Fontana for GSCEx

Hi all.

Here is the third CART track, an oval track, Fontana.
I have contacted the creators, USPits, but no reply, administrators of the website did not reply, I created a thread on their forum, no reply. In fact the website seems to be really dead since 2 years...
So, I took the liberty to update this track but you can visit here : http://www.thepits.us/
Credits for them anyway. There is also a donation link but probably abandonned too.

The track is now really better in terms...

Read more about this resource...
 
Wedge submitted a new resource:

Wedge's Visions - ReShade ME Preset - Custom Preset for ReShade + MasterEffect

Wedge's Visions is a custom preset for ReShade + MasterEffect, an advanced post-processing injector much like SweetFX and ENB. It's very light on resources and shouldn't affect much your FPS.

I've been working on this preset for quite some time, always tweaking, and now I feel it's ready to be shared!

It's currently using the ReShade v0.15.0.716 and MasterEffect v1.0.341. I'll be updating this preset regularly with their new versions.

To install, simply copy the files included to your...

Read more about this resource...
 
Something isn't working. Right after the game starts, the screen goes all white after playing some effect like a "film burning". I activated the Split screen effect and saw that the game freezes after loading your reshader (it compiles ok, but then freezes, with half screen all white and the other half a little blurry and frozen). I'm using an alternative UI, not the original one, but I don't see why this could cause some trouble. GTX 660 2Gb/ Win 8.1 x64 here.
Last three lines of d3d9.log are:
25/03/2015 17:37:11,472 [564] | INFO | Loading effect from "C:\Games\GSC2013\ReShade.fx" ...
25/03/2015 17:37:12,678 [564] | INFO | > Successfully compiled effect.
25/03/2015 17:37:26,726 [564] | INFO | Destroyed effect environment on runtime 087E6CE0.
 
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