MGP19 Motogp 19 Modding Tutorial

Requirements:
1) Download these tools: https://www.racedepartment.com/downloads/motogp-19-modding-tools.27189/
2) You need Unreal Engine Editor 4.21:
https://www.epicgames.com/unrealtournament/download
3) Also make sure you have Python 2.7 installed:
https://www.python.org/download/releases/2.7/


Video tutorial (How to edit skins):

Text tutorial (skins):

In the tutorial we'll modify a bike skin, but once you know the method you can try with something else.

Section 1: Export
-Launch Umodel.exe (It's in the modding tools)
-Insert the path to MotoGP 19 or navigate to it (Normally it is: C:\Program Files (x86)\Steam\steamapps\common\MotoGP™19 or wherever you have installed it).
Select "Override Game Detection"
Select "Unreal Engine 4" And "Unreal Engine 4.21"
unknown.png

Then hit OK.
-You'll now have a window with all the directories of the game. Navigate to: motogp19\Content\assets\graphics\vehicles\bikes\cat001\chassis\chassis101'
unknown.png

You'll see a folder for each element of the bike (3D mesh, animation, textures..)
Click on skeletal_meshes and then on chassis101.uasset. You'll see a 3D preview of the object.
unknown.png

If you click on "Tools->Export current object" Umodel will export everything related to the object, but we only need the bike texture.

- Press "O" to exit the 3D preview. Click on "textures" and find the bike livery (it's "livery001_d.uasset"). Click on "Tools->Export".
unknown.png

-Umodel will automatically create a folder called "UmodelExport" located where Umodel.exe is.
You can now find the texture (.tga format) and edit it!

Section 2: Import back in game
Part 1: Prepare your modded textures.
Basically we need to convert our modded .tga texture to .uasset.
- Launch Unreal Engine editor. Select Blank Project, no starter content and name it "Motogp19". Click on Create Project.
unknown.png

- Drag your modded texture here:
View attachment 286734
- Click on File->Save all. This way you will not need to create a new project next time.
- Click on File->Cook content for windows. Wait till it finishes. You can close Unreal Engine now!
Part 2: Repack.
Go into "Import in game" folder. There you will see a folder called "motogp19". Inside it, you need to create the same Directory where you extracted the file from in Umodel:
motogp19\Content\assets\graphics\vehicles\bikes\cat001\chassis\chassis101\textures
Create the missing folders.
- Go to Documents\Unreal Projects\motogp19\Saved\Cooked\WindowsNoEditor\motogp19\Content
here you will wind the files UnrealEngine cooked for you. You should have 3 files. Copy ALL of them into
motogp19\Content\assets\graphics\vehicles\bikes\cat001\chassis\chassis101\textures.
We're almost done!
- Go back into the root of folder "Import in game". Double click repack command.bat
Once it's done (it's quick), you will have a file called "pakchunk0-WindowsNoEditor_X_P.pak". Replace the X with something else, like "pakchunk0-WindowsNoEditor_MyMod_P.pak"
Copy the pak file you created and paste into:

C:\Program Files (x86)\Steam\steamapps\common\MotoGP™19\motogp19\Content\Paks
or wherever you have installed the game. Make sure you copy it where all the other pak files are.
You're done! Check your mod in game.
 
Last edited:
i'm creating my own skins for the carrier....now i need to find the carrier gloves and the boots...i cant find them.....as you must know we can change the color of the gloves in the game....s o can we do it from the outside as well...i mean i need to replace my boots and gloves with the lorenzo 2013 ones.....i managed to find the gloves...and i replaced it...but no luck....that's fine...where are the carrier boots..
 
The sound files were encrypted on MotoGP 17 and last year so I assume it’ll be the same again so I don’t think it’s possible
thanks for answering.
sorry to hear that.
can modders do something abouts physics , the game have made a huge step but there is still some lack.
breaking for example.
I hope those files are not encrypted like sound files .
Wich part of the game allow modders to work on ?

as always excuse my bad english.
 
thanks for answering.
sorry to hear that.
can modders do something abouts physics , the game have made a huge step but there is still some lack.
breaking for example.
I hope those files are not encrypted like sound files .
Wich part of the game allow modders to work on ?

as always excuse my bad english.
Unfortunately physics files are encrypted too
 
Ok so the game has been out a little while now so I thought why not start some season mods

What seasons (2000’s onwards ideally) would you like to see?
(If you want to help out by doing some skins for some season mods PM me)
 
Ok so the game has been out a little while now so I thought why not start some season mods

What seasons (2000’s onwards ideally) would you like to see?
(If you want to help out by doing some skins for some season mods PM me)
I would absolutely love a 2003 season, that good old Honda Valentino combo and the battles he had with Biaggi. 2005 was also great, and let's not forget 2008/09. Incredible stuff, that was the real motogp. Too bad we don't have proper tracks like Suzuka, China, Indianapolis and of course Phakisa. Rossi's first win with Yamaha.

Also it sucks that we can't have both 500 and 1000cc's in the same field, would be awesome to recreate the 2002 season.
 
Last edited:
I would absolutely love a 2003 season, that good old Honda Valentino combo and the battles he had with Biaggi. 2005 was also great, and let's not forget 2008/09. Incredible stuff, that was the real motogp. Too bad we don't have proper tracks like Suzuka, China, Indianapolis and of course Phakisa. Rossi's first win with Yamaha.

Also it sucks that we can't have both 500 and 1000cc's in the same field, would be awesome to recreate the 2002 season.
I can probably get both 500 and 1000cc's together but I don't think they'd handle quite right
 
Mods in the works......Fabio qutararo.....and i'm creating all the official rider gear for the carrier....well This is 2021 for yamaha guys...if Rossi retires of course....well i need some help finding the official rider number locations in mgp 19...but no luck yet....

KNO8DAG.png

mrLUWTk.png
 
Mods in the works......Fabio qutararo.....and i'm creating all the official rider gear for the carrier....well This is 2021 for yamaha guys...if Rossi retires of course....well i need some help finding the official rider number locations in mgp 19...but no luck yet....

KNO8DAG.png

mrLUWTk.png
can you tell me the method to exchange the rider to another team ?
 

Latest News

Are you buying car setups?

  • Yes

  • No


Results are only viewable after voting.
Back
Top