Stock Car Extreme Mods (merged)

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ML2166

If quizzes are quizzical then what are tests?
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Hey guys

Okay here are the skins created by me over the last few weeks.

38 in total, 19 Chevrolet and 19 Peugeot.

All completely fictional of course, but I hope you enjoy them.

I have given all the cars different numbers and names from the originals in game, so you should be able to run them alongside the original skins.

Pretty new to the modding aspect on the rfactor platform, and this is my first attempt.

Haven't found a way to have the game read a new RFM file hence the reason for the new numbers and names.

Hope you enjoy them........happy racing fellas!

;)

selectionpug.jpg


selectionchevvy.jpg


Chevrolet Part 1

Chevrolet Part 2

Peugeot's
 
Since upgrading to version 1.48 on my beta install some of my tracks have a grey look to them and the shadows are white. The grey looks like a smoke haze on the screen. Is there away to fix these tracks to get them looking normal again. These tracks are mainly modded tracks, but the ones by Patrick Giranthon are good.
 
Thanks, saved as 32-bits (if I done it right) but problem still persist...
Maybe because I converted from .png to .tga?

Yes, could be...If i remember well from the past, you open your new TGA file with PSP or Photoshop and also the original TGA-file..then copy the alpha channel from the original one to your new one. Save as 32-bits TGA. Hope this will help ;)
 
Welcome back ARC!
I'm really looking forward to the 650S GT3. Now the only question is, is this the only GT3 car you're planning to release because that would be sad. Even if there is other GT3 cars out there that you could race it'll never be balanced when two different teams released them.

Anyway, great to have you back and looking forward to your work.
We are Open for suggestions
We can mod almost every car if their aren't any license issues.

So just give a suggestion
 
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