Well, I am home now, so here are the lines from D:\GSC2012\UserData\Sriple Tix.plr
[ Graphic Options ]
Broadcast Overlay="0"
Texture Detail="3"
Vertical FOV Angle="34" // 34=use default, otherwise is the FOV for attached cameras (horiz is calculated based on aspect ratio)
Rearview="2" // 0=Off, 1=Center and Side, 2=Center only, 3=Side only (virtual mirrors only, in-car mirrors are on/off)
Allow Rearview In Swingman="0"
Virtual Rearview In Cockpit="1"
Rearview Width="70.00000"
Rearview Height="25.00000"
Rearview Cull="1" // Whether to cull objects in the rearview based on visgroups in the SCN file
Seat Adjustment Aft="-0.03513"
Seat Adjustment Up="0.04509"
Mirror Adjustment Horizontal="0.10000"
Mirror Adjustment Vertical="-0.10000"
Cockpit Vibration Mult1="0.00000" // Primary vibration multiplier affects eyepoint position (base magnitude is in VEH or cockpit file)
Cockpit Vibration Freq1="0.00000" // Primary rate of vibration affects eyepoint position (higher framerates allow higher rates)
Cockpit Vibration Mult2="0.00000" // Secondary vibration multiplier affects eyepoint orientation (base magnitude is in VEH or cockpit file)
Cockpit Vibration Freq2="0.00000" // Secondary rate of vibration affects eyepoint orientation
Moving Rearview="0" // Whether mirrors respond to head movement in cockpit (0=none, 1=position-only, 2=FOV-only, 3=both) - add 4 if you want to IGNORE head-tracking movement
Rearview_Front_Clip="0.00000" // Front plane distance for mirror (0.0 = use default for scene)
Rearview_Back_Clip="0.00000" // Back plane distance for mirror (0.0 = use default for scene)
Rearview Particles="1"
Self In TV Rearview="0" // add values for any that should be visible (0=none): 1=rear wing & wheels, 2=body & susp, 4=cockpit, 8=steering wheel (15=all)
Self In Cockpit Rearview="0" // add values for any that should be visible (0=none): 1=rear wing & wheels, 2=body & susp, 4=cockpit, 8=steering wheel (15=all)
... and from D:\GSC2012\GameData\Vehicles\F3\F3_cockpitinfoA
////////////////////////////// CAMERA AND GRAPHICAL EFFECTS ///////////////////////////////////////////
Eyepoint=(0.0, 0.62, -0.3)
CameraTarget=(0.000, 0.50, 0.000)
TVOffset=(0.0,0.20,0.63)
MirrorPos=(0.0, 0.62, 0.0)
FrontWheelsInCockpit=1
CockpitVibrationMag=0.005
HeadMaxPos=(0.020,0.010,0.010)
HeadMaxOri=(0.050,0.050,0.150)
GearsFont=F3AGEARFONT.bmp
GearsBackground=F3AGEARSBK
GearsScale=(1.8, 2.6)
SpeedFont=F3AFONT.bmp
SpeedBackground=F3ASPEEDBK
SpeedScale=(2.6, 2.6)
LapsFont=F3AFONT.bmp
LapsBackground=F3ALAPSBK
LapsScale=(1.6, 3.0)
PlaceFont=F3AFONT.bmp
PlaceBackground=F3APLACEBK
PlaceScale=(1.6, 3.0)
RPMLED=F3RPM
Look, if your parameters are the same, otherwise try to change it from Formula Reiza.