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Misc Mercedes AMG GT3 Light config 2.0

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M4MKey submitted a new resource:

Mercedes AMG GT3 Light config - Car additions ( lights / turning signals / lumirank ... )

What's that ?
That mod adds several new illumination for the car and lets you customize it at you free will.

What is in ?
- Turning signals for the car
- Numberplate on doors illuminated at night
- 6 different layouts of led stripes
- 5 skins already coded to give as much examples as possible
- Xela's endulights meshes and coding to work with ( I have his permission )
- Lumirank on windscreen showing :
- By default, car number ( requires texture editing for further skins )
-...

Read more about this resource...
 
Okay. Add
[EMISSIVE_LIGHT_...]
NAME=LUMI3
COLOR=220
OFF_COLOR=0,0,0

At the end of each ext_config.ini for all the skins
 
Last edited:
the value is incorrect, it looks red but it can be fixed by copying from your lambo gt3 config and it works perfect. Thanks !!! :)
[EMISSIVE_LIGHT _...]
BIND_TO_HEADLIGHTS = 0
NAME = LUMI3
COLOR = 100
OFF_COLOR = 0
 
It shouldn't be red though... 100 or 220 is the same thing. As long as you don't type any "," in front or behind it.

Okay my bad ! I was giving you the wrong info ! Edited my previous answer ! sorry :)
 
Last edited:
No idea. Seeing the amount of people who downloaded without that kind of issue. I would suggest a bad installation.
This mod requires CSP to work also
 
M4MKey updated Mercedes AMG GT3 Light config with a new update entry:

Major additions and improvements

Changes :
- Fixed missing/misaligned digits on dynamic LUMIRANK.
- Improved cockpit LUMIRANK texture and shader.
- Improved Xela's endulights to work on LODB.

New stuff :
- Massive overhaul of the ext_config usage :
- Only the main extension\ext_config does the MODEL_REPLACEMENT, no more needed for each skin
- LEDs can now be hidden/shown with a .dds texture for each skin. Allowing to only make visible the led stripes used for the car.
- New interior details with safety nets and...

Read the rest of this update entry...
 
Can someone help me? I've set the lumirank on one of my car-skins. At daylight, the lumirank is normal you can see it perfectly, at night, the whole rectangle is white. I've exported the .dds file with DXT5 + Alpha.
 
Bright Lumirank could be due to wrong material parameters. But I've checked it on the latest version and it's okay. Are you using latest version ?
 

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