Many cars' brakelights are a bit nuts

Hi
I'm using the RSS GT1 mod and have noticed for some time now that the brakelights are not representing when the cars are braking.

Kunos original cars all seem to be ok, and I think I've seen other mods having this weird brakelight issue too.

Can anyone advise? I'm guessing it's a Custom Shaders issue (i use CM and Custom Shaders preview 49, no SOL)
 
Well, IIRC there are numerous Kunos cars that also use the wrong elements in the rear cluster for braking. Unless the car manufacturer flips this around for country-specific versions.
 
If an ini for that specific mod or car isn’t created, CSP tries to guess what to use for brake lights, etc. It does a better job for Kunos cars probably because it knows what names are usually used for materials and objects.
 

Latest News

How long have you been simracing

  • < 1 year

    Votes: 340 15.5%
  • < 2 years

    Votes: 230 10.5%
  • < 3 years

    Votes: 230 10.5%
  • < 4 years

    Votes: 174 7.9%
  • < 5 years

    Votes: 293 13.4%
  • < 10 years

    Votes: 255 11.6%
  • < 15 years

    Votes: 163 7.4%
  • < 20 years

    Votes: 123 5.6%
  • < 25 years

    Votes: 99 4.5%
  • Ok, I am a dinosaur

    Votes: 282 12.9%
Back
Top