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Featured Latest rF2 Content Updates Round Up

Discussion in 'rFactor 2' started by Paul Jeffrey, Oct 1, 2018.

  1. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment Editor-in-Chief Staff Premium

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    rF2 Brabham BT44 B 3.png
    rFactor 2 developers Studio 397 have recently updated both the Zandvoort circuit and Brabham BT44b Formula One car.


    Not content with resting on their laurels following a successful run of announcements and content releases at the 2018 Sim Racing Expo, Studio 397 have remained hard at work back at base as they bring two useful updates to existing pieces of content for the simulation.

    Having showcased the impressive looking new version of Zandvoort during the historic McLaren Grand Prix car announcements over in Germany, the developers have now deployed another update to the Dutch circuit that brings Zandvoort to version 0.35, and with it moves another step closer to aligning the track with the current rFactor 2 standards.

    Most noticeable change from the update deployed on Saturday must surely be the inclusion of a first pass at accommodating the new weather effects in rFactor 2, however it is expected that has development of this track continues, further enhancements to how the circuit copes with the recently much improved weather conditions will be brought over to this increasingly enjoyable free track addition.

    The Zandvoort update wasn't the only change to existing rF2 content in the last few days, on Friday Studio 397 released a new version of the historic Brabham Formula One car, upgrading the historic racer to version 2.06 with a small update focussing on improving the current collision model.

    You can see the full change log for both items below:


    Brabham BT44 V2.06 (updated 28/09/2018)
    rF2 Brabham BT44 B.jpg

    • Updated the collision model.
    • Added a template.

    Zandvoort 2017 V0.35 (updated 29/09/2018)
    rF2 Zandvoort.jpg

    • Added basic weather files to all layouts
    • Added Medium rrbin for the GP layout
    • Removed 2 legacy SCN from the GMT folder
    • Removed legacy RRBIN files

    rFactor 2 is available exclusively for PC from Steam now.

    Check out the rFactor 2 sub forum here at RaceDepartment for all the latest news and discussion with regards to the simulation. You can take part in lively debates with fellow rFactor 2 fans and take part in some great Club and League racing events..! Head over to the forum now!

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    What do you think of the latest versions of Zandvoort and the Brabham BT44B Grand Prix car? Let us know your thoughts in the comments section below!
     
    Last edited: Oct 1, 2018
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  2. Joe Moore

    Joe Moore
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    • Like Like x 3
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  3. Dady Cairo

    Dady Cairo
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    Where is the Soon (tm) Reiza dlc, which was announced.... for.... September?
    DC
     
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  4. Marcel Offermans

    Marcel Offermans
    Studio 397

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    We are all patiently waiting for it to be finished. I believe @Renato Simioni is really close to delivering the final packages. That's all I can say right now! :)
     
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  5. EAKMotorsports

    EAKMotorsports

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    we need an new damage model. all simulators race an bad damage model, an very simple damage so I think if rF2 brings more advanced damage model they definitely gonna be the differential of the all the others.
     
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  6. Farrow_21

    Farrow_21
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    I'm Loving all the Formula 1 cars. It was one area where i was left wanting when i bought rF2. Since I bought it after Dx11 a lot of the good historic mods hadn't been patched/were bugged. The Brabham, March, & the Mclaren M-23 All feel great & race well together.
     
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  7. magzire

    magzire

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  8. anton_Chez

    anton_Chez
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    I've tried the .dll file and noticed immediately better performance, with more consistent frame pacing (visually, not tested fully) and way less stutter. I run 1080Ti too, so others might even find a bigger performance increase. I ran a race last night with it and it was awesome. Mod track, with obviously others on track, which tends to hurt performance.
     
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  9. Joe Moore

    Joe Moore
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    Better frames , no more lag —no stutter -run much more Ai , higher display setting .
     
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  10. Leynad777

    Leynad777
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    Yes, but don't try pp-effects even on low. It's like before the dll-tweak again even with 7700k and GTX 1080. Luckily the framedrops were the only difference i noticed (sunny conditions).
     
  11. Rastas

    Rastas

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    I think you need some glasses.......
     
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  12. 123rem

    123rem
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    Is there a rotating trackmap available for rFactor 2, one like AC's?
     
  13. anton_Chez

    anton_Chez
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    I think it may be coming in the UI update, hopefully by the end of the year
     
  14. xmlinc

    xmlinc

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    SteamVR here, same CPU + GPU Setup, all Settings on High, Shadows LOW, PP medium, SS 100%(=Oculus 140%), runs great!
     
    Last edited: Oct 2, 2018
  15. xmlinc

    xmlinc

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    not necessary, drive a simulator
    Mod Edit: offensive post
     
    Last edited by a moderator: Oct 2, 2018
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  16. anton_Chez

    anton_Chez
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    To be fair, it can help you to learn a track you haven't driven before. I never use it but it could be useful, especially considering that modern rims can have displays and the cars have Motec that can be loaded with this stuff.
     
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  17. xmlinc

    xmlinc

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    in real life the drivers do not have it. To get to know the track you drive a few laps a bit slower
     
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  18. anton_Chez

    anton_Chez
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    I get that, but I'm just saying. I don't use it and I probably never will but I can see it's potential in limited situations.
     
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  19. MarcG

    MarcG
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  20. Joe Moore

    Joe Moore
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    Now I’ll have to try pp effects :) you should notice a big difference also in rain ultra setting .
     
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