N
noikeee
-
noikeee
I'd like to know what method do you more experienced people use for doing kerbs... do you use a string of objects, or add them as part of the surface, or even do them as some sort of wall?
Last time I tried to do them there was all sorts of issues, with the kerbs as strings of objects not following long corners properly; and also with the kerbs not being very drivable in corners with heavy elevation changes. To be fair that was a long time ago with an older BTB demo version, I could experiment a bit with some try-and-error again, but it's easier to just follow the lead of someone who knows what they're talking about. :tongue: What is the proper way to do kerbs?
Last time I tried to do them there was all sorts of issues, with the kerbs as strings of objects not following long corners properly; and also with the kerbs not being very drivable in corners with heavy elevation changes. To be fair that was a long time ago with an older BTB demo version, I could experiment a bit with some try-and-error again, but it's easier to just follow the lead of someone who knows what they're talking about. :tongue: What is the proper way to do kerbs?