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RaceFactor Monza looks a lot better and less outdated. Plus it has better curbs that don't look like poo plus it a lot lighter. The one we have on the server might lead to a depression with all the darkness :) Plus RF vesion has the latest update of Parabolica with the larger run off area.
 
And a million of cut problems from useless tarmac runoff :). I'm not sure what their latest version is, last year's version was same layout as FSR 2014 with some changed grass and road textures. Maybe this year they use different base for the track.
 
People never like new things. Nobody liked the new Silverstone layout but what happened?
As I said this track looks bad:
 

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Victor, it's the same track (with the trees too dark in racefactor in my view). It doesn't make much sense to me or Kris re-doing all the FSR specific stuff again on same layout.
 

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Use Transparency AA = "1", in-game AA no more than level 3 (to avoid tree issues), GPU defaults in control panel, to get trees as intended to look. Gravel is just editing texture lighter, can be done in one minute.
 
just for feedback purposes, the red thingy of second chicane - on the right hander mostly, tends to interfere with front wing if you go a bit too close of it (without touching it with wheels though).
 

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