iRacing | Monster Sized Update And Loads Of New Content

Paul Jeffrey

Premium
iRacing have again done their best to use up the maximum character limit of a post at RD before I've even typed the introduction in a massive new build update earlier today.
  • Loads of new content.
  • Lamborghini added.
  • Graphical Improvements.


Licenses

– Official Events now have the ability to utilize and adjust the iRating and Safety Rating for a license class other than that which is required in order to qualify to join the Event. This cross-license information, if applicable, is provided in the UI via an additional license icon to the right of the qualification license.
– – For example, when an Indy Series that requires a C-Class Road License to participate goes to an Oval for Week 3, this specific event will now use your Oval iRating and Safety Rating for creating splits. When you’re done racing, this event will also adjust your Oval License iRating and Safety Rating based on your performance.

Store

– A new sub-section has been added to the Store: Gift Cards!
– – You can find this sub-section in the Store section on the sidebar.
– – This sub-section takes you to a page where you may purchase iRacing Gift Cards for yourself or others.

Go Racing

– Added a “Race Now” button to every week of the Season Schedule which allows users to either Test Drive or create a Hosted Session based on the configuration of the selected week.

Create a Race

– Fixed an issue where removing and then adding an Admin from the Select Admins step of Create a Race was encountering an error.

Filtering

– Fixed some filtering issues where several cars were classified incorrectly.

– Various car search tags have been updated.

Leagues

– The League Session Schedule has been inverted.

– A Test Drive button has been added to each League Series Session.

– A new column, Aggregate Points, has been added to the Results screen for League Sessions in the UI.

– The current overall League Series winner is displayed at the top of the League Session Results screen.

– Fixed an issue with the League Schedule table not having enough display space for Car and Track names.

– Number of Wins is now used as a tie-breaker for League Championship Standings.

3D Car Viewer

– NEW FEATURE!
– – Some Car windows within the UI, such as that from My Content, now features a “3D Car Viewer” tab!
– – Clicking on this tab will open a new window where you can view a full dynamic 3D model of the vehicle.

– The 3D Car Viewer is rendered in real-time, just like you were viewing the vehicle in the Simulator.

– In the 3D Car Viewer, you can rotate and zoom the camera around the vehicle.
– – Rotate: left-click + drag.
– – Zoom: scroll-wheel.

– The display of all liveries are supported, including custom livery files saved on your machine.
– – Liveries are also immediately updated to any changes to these files. This means as soon as a new version of a car paint is detected, the 3D Car Viewer will immediately update. No more need to load the entire Simulator to check your work!

Paint Shop

– A new sponsor, Apex Racing Academy F3 Championship, has been added to the Paint Shop!
– – Two logos are available for this sponsor.

– A new sponsor, TURN Racing, has been added to the Paint Shop!
– – Two logos are available for this sponsor.

– A new sponsor logo, Sim Labs (dark theme), has been added to the Paint Shop!

– Car decals have been darkened slightly to better match the rendering of the car paint.

– Fixed an issue where your car could sometimes not display the correct wheel rim colors, number colors, or fonts.

MEMBERSITE:

Gift Cards


– The Gift Cards page is back!
– – iRacing Gift Cards are now available for purchase for yourself or others!
– – iRacing Dollars may now also be purchased for yourself or others from the same page!

SIMULATION:

Race Control


– When a Race finishes under Caution, you should now receive the same pace order messages as you would under any other Caution. This may help to prevent unexpected penalties due to passing under a Yellow Flag after a Race has finished.

– Fixed an issue with new pit exit delay Race Control system where if the first and last cars on grid are on either side of the Start/Finish line, the grid traversal time would compute out to be negative instead of wrapping positive, resulting in a 2.0 second Pit Exit Hold Penalty for some racers.

– Fixed an issue where sometimes the gain-time penalties being displayed were astronomically miscalculated.

Track Surface Model

– New convection coefficient and solar constant calculations have been added.
– – In general, the track should retain more heat energy from cars as a result.

Road Racing

– When driving line aids are enabled, pit exit driving lines now appear for road courses that require any unique pit exit paths.

Dirt Racing

– A one second cooldown has been added to firing the ignition for all dirt racing vehicles.

AI Racing

– The following vehicles are now available for AI Racing:
– – Dallara P217
– – NASCAR Gander Outdoors Chevrolet Silverado
– – NASCAR Gander Outdoors Ford F150
– – NASCAR Gander Outdoors Toyota Tundra

– The following track configurations are now available for AI Racing:
– – Autodromo Internazionale Enzo e Dino Ferrari – Grand Prix
– – Autódromo José Carlos Pace – Grand Prix

– The Actual Skill performance for AI Drivers has been adjusted to provide increased variability at lower ratings. This means AI Drivers with lower Skill ratings may be more prone to perform sub-optimally, make more mistakes, lose control more often, take an imperfect race line, and even crash more often. This better simulates a new driver who is still learning.

– AI Drivers have completed the following specialized training courses:
– – Optimized Race Starts
– – Pitting in Traffic
– – Zen Driving: Keeping Your Cool in Close Quarters
– – Advanced Pit Tactics for Oval Racers
– – Lateral Slip and You
– – Mastering Defensive Driving on Corners
– – Tips & Tricks for Entering and Exiting the Pits
– – Superspeedways 101: Gotta Go Fast

– AI Drivers have received specialized driver skills training with the following vehicles:
– – Dallara F3
– – Global Mazda MX-5 Cup
– – Indy Pro 2000 PM-18
– – Porsche 911 GT3 Cup (991)
– – Skip Barber Formula 2000
– – VW Jetta TDI Cup

– AI Drivers have received additional driver training at the following track configurations:
– – Atlanta Motor Speedway – Oval
– – Chicagoland Speedway
– – Road Atlanta – Full Course
– – Summit Point Raceway – Summit Point Raceway
– – Tsukuba Circuit – 2000 – Full

– AI Vehicle properties have been improved for the following vehicles:
– – NASCAR Cup Series Chevrolet Camaro ZL1
– – NASCAR Cup Series Ford Mustang
– – NASCAR Cup Series Toyota Camry
– – NASCAR Xfinity Chevrolet Camaro
– – NASCAR Xfinity Ford Mustang
– – NASCAR Xfinity Toyota Supra

– Corrected an intermittent AI mind error where some drivers could immediately steer into a wall when beginning from the starting grid.

Tires

– A new tire spec has been applied to a variety of cars.
– – This adjustment corrects issues with grip at the contact patch and alleviates issues with low-load spike correction, where the vehicle could bounce around. Cars affected include the following:
– – – Audi R18
– – – Audi R8 LMS
– – – BMW M8 GTE
– – – Chevrolet Corvette C8.R GTE
– – – Dallara F3
– – – Dallara IR18
– – – Dallara P217
– – – Ferrari 488 GT3
– – – Ferrari 488 GTE
– – – Ford GT GT2/GT3 (Ford GT GT3)
– – – Ford GTE
– – – Formula Renault 3.5
– – – Global Mazda MX-5 Cup
– – – Lamborghini Huracán GT3 EVO
– – – Lotus 79
– – – McLaren MP4-12C GT3
– – – McLaren MP4-30
– – – Mercedes-AMG GT3
– – – Porsche 911 GT3 Cup (991)
– – – Porsche 911 RSR
– – – Porsche 919
– – – Ruf RT 12R (Ruf RT 12R C-Spec and Ruf RT 12R Track)
– – – Street Stock
– – – VW Jetta TDI Cup
– – – Williams FW31
– – – [Legacy] Mazda MX-5 Cup & Roadster – 2010 (ALL)

– Stockcar tires for short Ovals and Road Courses have been made more forgiving over the limit. Cars affected include the following:
– – ARCA Menards Chevrolet Impala
– – NASCAR Chevrolet Monte Carlo – 1987
– – NASCAR Cup Series Chevrolet Camaro ZL1
– – NASCAR Cup Series Ford Mustang
– – NASCAR Cup Series Toyota Camry
– – NASCAR Ford Thunderbird – 1987
– – NASCAR Gander Outdoors Chevrolet Silverado
– – NASCAR Gander Outdoors Ford F150
– – NASCAR Gander Outdoors Toyota Tundra
– – NASCAR Xfinity Chevrolet Camaro
– – NASCAR Xfinity Ford Mustang
– – NASCAR Xfinity Toyota Supra
– – [Legacy] NASCAR Cup Chevrolet Impala COT – 2009
– – [Legacy] NASCAR Cup Chevrolet SS – 2013
– – [Legacy] NASCAR Cup Ford Fusion – 2016
– – [Legacy] NASCAR Nationwide Chevrolet Impala – 2012
– – [Legacy] NASCAR Truck Chevrolet Silverado – 2008
– – [Legacy] NASCAR Xfinity Chevrolet Camaro – 2014
– – [Legacy] NASCAR Xfinity Ford Mustang – 2016
– – [Legacy] NASCAR Xfinity Toyota Camry – 2015

– The tire compound column in the Entries list may now be sorted.

Aerodynamics

– Some stockcars now feature realistic aerodynamic interactions based upon wall proximity. Cars affected include the following:
– – ARCA Menards Chevrolet Impala
– – NASCAR Cup Series Chevrolet Camaro ZL1
– – NASCAR Cup Series Ford Mustang
– – NASCAR Cup Series Toyota Camry
– – NASCAR Gander Outdoors Chevrolet Silverado
– – NASCAR Gander Outdoors Ford F150
– – NASCAR Gander Outdoors Toyota Tundra
– – NASCAR Xfinity Chevrolet Camaro
– – NASCAR Xfinity Ford Mustang
– – NASCAR Xfinity Toyota Supra
 
Last edited:
wow... really tempting update! I dont know if to spend the money on my child presents this christmas or to enjoy iracing one year?..

Just kidding... with rfactor 2 and Assetto Corsa i can enjoy those and more tracks with plenty of cars without renting them monthly, lol.
 

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