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I cannot play because of an error

Im on CSP 1.68 and I get the error
Error might have something to do with: AC\graphicsmanager.cpp (446): GraphicsManager::setVB 00007FFD6E165826 (DWrite): (filename not available): lj_set_fireworks 00007FFD6E16D646 (DWrite): (filename not available): lj_set_fireworks 00007FFD6E16D62C (DWrite): (filename not available): lj_set_fireworks 00007FFD6E16D62C (DWrite): (filename not available): lj_set_fireworks 00007FFD6E16D62C (DWrite): (filename not available): lj_set_fireworks 00007FFD6E16D62C (DWrite): (filename not available): lj_set_fireworks 00007FFD6E16D7F1 (DWrite): (filename not available): lj_set_fireworks 00007FFD6E16DBED (DWrite): (filename not available): lj_set_fireworks 00007FFD6E16DC07 (DWrite): (filename not available): lj_set_fireworks 00007FFD6E16DF92 (DWrite): (filename not available): lj_set_fireworks AC\camerashadowmapped.cpp (180): CameraShadowMapped::shadowMapPass 00007FFD6E12BA2D (DWrite): (filename not available): lj_set_fireworks AC\cameraforwardyebis.cpp (1171): CameraForwardYebis::render 00007FFD6E1294EF (DWrite): (filename not available): lj_set_fireworks AC\sim.cpp (2564): Sim::renderScene 00007FFD6E182BF1 (DWrite): (filename not available): lj_set_fireworks AC\game.cpp (275): Game::render AC\game.cpp (275): Game::render AC\game.cpp (275): Game::render AC\game.cpp (126): Game::onIdle AC\game.cpp (210): Game::run AC\acs.cpp (477): wWinMain f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup 00007FFDE4027034 (KERNEL32): (filename not available): BaseThreadInitThunk 00007FFDE5EE2651 (ntdll): (filename not available): RtlUserThreadStart
 
I get a very similar error on RX480 with csp v0.1.74-preview98. Sometimes it crashes my video driver as well. Only happens in Rift VR mode, game runs perfectly without VR enabled.
 
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