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HP Reverb first sight

Discussion in 'Computech' started by Peter Koslowski, Jun 10, 2019.

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  1. Peter Koslowski

    Peter Koslowski

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    1st Screendoreffect
    It's there, but very fine, but still annoying.
    2nd FOV
    Is like with the Oculus approx. 110.
    3. Sharpness
    So far the best sharpness for VR.
    4. Wearing comfort
    Is like Oculus Rift CV 1, but the nose rubber makes the nose sweat.
    5. performance
    Very good, because it hardly needs to be upscaled. Can be used for Simracing from 1080 ti.

    The first impression was good. I had expected more, but we are not yet in 2024! I mean, it's what's technically possible right now. Only crazy people buy an XTAL, these glasses are not so sharp like from the Reverb, but you have the FOV (4900€ vs. 650€).
    Samsung will soon be throwing new glasses onto the VR market, let's see what they can do.
     
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  2. Peter Koslowski

    Peter Koslowski

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    I forgot the sweetspot, it´s good, like the Oculus.
     
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  3. Andrew_WOT

    Andrew_WOT

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    What SS do you use. 100% Steam is not native resolution for Reverb, someone on reddit calculated it as 188.
     
  4. Peter Koslowski

    Peter Koslowski

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    I put it the next step over 2160, that´s all. Over 120% my graphiccard is overload (2080Ti). So with the quite native resolution everything is fine!
     
  5. Andrew_WOT

    Andrew_WOT

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    This is the post
    Still not sure how they calculated 188 but apparently additional resolution is needed for proper distortion correction, reason other headsets (except WMR) have default internal multiplier of 1.4.
    If you dig more you can probably find original DCS post they refer to.
     
  6. Peter Koslowski

    Peter Koslowski

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    THX, I will try it now!!!
     
  7. Peter Koslowski

    Peter Koslowski

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    Goes well, just rFactor 2 with the beautiful Porsche GT3 on the Nordschleife. Really superb! I would have probably only found out in a few days that the setting is good! Thanks again for the hint!
     
  8. Peter Koslowski

    Peter Koslowski

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    I am now on 2556x2500 60 Hz, rFactor 2 everything on high and ultra. It makes me horny! lol
     
  9. Peter Koslowski

    Peter Koslowski

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    The same in Assetto Corsa! :)
     
  10. Peter Koslowski

    Peter Koslowski

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    And RaceRoom!
     
  11. Jos Swarthoff

    Jos Swarthoff

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    cool, what are your specs?
     
  12. Peter Koslowski

    Peter Koslowski

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    8700K 5GHz 2080Ti 2 GHz, the 60Hz are good enough for this FOV. Next genaration of VR needs more (90Hz or 120Hz).
     
  13. Jos Swarthoff

    Jos Swarthoff

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    do you think a 2080 non ti 8 GB will be enough for the reverb?
     
  14. Peter Koslowski

    Peter Koslowski

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    Yes, there is a video on YouTube, Project Cars 2 with Reverb and 1080ti, runs like a charm!
     
  15. Jos Swarthoff

    Jos Swarthoff

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    Yes, but card has 11 gb vram so was wondering if 8 gb is enough.
     
  16. Peter Koslowski

    Peter Koslowski

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  17. Dan Costa

    Dan Costa
    World Champ Procrastination n' Hoarding Series Premium

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    reverb does 90hz, no?
     
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  18. Peter Koslowski

    Peter Koslowski

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    Yes, but if you want all the sweet visual stuff, you have to go down to 60 Hz. It´s enough for sims with only 110!
     
  19. Peter Koslowski

    Peter Koslowski

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    I have one problem with rFactor 2, in VR the brightness is to high, I searched the internet, but nobody can help. Anyone knows how to adjust the brightness in VR?
     
  20. Andrew_WOT

    Andrew_WOT

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    What refresh rate has to do with FOV? Fail to see the correlation. Lucky you if you are insensitive to high frequency flicker in 60hz mode, it looks pretty good otherwise, just slightly dimmer for some reason on Odyssey+.
     
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