Hi there,
I could'nt figure out how "grounded" option actually works in walls shape manipulation.
I was trying to use walls to merge tracks and getting very acceptable results but for do it I need the wall points really stay grounded on track's surfaces.
Even checking points as grounded, it looks like they don't stay so.
Any tips?
I could'nt figure out how "grounded" option actually works in walls shape manipulation.
I was trying to use walls to merge tracks and getting very acceptable results but for do it I need the wall points really stay grounded on track's surfaces.
Even checking points as grounded, it looks like they don't stay so.
Any tips?